Chromium Code Reviews| Index: base/strings/safe_string_printf.cc |
| diff --git a/base/strings/safe_string_printf.cc b/base/strings/safe_string_printf.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..729c571422d2a1b0adb81122a0a20a851a480b3e |
| --- /dev/null |
| +++ b/base/strings/safe_string_printf.cc |
| @@ -0,0 +1,684 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| +// |
| +// Author: markus@chromium.org |
| + |
| +#include "base/strings/safe_string_printf.h" |
| + |
| +#include <limits> |
| + |
| +#if !defined(NDEBUG) |
| +// In debug builds, we use RAW_CHECK() to print useful error messages, if |
| +// SafeSPrintf() is called with broken arguments. |
| +// As our contract promises that SafeSPrintf() can be called from any |
| +// restricted run-time context, it is not actually safe to call logging |
| +// functions from it; and we only ever do so for debug builds and hope for the |
| +// best. We should _never_ call any logging function other than RAW_CHECK(), |
| +// and we should _never_ include any logging code that is active in production |
| +// builds. Most notably, we should not include these logging functions in |
| +// unofficial release builds, even though those builds would otherwise have |
| +// DCHECKS() enabled. |
| +// In other words; please do not remove the #ifdef around this #include. |
| +// Instead, in production builds we opt for returning a degraded result, |
| +// whenever an error is encountered. |
| +// E.g. The broken function call |
| +// SafeSPrintf("errno = %d (%x)", errno, strerror(errno)) |
| +// will print something like |
| +// errno = 13, (%x) |
| +// instead of |
| +// errno = 13 (Access denied) |
| +// In most of the anticipated use cases, that's probably the preferred |
| +// behavior. |
| +#include "base/logging.h" |
| +#define DEBUG_CHECK RAW_CHECK |
| +#else |
| +#define DEBUG_CHECK(x) do { if (x) { } } while (0) |
| +#endif |
| + |
| +namespace base { |
| +namespace strings { |
| + |
| +// The code in this file is extremely careful to be async-signal-safe. |
| +// |
| +// Most obviously, we avoid calling any code that could dynamically allocate |
| +// memory. Doing so would almost certainly result in bugs and dead-locks. |
| +// We also avoid calling any other STL functions that could have unintended |
| +// side-effects involving memory allocation or access to other shared |
| +// resources. |
| +// |
| +// But on top of that, we also avoid calling other library functions, as many |
| +// of them have the side-effect of calling getenv() (in order to deal with |
| +// localization) or accessing errno. The latter sounds benign, but there are |
| +// several execution contexts where it isn't even possible to safely read let |
| +// alone write errno. |
| +// |
| +// The stated design goal of the SafeSPrintf() function is that it can be |
| +// called from any context that can safely call C or C++ code (i.e. anything |
| +// that doesn't require assembly code). |
| +// |
| +// For a brief overview of some but not all of the issues with async-signal- |
| +// safety, refer to: |
| +// http://pubs.opengroup.org/onlinepubs/009695399/functions/xsh_chap02_04.html |
| + |
| +namespace { |
| + const size_t kSSizeMaxConst = ((size_t)(ssize_t)-1) >> 1; |
|
willchan no longer on Chromium
2013/08/15 07:36:18
No indentation needed
Markus (顧孟勤)
2013/08/15 08:20:46
Done.
