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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_INPUT_STATE_LOOKUP_H_ | 5 #ifndef UI_AURA_INPUT_STATE_LOOKUP_H_ |
| 6 #define UI_AURA_INPUT_STATE_LOOKUP_H_ | 6 #define UI_AURA_INPUT_STATE_LOOKUP_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include <memory> |
| 9 |
| 9 #include "ui/aura/aura_export.h" | 10 #include "ui/aura/aura_export.h" |
| 10 | 11 |
| 11 namespace aura { | 12 namespace aura { |
| 12 | 13 |
| 13 // InputStateLookup is used to obtain the state of input devices. | 14 // InputStateLookup is used to obtain the state of input devices. |
| 14 class AURA_EXPORT InputStateLookup { | 15 class AURA_EXPORT InputStateLookup { |
| 15 public: | 16 public: |
| 16 virtual ~InputStateLookup() {} | 17 virtual ~InputStateLookup() {} |
| 17 | 18 |
| 18 // Creates the platform specific InputStateLookup. May return NULL. | 19 // Creates the platform specific InputStateLookup. May return NULL. |
| 19 static scoped_ptr<InputStateLookup> Create(); | 20 static std::unique_ptr<InputStateLookup> Create(); |
| 20 | 21 |
| 21 // Returns true if any mouse button is down. | 22 // Returns true if any mouse button is down. |
| 22 virtual bool IsMouseButtonDown() const = 0; | 23 virtual bool IsMouseButtonDown() const = 0; |
| 23 }; | 24 }; |
| 24 | 25 |
| 25 } // namespace aura | 26 } // namespace aura |
| 26 | 27 |
| 27 #endif // UI_AURA_INPUT_STATE_LOOKUP_H_ | 28 #endif // UI_AURA_INPUT_STATE_LOOKUP_H_ |
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