| Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| index 2ab1d1c8d391d5f7a957dd994008370116a751a9..2d5b6814688d63e43a9d5fd29ffa47897a9e1184 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h
|
| @@ -59,7 +59,7 @@ public:
|
| void texImage2D(GLenum target, GLint level, GLint internalformat,
|
| GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&);
|
| void texImage2D(GLenum target, GLint level, GLint internalformat,
|
| - GLenum format, GLenum type, RawPtr<ImageBitmap>, ExceptionState&);
|
| + GLenum format, GLenum type, ImageBitmap*, ExceptionState&);
|
| void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
| GLsizei width, GLsizei height,
|
| GLenum format, GLenum type, DOMArrayBufferView*);
|
| @@ -72,7 +72,7 @@ public:
|
| void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
| GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&);
|
| void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
| - GLenum format, GLenum type, RawPtr<ImageBitmap>, ExceptionState&);
|
| + GLenum format, GLenum type, ImageBitmap*, ExceptionState&);
|
|
|
| void texStorage2D(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
| void texStorage3D(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
|
| @@ -84,7 +84,7 @@ public:
|
| void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, HTMLImageElement*, ExceptionState&);
|
| void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, HTMLCanvasElement*, ExceptionState&);
|
| void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, HTMLVideoElement*, ExceptionState&);
|
| - void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, RawPtr<ImageBitmap>, ExceptionState&);
|
| + void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, ImageBitmap*, ExceptionState&);
|
| void copyTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
|
| void compressedTexImage3D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, DOMArrayBufferView*);
|
| void compressedTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, DOMArrayBufferView*);
|
|
|