|
| + |
| + const char kUpCaseHexDigits[] = "0123456789ABCDEF"; |
| + const char kDownCaseHexDigits[] = "0123456789abcdef"; |
| +} |
| + |
| +#if defined(NDEBUG) |
|
willchan no longer on Chromium
2013/08/15 07:36:18
Why don't these preprocessor blocks just move into
Markus (顧孟勤)
2013/08/15 08:20:46
The #else clause has blocks that need to be in the
|
| +// We would like to define kSSizeMax as std::numeric_limits<ssize_t>::max(), |
| +// but C++ doesn't allow us to do that for constants. Instead, we have to |
| +// use careful casting and shifting. We later use a COMPILE_ASSERT to |
| +// verify that this worked correctly. |
| +namespace { |
| + const size_t kSSizeMax = kSSizeMaxConst; |
| +} |
| +#else // defined(NDEBUG) |
| +// For efficiency, we really need kSSizeMax to be a constant. But for unit |
| +// tests, it should be adjustable. This allows us to verify edge cases without |
| +// having to fill the entire available address space. As a compromise, we make |
| +// kSSizeMax adjustable in debug builds, and then only compile that particular |
| +// part of the unit test in debug builds. |
| +namespace { |
| + static size_t kSSizeMax = kSSizeMaxConst; |
| +} |
| + |
| +namespace internal { |
| + void SetSafeSPrintfSSizeMax(size_t max) { |
| + kSSizeMax = max; |
| + } |
| + |
| + size_t GetSafeSPrintfSSizeMax() { |
| + return kSSizeMax; |
| + } |
| +} |
| +#endif // defined(NDEBUG) |
| + |
| +namespace { |
| +class Buffer { |
| + public: |
| + // |buffer| is caller-allocated storage that SafeSPrintf() writes to. It |
| + // has |size| bytes of writable storage. It is the caller's responsibility |
| + // to ensure that the buffer is at least one byte in size, so that it fits |
| + // the trailing NUL that will be added by the destructor. The buffer also |
| + // must be smaller or equal to kSSizeMax in size. |
| + Buffer(char* buffer, size_t size) |
| + : buffer_(buffer), |
| + size_(size - 1), // Account for trailing NUL byte |
| + count_(0) { |
| +// This test should work on all C++11 compilers, but apparently something is |
| +// not working on all versions of clang just yet (e.g. on Mac, IOS, and |
| +// Android). We are conservative and exclude all of clang for the time being. |
| +// TODO(markus): Check if this restriction can be lifted. |
| +#if __cplusplus >= 201103 && !defined(__clang__) |
| + COMPILE_ASSERT(kSSizeMaxConst == std::numeric_limits<ssize_t>::max(), |
| + kSSizeMax_is_the_max_value_of_an_ssize_t); |
| +#endif |
| + DEBUG_CHECK(size > 0); |
| + DEBUG_CHECK(size <= kSSizeMax); |
| + } |
| + |
| + ~Buffer() { |
| + // The code calling the constructor guaranteed that there was enough space |
| + // to store a trailing NUL -- and in debug builds, we are actually |
| + // verifying this with DEBUG_CHECK()s in the constructor. So, we can |
| + // always unconditionally write the NUL byte in the destructor. We do not |
| + // need to adjust the count_, as SafeSPrintf() copies snprintf() in not |
| + // including the NUL byte in its return code. |
| + *GetInsertionPoint() = '\000'; |
| + } |
| + |
| + // Returns true, iff the buffer is filled all the way to |kSSizeMax-1|. The |
| + // caller can now stop adding more data, as GetCount() has reached its |
| + // maximum possible value. |
| + inline bool OutOfAddressableSpace() const { |
| + return count_ == static_cast<size_t>(kSSizeMax - 1); |
| + } |
| + |
| + // Returns the number of bytes that would have been emitted to |buffer_| |
| + // if it was sized sufficiently large. This number can be larger than |
| + // |size_|, if the caller provided an insufficiently large output buffer. |
| + // But it will never be bigger than |kSSizeMax-1|. |
| + inline ssize_t GetCount() const { |
| + DEBUG_CHECK(count_ < kSSizeMax); |
| + return static_cast<ssize_t>(count_); |
| + } |
| + |
| + // Emits one |ch| character into the |buffer_| and updates the |count_| of |
| + // characters that are currently supposed to be in the buffer. |
| + // Returns "false", iff the buffer was already full. |
