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Side by Side Diff: third_party/WebKit/Source/platform/graphics/BoxReflection.h

Issue 1870793004: Move common logic between BoxReflectFilterOperation and FEBoxReflect into BoxReflection. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@no-filter-outsets-2
Patch Set: merge with master Created 4 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef BoxReflection_h
6 #define BoxReflection_h
7
8 #include "platform/PlatformExport.h"
9 #include "third_party/skia/include/core/SkPicture.h"
10 #include "wtf/PassRefPtr.h"
11 #include "wtf/RefPtr.h"
12
13 class SkImageFilter;
14 class SkMatrix;
15 class SkPicture;
16
17 namespace blink {
18
19 class FloatRect;
20
21 // A reflection, as created by -webkit-box-reflect. Consists of:
22 // * a direction (either vertical or horizontal)
23 // * an offset to be applied to the reflection after flipping about the
24 // x- or y-axis, according to the direction
25 // * a mask image, which will be applied to the reflection before the
26 // reflection matrix is applied
27 class PLATFORM_EXPORT BoxReflection {
28 public:
29 enum ReflectionDirection {
30 // Vertically flipped (to appear above or below).
31 VerticalReflection,
32 // Horizontally flipped (to appear to the left or right).
33 HorizontalReflection,
34 };
35
36 BoxReflection(ReflectionDirection direction, float offset, PassRefPtr<SkPict ure> mask = nullptr)
37 : m_direction(direction), m_offset(offset), m_mask(mask) {}
38
39 ReflectionDirection direction() const { return m_direction; }
40 float offset() const { return m_offset; }
41 SkPicture* mask() const { return m_mask.get(); }
42
43 // Returns a matrix which maps points between the original content and its
44 // reflection. Reflections are self-inverse, so this matrix can be used to
45 // map in either direction.
46 SkMatrix reflectionMatrix() const;
47
48 // Maps a source rectangle to the destination rectangle it can affect,
49 // including this reflection. Due to the symmetry of reflections, this can
50 // also be used to map from a destination rectangle to the source rectangle
51 // which contributes to it.
52 FloatRect mapRect(const FloatRect&) const;
53
54 private:
55 ReflectionDirection m_direction;
56 float m_offset;
57 RefPtr<SkPicture> m_mask;
58 };
59
60 inline bool operator==(const BoxReflection& a, const BoxReflection& b)
61 {
62 return a.direction() == b.direction()
63 && a.offset() == b.offset()
64 && a.mask() == b.mask();
65 }
66
67 inline bool operator!=(const BoxReflection& a, const BoxReflection& b)
68 {
69 return !(a == b);
70 }
71
72 } // namespace blink
73
74 #endif // BoxReflection_h
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