Index: ui/aura/input_state_lookup.h |
diff --git a/ui/aura/input_state_lookup.h b/ui/aura/input_state_lookup.h |
index 4c2b424e40432ada0bab1a0d5498958efaa86ffb..822d0b98b3ef1b9a0346e11aa7c7569b59845ecf 100644 |
--- a/ui/aura/input_state_lookup.h |
+++ b/ui/aura/input_state_lookup.h |
@@ -5,7 +5,8 @@ |
#ifndef UI_AURA_INPUT_STATE_LOOKUP_H_ |
#define UI_AURA_INPUT_STATE_LOOKUP_H_ |
-#include "base/memory/scoped_ptr.h" |
+#include <memory> |
+ |
#include "ui/aura/aura_export.h" |
namespace aura { |
@@ -16,7 +17,7 @@ class AURA_EXPORT InputStateLookup { |
virtual ~InputStateLookup() {} |
// Creates the platform specific InputStateLookup. May return NULL. |
- static scoped_ptr<InputStateLookup> Create(); |
+ static std::unique_ptr<InputStateLookup> Create(); |
// Returns true if any mouse button is down. |
virtual bool IsMouseButtonDown() const = 0; |