Index: src/gpu/glsl/GrGLSLProgramBuilder.h |
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h |
index 952db7e09b7be294eca8154fe80d916c98dbd6de..4d253c73bf6b443fda1a1bd7c2e16e976cb368b2 100644 |
--- a/src/gpu/glsl/GrGLSLProgramBuilder.h |
+++ b/src/gpu/glsl/GrGLSLProgramBuilder.h |
@@ -15,7 +15,7 @@ |
#include "glsl/GrGLSLPrimitiveProcessor.h" |
#include "glsl/GrGLSLProgramDataManager.h" |
#include "glsl/GrGLSLUniformHandler.h" |
-#include "glsl/GrGLSLTextureSampler.h" |
+#include "glsl/GrGLSLSampler.h" |
#include "glsl/GrGLSLVertexShaderBuilder.h" |
#include "glsl/GrGLSLXferProcessor.h" |
@@ -146,8 +146,7 @@ private: |
const GrGLSLExpr4& coverageIn, |
bool ignoresCoverage, |
GrPixelLocalStorageState plsState); |
- void emitSamplers(const GrProcessor& processor, |
- GrGLSLTextureSampler::TextureSamplerArray* outSamplers); |
+ void emitSamplers(const GrProcessor& processor, GrGLSLSampler::SamplerArray* outTexSamplers); |
void emitFSOutputSwizzle(bool hasSecondaryOutput); |
bool checkSamplerCounts(); |