| Index: ui/gl/gl_image_io_surface.h
|
| diff --git a/ui/gl/gl_image_io_surface.h b/ui/gl/gl_image_io_surface.h
|
| index 1df77e068892c120b2bdb5a2500c0b12018e6358..99c97fadc767c69944cfb1c020bf492beca708ac 100644
|
| --- a/ui/gl/gl_image_io_surface.h
|
| +++ b/ui/gl/gl_image_io_surface.h
|
| @@ -11,6 +11,7 @@
|
|
|
| #include "base/mac/scoped_cftyperef.h"
|
| #include "base/macros.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| #include "base/threading/thread_checker.h"
|
| #include "ui/gfx/buffer_types.h"
|
| #include "ui/gfx/generic_shared_memory_id.h"
|
| @@ -71,6 +72,8 @@ class GL_EXPORT GLImageIOSurface : public GLImage {
|
| ~GLImageIOSurface() override;
|
|
|
| private:
|
| + class RGBConverter;
|
| +
|
| const gfx::Size size_;
|
| const unsigned internalformat_;
|
| gfx::BufferFormat format_;
|
| @@ -80,13 +83,7 @@ class GL_EXPORT GLImageIOSurface : public GLImage {
|
| base::ThreadChecker thread_checker_;
|
|
|
| // GL state to support 420v IOSurface conversion to RGB.
|
| - unsigned framebuffer_ = 0;
|
| - unsigned vertex_shader_ = 0;
|
| - unsigned fragment_shader_ = 0;
|
| - unsigned program_ = 0;
|
| - int size_location_ = -1;
|
| - unsigned vertex_buffer_ = 0;
|
| - unsigned yuv_textures_[2] = {};
|
| + scoped_ptr<RGBConverter> rgb_converter_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(GLImageIOSurface);
|
| };
|
|
|