| + // N.B. |count_| increases even if no characters have been written. This is |
| + // needed so that GetCount() can return the number of bytes that should |
| + // have been allocated for the |buffer_|. |
| + inline bool Out(char ch) { |
| + if (size_ >= 1 && count_ < size_) { |
| + buffer_[count_] = ch; |
| + return IncrementCountByOne(); |
| + } |
| + // |count_| still needs to be updated, even if the buffer has been |
| + // filled completely. This allows SafeSPrintf() to return the number of |
| + // bytes that should have been emitted. |
| + IncrementCountByOne(); |
| + return false; |
| + } |
| + |
| + // Inserts |padding|-|len| bytes worth of padding into the |buffer_|. |
| + // |count_| will also be incremented by the number of bytes that were meant |
| + // to be emitted. The |pad| character is typically either a ' ' space |
| + // or a '0' zero, but other non-NUL values are legal. |
| + // Returns "false", iff the the |buffer_| filled up (i.e. |count_| |
| + // overflowed |size_|) at any time during padding. |
| + inline bool Pad(char pad, size_t padding, size_t len) { |
| + DEBUG_CHECK(pad); |
| + DEBUG_CHECK(padding >= 0 && padding <= kSSizeMax); |
| + DEBUG_CHECK(len >= 0); |
| + for (; padding > len; --padding) { |
| + if (!Out(pad)) { |
| + if (--padding) { |
| + IncrementCount(padding-len); |
| + } |
| + return false; |
| + } |
| + } |
| + return true; |
| + } |
| + |
| + // POSIX doesn't define any async-signal-safe function for converting |
| + // an integer to ASCII. Define our own version. |
| + // |
| + // This also gives us the ability to make the function a little more |
| + // powerful and have it deal with |padding|, with truncation, and with |
| + // predicting the length of the untruncated output. |
| + // |
| + // IToASCII() converts an integer |i| to ASCII. |
| + // |
| + // Unlike similar functions in the standard C library, it never appends a |
| + // NUL character. This is left for the caller to do. |
| + // |
| + // While the function signature takes a signed int64_t, the code decides at |
| + // run-time whether to treat the argument as signed (int64_t) or as unsigned |
| + // (uint64_t) based on the value of |sign|. |
| + // |
| + // It supports |base|s 2 through 16. Only a |base| of 10 is allowed to have |
| + // a |sign|. Otherwise, |i| is treated as unsigned. |
| + // |
| + // For bases larger than 10, |upcase| decides whether lower-case or upper- |
| + // case letters should be used to designate digits greater than 10. |
| + // |
| + // Padding can be done with either '0' zeros or ' ' spaces. Padding has to |
| + // be positive and will always be applied to the left of the output. |
| + // |
| + // Prepends a |prefix| to the number (e.g. "0x"). This prefix goes to |
| + // the left of |padding|, if |pad| is '0'; and to the right of |padding| |
| + // if |pad| is ' '. |
| + // |
| + // Returns "false", if the |buffer_| overflowed at any time. |
| + bool IToASCII(bool sign, bool upcase, int64_t i, int base, |
| + char pad, size_t padding, const char* prefix); |
| + |
| + private: |
| + // Increments |count_| by |inc| unless this would cause |count_| to |
| + // overflow |kSSizeMax-1|. Returns "false", iff an overflow was detected; |
| + // it then clamps |count_| to |kSSizeMax-1|. |
| + inline bool IncrementCount(size_t inc) { |
| + // "inc" is either 1 or a "padding" value. Padding is clamped at |
| + // run-time to at most kSSizeMax-1. So, we know that "inc" is always in |
| + // the range 1..kSSizeMax-1. |
| + // This allows us to compute "kSSizeMax - 1 - inc" without incurring any |
| + // integer overflows. |
| + DEBUG_CHECK(inc <= kSSizeMax - 1); |
| + if (count_ > kSSizeMax - 1 - inc) { |
| + count_ = kSSizeMax - 1; |
| + return false; |
| + } else { |
| + count_ += inc; |
| + return true; |
| + } |
| + } |
| + |
| + // Convenience method for the common case of incrementing |count_| by one. |
| + inline bool IncrementCountByOne() { |
| + return IncrementCount(1); |
| + } |
| + |
| + // Return the current insertion point into the buffer. This is typically |
