Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(26)

Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h

Issue 1864243004: Remove RawPtr from Source/modules Part 2 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGL2RenderingContextBase_h 5 #ifndef WebGL2RenderingContextBase_h
6 #define WebGL2RenderingContextBase_h 6 #define WebGL2RenderingContextBase_h
7 7
8 #include "modules/webgl/WebGLExtension.h" 8 #include "modules/webgl/WebGLExtension.h"
9 #include "modules/webgl/WebGLRenderingContextBase.h" 9 #include "modules/webgl/WebGLRenderingContextBase.h"
10 10
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
52 GLenum format, GLenum type, DOMArrayBufferView*); 52 GLenum format, GLenum type, DOMArrayBufferView*);
53 void texImage2D(GLenum target, GLint level, GLint internalformat, 53 void texImage2D(GLenum target, GLint level, GLint internalformat,
54 GLenum format, GLenum type, ImageData*); 54 GLenum format, GLenum type, ImageData*);
55 void texImage2D(GLenum target, GLint level, GLint internalformat, 55 void texImage2D(GLenum target, GLint level, GLint internalformat,
56 GLenum format, GLenum type, HTMLImageElement*, ExceptionState&); 56 GLenum format, GLenum type, HTMLImageElement*, ExceptionState&);
57 void texImage2D(GLenum target, GLint level, GLint internalformat, 57 void texImage2D(GLenum target, GLint level, GLint internalformat,
58 GLenum format, GLenum type, HTMLCanvasElement*, ExceptionState&); 58 GLenum format, GLenum type, HTMLCanvasElement*, ExceptionState&);
59 void texImage2D(GLenum target, GLint level, GLint internalformat, 59 void texImage2D(GLenum target, GLint level, GLint internalformat,
60 GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&); 60 GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&);
61 void texImage2D(GLenum target, GLint level, GLint internalformat, 61 void texImage2D(GLenum target, GLint level, GLint internalformat,
62 GLenum format, GLenum type, RawPtr<ImageBitmap>, ExceptionState&); 62 GLenum format, GLenum type, ImageBitmap*, ExceptionState&);
63 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, 63 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
64 GLsizei width, GLsizei height, 64 GLsizei width, GLsizei height,
65 GLenum format, GLenum type, DOMArrayBufferView*); 65 GLenum format, GLenum type, DOMArrayBufferView*);
66 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, 66 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
67 GLenum format, GLenum type, ImageData*); 67 GLenum format, GLenum type, ImageData*);
68 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, 68 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
69 GLenum format, GLenum type, HTMLImageElement*, ExceptionState&); 69 GLenum format, GLenum type, HTMLImageElement*, ExceptionState&);
70 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, 70 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
71 GLenum format, GLenum type, HTMLCanvasElement*, ExceptionState&); 71 GLenum format, GLenum type, HTMLCanvasElement*, ExceptionState&);
72 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, 72 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
73 GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&); 73 GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&);
74 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, 74 void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
75 GLenum format, GLenum type, RawPtr<ImageBitmap>, ExceptionState&); 75 GLenum format, GLenum type, ImageBitmap*, ExceptionState&);
76 76
77 void texStorage2D(GLenum, GLsizei, GLenum, GLsizei, GLsizei); 77 void texStorage2D(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
78 void texStorage3D(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); 78 void texStorage3D(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
79 void texImage3D(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLen um, GLenum, DOMArrayBufferView*); 79 void texImage3D(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLen um, GLenum, DOMArrayBufferView*);
80 void texImage3D(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLen um, GLenum, GLintptr); 80 void texImage3D(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLen um, GLenum, GLintptr);
81 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLs izei, GLenum, GLenum, DOMArrayBufferView*); 81 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLs izei, GLenum, GLenum, DOMArrayBufferView*);
82 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLs izei, GLenum, GLenum, GLintptr); 82 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLs izei, GLenum, GLenum, GLintptr);
83 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, Image Data*); 83 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, Image Data*);
84 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, HTMLI mageElement*, ExceptionState&); 84 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, HTMLI mageElement*, ExceptionState&);
85 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, HTMLC anvasElement*, ExceptionState&); 85 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, HTMLC anvasElement*, ExceptionState&);
86 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, HTMLV ideoElement*, ExceptionState&); 86 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, HTMLV ideoElement*, ExceptionState&);
87 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, RawPt r<ImageBitmap>, ExceptionState&); 87 void texSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLenum, GLenum, Image Bitmap*, ExceptionState&);
88 void copyTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLs izei, GLsizei); 88 void copyTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLs izei, GLsizei);
89 void compressedTexImage3D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, DOMArrayBufferView*); 89 void compressedTexImage3D(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, DOMArrayBufferView*);
90 void compressedTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GL sizei, GLsizei, GLenum, DOMArrayBufferView*); 90 void compressedTexSubImage3D(GLenum, GLint, GLint, GLint, GLint, GLsizei, GL sizei, GLsizei, GLenum, DOMArrayBufferView*);
91 91
92 /* Programs and shaders */ 92 /* Programs and shaders */
93 GLint getFragDataLocation(WebGLProgram*, const String&); 93 GLint getFragDataLocation(WebGLProgram*, const String&);
94 94
95 /* Uniforms and attributes */ 95 /* Uniforms and attributes */
96 void uniform1ui(const WebGLUniformLocation*, GLuint); 96 void uniform1ui(const WebGLUniformLocation*, GLuint);
97 void uniform2ui(const WebGLUniformLocation*, GLuint, GLuint); 97 void uniform2ui(const WebGLUniformLocation*, GLuint, GLuint);
(...skipping 215 matching lines...) Expand 10 before | Expand all | Expand 10 after
313 GLint m_unpackSkipImages; 313 GLint m_unpackSkipImages;
314 }; 314 };
315 315
316 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context, 316 DEFINE_TYPE_CASTS(WebGL2RenderingContextBase, CanvasRenderingContext, context,
317 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2, 317 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) >= 2,
318 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ; 318 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) >= 2) ;
319 319
320 } // namespace blink 320 } // namespace blink
321 321
322 #endif 322 #endif
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698