| Index: src/gpu/glsl/GrGLSLTextureSampler.h
|
| diff --git a/src/gpu/glsl/GrGLSLTextureSampler.h b/src/gpu/glsl/GrGLSLTextureSampler.h
|
| deleted file mode 100644
|
| index fd8bcb26e904a315471e73008161eb386a8cc459..0000000000000000000000000000000000000000
|
| --- a/src/gpu/glsl/GrGLSLTextureSampler.h
|
| +++ /dev/null
|
| @@ -1,35 +0,0 @@
|
| -/*
|
| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrGLSLTextureSampler_DEFINED
|
| -#define GrGLSLTextureSampler_DEFINED
|
| -
|
| -#include "GrShaderVar.h"
|
| -#include "GrTextureAccess.h"
|
| -#include "glsl/GrGLSLProgramDataManager.h"
|
| -
|
| -class GrGLSLTextureSampler {
|
| -public:
|
| - typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
|
| - typedef SkTArray<GrGLSLTextureSampler> TextureSamplerArray;
|
| -
|
| - GrGLSLTextureSampler(UniformHandle uniform, const GrTextureAccess& access)
|
| - : fSamplerUniform(uniform)
|
| - , fConfig(access.getTexture()->config()) {
|
| - SkASSERT(kUnknown_GrPixelConfig != fConfig);
|
| - }
|
| -
|
| - GrPixelConfig config() const { return fConfig; }
|
| -
|
| -private:
|
| - UniformHandle fSamplerUniform;
|
| - GrPixelConfig fConfig;
|
| -
|
| - friend class GrGLSLShaderBuilder;
|
| -};
|
| -
|
| -#endif
|
|
|