| + // at |buffer_| + |count_|, but could be before that if truncation |
| + // happened. It always points to one byte past the last byte that was |
| + // successfully placed into the |buffer_|. |
| + inline char* GetInsertionPoint() const { |
| + size_t idx = count_; |
| + if (idx > size_) { |
| + idx = size_; |
| + } |
| + return buffer_ + idx; |
| + } |
| + |
| + // User-provided buffer that will receive the fully formatted output string. |
| + char* buffer_; |
| + |
| + // Number of bytes that are available in the buffer excluding the trailing |
| + // NUL byte that will be added by the destructor. |
| + const size_t size_; |
| + |
| + // Number of bytes that would have been emitted to the buffer, if the buffer |
| + // was sufficiently big. This number always excludes the trailing NUL byte |
| + // and it is guaranteed to never grow bigger than kSSizeMax-1. |
| + size_t count_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(Buffer); |
| +}; |
| + |
| + |
| +bool Buffer::IToASCII(bool sign, bool upcase, int64_t i, int base, |
| + char pad, size_t padding, const char* prefix) { |
| + // Sanity check for parameters. None of these should ever fail, but see |
| + // above for the rationale why we can't call CHECK(). |
| + DEBUG_CHECK(base >= 2); |
| + DEBUG_CHECK(base <= 16); |
| + DEBUG_CHECK(!sign || base == 10); |
| + DEBUG_CHECK(pad == '0' || pad == ' '); |
| + DEBUG_CHECK(padding >= 0); |
| + DEBUG_CHECK(padding <= kSSizeMax); |
| + DEBUG_CHECK(!(sign && prefix && *prefix)); |
| + |
| + // Handle negative numbers, if the caller indicated that |i| should be |
| + // treated as a signed number; otherwise treat |i| as unsigned (even if the |
| + // MSB is set!) |
| + // Details are tricky, because of limited data-types, but equivalent pseudo- |
| + // code would look like: |
| + // if (sign && i < 0) |
| + // prefix = "-"; |
| + // num = abs(i); |
| + int minint = 0; |
| + uint64_t num; |
| + if (sign && i < 0) { |
| + prefix = "-"; |
| + |
| + // Turn our number positive. |
| + if (i == std::numeric_limits<int64_t>::min()) { |
| + // The most negative integer needs special treatment. |
| + minint = 1; |
| + num = static_cast<uint64_t>(-(i + 1)); |
| + } else { |
| + // "Normal" negative numbers are easy. |
| + num = static_cast<uint64_t>(-i); |
| + } |
| + } else { |
| + num = static_cast<uint64_t>(i); |
| + } |
| + |
| + // If padding with '0' zero, emit the prefix or '-' character now. Otherwise, |
| + // make the prefix accessible in reverse order, so that we can later output |
| + // it right between padding and the number. |
| + // We cannot choose the easier approach of just reversing the number, as that |
| + // fails in situations where we need to truncate numbers that have padding |
| + // and/or prefixes. |
| + const char* reverse_prefix = NULL; |
| + if (prefix && *prefix) { |
| + if (pad == '0') { |
| + while (*prefix) { |
| + if (padding) { |
| + --padding; |
| + } |
| + Out(*prefix++); |
| + } |
| + prefix = NULL; |
| + } else { |
| + for (reverse_prefix = prefix; *reverse_prefix; ++reverse_prefix) { |
| + } |
| + } |
| + } else |
| + prefix = NULL; |
| + const size_t prefix_length = reverse_prefix - prefix; |
| + |
| + // Loop until we have converted the entire number. Output at least one |
| + // character (i.e. '0'). |
| + size_t start = count_; |
| + size_t discarded = 0; |
| + bool started = false; |
| + do { |
| + // Make sure there is still enough space left in our output buffer. |
| + if (count_ >= size_) { |
| + if (start < size_) { |
| + // It is rare that we need to output a partial number. But if asked |
| + // to do so, we will still make sure we output the correct number of |
| + // leading digits. |
| + // Since we are generating the digits in reverse order, we actually |
| + // have to discard digits in the order that we have already emitted |
| + // them. This is essentially equivalent to: |
| + // memmove(buffer_ + start, buffer_ + start + 1, size_ - start - 1) |
