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Unified Diff: cc/output/gl_renderer.cc

Issue 1869753003: Replace many skia::RefPtr with sk_sp<> in cc/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Florin's review Created 4 years, 8 months ago
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Index: cc/output/gl_renderer.cc
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc
index bc405a3de8a290eb528014a2497a62850cc1110f..5ab7ed71c0e46a5ab92aabb47457b32d239eab05 100644
--- a/cc/output/gl_renderer.cc
+++ b/cc/output/gl_renderer.cc
@@ -594,7 +594,7 @@ void GLRenderer::DrawDebugBorderQuad(const DrawingFrame* frame,
gl_->DrawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, 0);
}
-static skia::RefPtr<SkImage> ApplyImageFilter(
+static sk_sp<SkImage> ApplyImageFilter(
std::unique_ptr<GLRenderer::ScopedUseGrContext> use_gr_context,
ResourceProvider* resource_provider,
const gfx::RectF& src_rect,
@@ -603,10 +603,10 @@ static skia::RefPtr<SkImage> ApplyImageFilter(
SkImageFilter* filter,
ScopedResource* source_texture_resource) {
if (!filter)
- return skia::RefPtr<SkImage>();
+ return nullptr;
if (!use_gr_context)
- return skia::RefPtr<SkImage>();
+ return nullptr;
ResourceProvider::ScopedReadLockGL lock(resource_provider,
source_texture_resource->id());
@@ -624,13 +624,13 @@ static skia::RefPtr<SkImage> ApplyImageFilter(
skia::GrGLTextureInfoToGrBackendObject(texture_info);
backend_texture_description.fOrigin = kBottomLeft_GrSurfaceOrigin;
- skia::RefPtr<SkImage> srcImage = skia::AdoptRef(SkImage::NewFromTexture(
- use_gr_context->context(), backend_texture_description));
- if (!srcImage.get()) {
+ sk_sp<SkImage> srcImage = SkImage::MakeFromTexture(
danakj 2016/04/25 22:06:23 nit: while you're here.. src_image?
tomhudson 2016/04/27 12:06:47 Done.
+ use_gr_context->context(), backend_texture_description);
+ if (!srcImage) {
TRACE_EVENT_INSTANT0("cc",
"ApplyImageFilter wrap background texture failed",
TRACE_EVENT_SCOPE_THREAD);
- return skia::RefPtr<SkImage>();
+ return nullptr;
}
// Create surface to draw into.
@@ -641,7 +641,7 @@ static skia::RefPtr<SkImage> ApplyImageFilter(
if (!surface) {
TRACE_EVENT_INSTANT0("cc", "ApplyImageFilter surface allocation failed",
TRACE_EVENT_SCOPE_THREAD);
- return skia::RefPtr<SkImage>();
+ return nullptr;
}
SkMatrix local_matrix;
@@ -650,16 +650,15 @@ static skia::RefPtr<SkImage> ApplyImageFilter(
SkPaint paint;
paint.setImageFilter(filter->makeWithLocalMatrix(local_matrix));
danakj 2016/04/25 22:06:23 The SkPaint is taking ownership of this filter rig
tomhudson 2016/04/27 12:06:47 Done.
surface->getCanvas()->translate(-dst_rect.x(), -dst_rect.y());
- surface->getCanvas()->drawImage(srcImage.get(), src_rect.x(), src_rect.y(),
- &paint);
+ surface->getCanvas()->drawImage(srcImage, src_rect.x(), src_rect.y(), &paint);
danakj 2016/04/25 22:06:23 I found it a bit surprising that drawImage takes o
tomhudson 2016/04/27 12:06:47 As I understand it there are times when parts of t
f(malita) 2016/04/27 14:00:41 The most common case I believe is a recording canv
tomhudson 2016/04/27 14:43:12 OK, slightly better if still not completely unders
// Flush the drawing before source texture read lock goes out of scope.
// Skia API does not guarantee that when the SkImage goes out of scope,
// its externally referenced resources would force the rendering to be
// flushed.
surface->getCanvas()->flush();
- skia::RefPtr<SkImage> image = skia::AdoptRef(surface->newImageSnapshot());
+ sk_sp<SkImage> image = surface->makeImageSnapshot();
if (!image || !image->isTextureBacked()) {
- return skia::RefPtr<SkImage>();
+ return nullptr;
}
CHECK(image->isTextureBacked());
@@ -848,16 +847,16 @@ std::unique_ptr<ScopedResource> GLRenderer::GetBackdropTexture(
return device_background_texture;
}
-skia::RefPtr<SkImage> GLRenderer::ApplyBackgroundFilters(
+sk_sp<SkImage> GLRenderer::ApplyBackgroundFilters(
DrawingFrame* frame,
const RenderPassDrawQuad* quad,
ScopedResource* background_texture,
const gfx::RectF& rect) {
DCHECK(ShouldApplyBackgroundFilters(quad));
- skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter(
+ sk_sp<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter(
quad->background_filters, gfx::SizeF(background_texture->size()));
- skia::RefPtr<SkImage> background_with_filters = ApplyImageFilter(
+ sk_sp<SkImage> background_with_filters = ApplyImageFilter(
ScopedUseGrContext::Create(this, frame), resource_provider_, rect, rect,
quad->filters_scale, filter.get(), background_texture);
danakj 2016/04/25 22:06:23 and we can move the filter here
tomhudson 2016/04/27 12:06:47 Done.
return background_with_filters;
@@ -925,7 +924,7 @@ void GLRenderer::DrawRenderPassQuad(DrawingFrame* frame,
settings_->force_blending_with_shaders;
std::unique_ptr<ScopedResource> background_texture;
- skia::RefPtr<SkImage> background_image;
+ sk_sp<SkImage> background_image;
GLuint background_image_id = 0;
gfx::Rect background_rect;
if (use_shaders_for_blending) {
@@ -985,13 +984,13 @@ void GLRenderer::DrawRenderPassQuad(DrawingFrame* frame,
// TODO(senorblanco): Cache this value so that we don't have to do it for both
// the surface and its replica. Apply filters to the contents texture.
- skia::RefPtr<SkImage> filter_image;
+ sk_sp<SkImage> filter_image;
GLuint filter_image_id = 0;
SkScalar color_matrix[20];
bool use_color_matrix = false;
gfx::RectF rect = gfx::RectF(quad->rect);
if (!quad->filters.IsEmpty()) {
- skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter(
+ sk_sp<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter(
quad->filters, gfx::SizeF(contents_texture->size()));
if (filter) {
SkColorFilter* colorfilter_rawptr = NULL;

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