| Index: ui/gl/gl_image_io_surface.h
|
| diff --git a/ui/gl/gl_image_io_surface.h b/ui/gl/gl_image_io_surface.h
|
| index d17d9eb9d0084349456bf074bb057f21e874ddca..7b68a96b6f54ac7c718de1662a80a2079440b4e2 100644
|
| --- a/ui/gl/gl_image_io_surface.h
|
| +++ b/ui/gl/gl_image_io_surface.h
|
| @@ -69,6 +69,8 @@ class GL_EXPORT GLImageIOSurface : public GLImage {
|
| ~GLImageIOSurface() override;
|
|
|
| private:
|
| + class RGBConverter;
|
| +
|
| const gfx::Size size_;
|
| const unsigned internalformat_;
|
| gfx::BufferFormat format_;
|
| @@ -77,13 +79,9 @@ class GL_EXPORT GLImageIOSurface : public GLImage {
|
| gfx::GenericSharedMemoryId io_surface_id_;
|
| base::ThreadChecker thread_checker_;
|
|
|
| - // GL state to support 420v IOSurface conversion to RGB.
|
| - unsigned framebuffer_ = 0;
|
| - unsigned vertex_shader_ = 0;
|
| - unsigned fragment_shader_ = 0;
|
| - unsigned program_ = 0;
|
| - int size_location_ = -1;
|
| - unsigned vertex_buffer_ = 0;
|
| + // GL state to support 420v IOSurface conversion to RGB. This is retained
|
| + // to avoid re-creating the necessary GL programs every frame.
|
| + scoped_refptr<RGBConverter> rgb_converter_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(GLImageIOSurface);
|
| };
|
|
|