| + for (char* move = buffer_ + start, *end = buffer_ + size_ - 1; |
| + move < end; |
| + ++move) { |
| + *move = move[1]; |
| + } |
| + ++discarded; |
| + --count_; |
| + } else if (count_ - size_ > 1) { |
| + // Need to increment either |count_| or |discarded| to make progress. |
| + // The latter is more efficient, as it eventually triggers fast |
| + // handling of padding. But we have to ensure we don't accidentally |
| + // change the overall state (i.e. switch the state-machine from |
| + // discarding to non-discarding). |count_| needs to always stay |
| + // bigger than |size_|. |
| + --count_; |
| + ++discarded; |
| + } |
| + } |
| + |
| + // Output the next digit and (if necessary) compensate for the most |
| + // negative integer needing special treatment. This works because, |
| + // no matter the bit width of the integer, the lowest-most decimal |
| + // integer always ends in 2, 4, 6, or 8. |
| + if (!num && started) { |
| + if (reverse_prefix > prefix) { |
| + Out(*--reverse_prefix); |
| + } else { |
| + Out(pad); |
| + } |
| + } else { |
| + started = true; |
| + Out((upcase ? kUpCaseHexDigits : kDownCaseHexDigits)[num%base + minint]); |
| + } |
| + |
| + minint = 0; |
| + num /= base; |
| + |
| + // Add padding, if requested. |
| + if (padding > 0) { |
| + --padding; |
| + |
| + // Performance optimization for when we are asked to output excessive |
| + // padding, but our output buffer is limited in size. Even if we output |
| + // a 64bit number in binary, we would never write more than 64 plus |
| + // prefix non-padding characters. So, once this limit has been passed, |
| + // any further state change can be computed arithmetically; we know that |
| + // by this time, our entire final output consists of padding characters |
| + // that have all already been output. |
| + if (discarded > 8*sizeof(num) + prefix_length) { |
| + IncrementCount(padding); |
| + padding = 0; |
| + } |
| + } |
| + } while (num || padding || (reverse_prefix > prefix)); |
| + |
| + // Conversion to ASCII actually resulted in the digits being in reverse |
| + // order. We can't easily generate them in forward order, as we can't tell |
| + // the number of characters needed until we are done converting. |
| + // So, now, we reverse the string (except for the possible '-' sign). |
| + char* front = buffer_ + start; |
| + char* back = GetInsertionPoint(); |
| + while (--back > front) { |
| + char ch = *back; |
| + *back = *front; |
| + *front++ = ch; |
| + } |
| + |
| + IncrementCount(discarded); |
| + return !discarded; |
| +} |
| + |
| +} // anonymous namespace |
| + |
| +ssize_t internal::SafeSNPrintf(char* buf, size_t sz, const char* fmt, |
|
willchan no longer on Chromium
2013/08/15 07:36:18
Hah, news to me that this syntax of namespace::fn
Markus (顧孟勤)
2013/08/15 08:20:46
Done.
It hadn't even occurred to me that this was
|
| + const Arg* args, const size_t max_args) { |
| + // Make sure that at least one NUL byte can be written, and that the buffer |
| + // never overflows kSSizeMax. Not only does that use up most or all of the |
| + // address space, it also would result in a return code that cannot be |
| + // represented. |
| + if (static_cast<ssize_t>(sz) < 1) { |
| + return -1; |
| + } else if (sz > kSSizeMax) { |
| + sz = kSSizeMax; |
| + } |
| + |
| + // Iterate over format string and interpret '%' arguments as they are |
| + // encountered. |
| + Buffer buffer(buf, sz); |
| + size_t padding; |
| + char pad; |
| + for (unsigned int cur_arg = 0; *fmt && !buffer.OutOfAddressableSpace(); ) { |
| + if (*fmt++ == '%') { |
| + padding = 0; |
| + pad = ' '; |
| + char ch = *fmt++; |
| + format_character_found: |
| + switch (ch) { |
| + case '0': case '1': case '2': case '3': case '4': |
| + case '5': case '6': case '7': case '8': case '9': |
| + // Found a width parameter. Convert to an integer value and store in |
| + // "padding". If the leading digit is a zero, change the padding |
| + // character from a space ' ' to a zero '0'. |
| + pad = ch == '0' ? '0' : ' '; |
| + for (;;) { |
