| Index: ui/aura/input_state_lookup.h
|
| diff --git a/ui/aura/input_state_lookup.h b/ui/aura/input_state_lookup.h
|
| index 4c2b424e40432ada0bab1a0d5498958efaa86ffb..822d0b98b3ef1b9a0346e11aa7c7569b59845ecf 100644
|
| --- a/ui/aura/input_state_lookup.h
|
| +++ b/ui/aura/input_state_lookup.h
|
| @@ -5,7 +5,8 @@
|
| #ifndef UI_AURA_INPUT_STATE_LOOKUP_H_
|
| #define UI_AURA_INPUT_STATE_LOOKUP_H_
|
|
|
| -#include "base/memory/scoped_ptr.h"
|
| +#include <memory>
|
| +
|
| #include "ui/aura/aura_export.h"
|
|
|
| namespace aura {
|
| @@ -16,7 +17,7 @@ class AURA_EXPORT InputStateLookup {
|
| virtual ~InputStateLookup() {}
|
|
|
| // Creates the platform specific InputStateLookup. May return NULL.
|
| - static scoped_ptr<InputStateLookup> Create();
|
| + static std::unique_ptr<InputStateLookup> Create();
|
|
|
| // Returns true if any mouse button is down.
|
| virtual bool IsMouseButtonDown() const = 0;
|
|
|