| + // The maximum allowed padding fills all the available address |
| + // space and leaves just enough space to insert the trailing NUL. |
| + const size_t max_padding = kSSizeMax - 1; |
| + if (padding > max_padding/10 || |
| + 10*padding > max_padding - (ch - '0')) { |
| + DEBUG_CHECK(padding <= max_padding/10 && |
| + 10*padding <= max_padding - (ch - '0')); |
| + // Integer overflow detected. Skip the rest of the width until |
| + // we find the format character, then do the normal error handling. |
| + padding_overflow: |
| + padding = max_padding; |
| + while ((ch = *fmt++) >= '0' && ch <= '9') { |
| + } |
| + if (cur_arg < max_args) { |
| + ++cur_arg; |
| + } |
| + goto fail_to_expand; |
| + } |
| + padding = 10*padding + ch - '0'; |
| + if (padding > max_padding) { |
| + // This doesn't happen for "sane" values of kSSizeMax. But once |
| + // kSSizeMax gets smaller than about 10, our earlier range checks |
| + // are incomplete. Unittests do trigger this artificial corner |
| + // case. |
| + DEBUG_CHECK(padding <= max_padding); |
| + goto padding_overflow; |
| + } |
| + ch = *fmt++; |
| + if (ch < '0' || ch > '9') { |
| + // Reached the end of the width parameter. This is where the format |
| + // character is found. |
| + goto format_character_found; |
| + } |
| + } |
| + break; |
| + case 'c': { // Output an ASCII character. |
| + // Check that there are arguments left to be inserted. |
| + if (cur_arg >= max_args) { |
| + DEBUG_CHECK(cur_arg < max_args); |
| + goto fail_to_expand; |
| + } |
| + |
| + // Check that the argument has the expected type. |
| + const Arg& arg = args[cur_arg++]; |
| + if (arg.type_ != Arg::INT && |
| + arg.type_ != Arg::UINT) { |
| + DEBUG_CHECK(arg.type_ == Arg::INT || |
| + arg.type_ == Arg::UINT); |
| + goto fail_to_expand; |
| + } |
| + |
| + // Apply padding, if needed. |
| + buffer.Pad(' ', padding, 1); |
| + |
| + // Convert the argument to an ASCII character and output it. |
| + char ch = static_cast<char>(arg.i_); |
| + if (!ch) { |
| + goto end_of_output_buffer; |
| + } |
| + buffer.Out(ch); |
| + break; } |
| + case 'd': // Output a possibly signed decimal value. |
| + case 'o': // Output an unsigned octal value. |
| + case 'x': // Output an unsigned hexadecimal value. |
| + case 'X': |
| + case 'p': { // Output a pointer value. |
| + // Check that there are arguments left to be inserted. |
| + if (cur_arg >= max_args) { |
| + DEBUG_CHECK(cur_arg < max_args); |
| + goto fail_to_expand; |
| + } |
| + |
| + const Arg& arg = args[cur_arg++]; |
| + int64_t i; |
| + const char* prefix = NULL; |
| + if (ch != 'p') { |
| + // Check that the argument has the expected type. |
| + if (arg.type_ != Arg::INT && |
| + arg.type_ != Arg::UINT) { |
| + DEBUG_CHECK(arg.type_ == Arg::INT || |
| + arg.type_ == Arg::UINT); |
| + goto fail_to_expand; |
| + } |
| + i = arg.i_; |
| + |
| + if (ch != 'd') { |
| + // The Arg() constructor automatically performed sign expansion on |
| + // signed parameters. This is great when outputting a %d decimal |
| + // number, but can result in unexpected leading 0xFF bytes when |
| + // outputting a %x hexadecimal number. Mask bits, if necessary. |
| + // We have to do this here, instead of in the Arg() constructor, as |
| + // the Arg() constructor cannot tell whether we will output a %d |
| + // or a %x. Only the latter should experience masking. |
| + if (arg.width_ < sizeof(int64_t)) { |
| + i &= (1LL << (8*arg.width_)) - 1; |
| + } |
| + } |
| + } else { |
| + // Pointer values require an actual pointer or a string. |
| + if (arg.type_ == Arg::POINTER) { |
| + i = reinterpret_cast<uintptr_t>(arg.ptr_); |
| + } else if (arg.type_ == Arg::STRING) { |
| + i = reinterpret_cast<uintptr_t>(arg.s_); |
| + } else if (arg.type_ == Arg::INT && arg.width_ == sizeof(void *) && |
| + arg.i_ == 0) { // Allow C++'s version of NULL |
| + i = 0; |
| + } else { |
| + DEBUG_CHECK(arg.type_ == Arg::POINTER || |
| + arg.type_ == Arg::STRING); |
| + goto fail_to_expand; |
| + } |
| + |
| + // Pointers always include the "0x" prefix. |
| + prefix = "0x"; |
| + } |
| + |
| + // Use IToASCII() to convert to ASCII representation. For decimal |
| + // numbers, optionally print a sign. For hexadecimal numbers, |
| + // distinguish between upper and lower case. %p addresses are always |
| + // printed as upcase. Supports base 8, 10, and 16. Prints padding |
| + // and/or prefixes, if so requested. |
| + buffer.IToASCII(ch == 'd' && arg.type_ == Arg::INT, |
| + ch != 'x', i, |
| + ch == 'o' ? 8 : ch == 'd' ? 10 : 16, |
| + pad, padding, prefix); |
| + break; } |
| + case 's': { |
| + // Check that there are arguments left to be inserted. |
| + if (cur_arg >= max_args) { |
| + DEBUG_CHECK(cur_arg < max_args); |
| + goto fail_to_expand; |
| + } |
| + |
| + // Check that the argument has the expected type. |
| + const Arg& arg = args[cur_arg++]; |
| + const char *s; |
| + if (arg.type_ == Arg::STRING) |
| + s = arg.s_ ? arg.s_ : "<NULL>"; |
| + else if (arg.type_ == Arg::INT && arg.width_ == sizeof(void *) && |
| + arg.i_ == 0) { // Allow C++'s version of NULL |
| + s = "<NULL>"; |
| + } else { |
| + DEBUG_CHECK(arg.type_ == Arg::STRING); |
| + goto fail_to_expand; |
| + } |
| + |
| + // Apply padding, if needed. This requires us to first check the |
| + // length of the string that we are outputting. |
| + if (padding) { |
| + size_t len = 0; |
| + for (const char* src = s; *src++; ) { |
| + ++len; |
| + } |
| + buffer.Pad(' ', padding, len); |
| + } |
| + |
| + // Printing a string involves nothing more than copying it into the |
| + // output buffer and making sure we don't output more bytes than |
| + // available space; Out() takes care of doing that. |
| + for (const char* src = s; *src; ) { |
| + buffer.Out(*src++); |
| + } |
| + break; } |
| + case '%': |
| + // Quoted percent '%' character. |
| + goto copy_verbatim; |
| + fail_to_expand: |
| + // C++ gives us tools to do type checking -- something that snprintf() |
| + // could never really do. So, whenever we see arguments that don't |
| + // match up with the format string, we refuse to output them. But |
| + // since we have to be extremely conservative about being async- |
| + // signal-safe, we are limited in the type of error handling that we |
| + // can do in production builds (in debug builds we can use |
| + // DEBUG_CHECK() and hope for the best). So, all we do is pass the |
| + // format string unchanged. That should eventually get the user's |
| + // attention; and in the meantime, it hopefully doesn't lose too much |
| + // data. |
| + default: |
| + // Unknown or unsupported format character. Just copy verbatim to |
| + // output. |
| + buffer.Out('%'); |
| + DEBUG_CHECK(ch); |
| + if (!ch) { |
| + goto end_of_format_string; |
| + } |
| + buffer.Out(ch); |
| + break; |
| + } |
| + } else { |
| + copy_verbatim: |
| + buffer.Out(fmt[-1]); |
| + } |
| + } |
| + end_of_format_string: |
| + end_of_output_buffer: |
| + return buffer.GetCount(); |
| +} |
| + |
| +ssize_t SafeSNPrintf(char* buf, size_t sz, const char* fmt) { |
| + // Make sure that at least one NUL byte can be written, and that the buffer |
| + // never overflows kSSizeMax. Not only does that use up most or all of the |
| + // address space, it also would result in a return code that cannot be |
| + // represented. |
| + if (static_cast<ssize_t>(sz) < 1) { |
| + return -1; |
| + } else if (sz > kSSizeMax) { |
| + sz = kSSizeMax; |
| + } |
| + |
| + Buffer buffer(buf, sz); |
| + |
| + // In the slow-path, we deal with errors by copying the contents of |
| + // "fmt" unexpanded. This means, if there are no arguments passed, the |
| + // SafeSPrintf() function always degenerates to a version of strncpy() that |
| + // de-duplicates '%' characters. |
| + const char* src = fmt; |
| + for (; *src; ++src) { |
| + buffer.Out(*src); |
| + DEBUG_CHECK(src[0] != '%' || src[1] == '%'); |
| + if (src[0] == '%' && src[1] == '%') { |
| + ++src; |
| + } |
| + } |
| + return buffer.GetCount(); |
| +} |
| + |
| +} // namespace strings |
| +} // namespace base |