| Index: include/core/SkImageFilterUtils.h
|
| diff --git a/include/core/SkImageFilterUtils.h b/include/core/SkImageFilterUtils.h
|
| deleted file mode 100644
|
| index b533c3bca25e3eb4aa1dc65f55a2b95d1a6b36a0..0000000000000000000000000000000000000000
|
| --- a/include/core/SkImageFilterUtils.h
|
| +++ /dev/null
|
| @@ -1,38 +0,0 @@
|
| -/*
|
| - * Copyright 2013 The Android Open Source Project
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef SkImageFilterUtils_DEFINED
|
| -#define SkImageFilterUtils_DEFINED
|
| -
|
| -#if SK_SUPPORT_GPU
|
| -
|
| -#include "SkImageFilter.h"
|
| -
|
| -class SkBitmap;
|
| -class GrTexture;
|
| -class SkImageFilter;
|
| -
|
| -class SK_API SkImageFilterUtils {
|
| -public:
|
| - /**
|
| - * Wrap the given texture in a texture-backed SkBitmap.
|
| - */
|
| - static bool WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result);
|
| -
|
| - /**
|
| - * Recursively evaluate the given filter on the GPU. If filter is NULL,
|
| - * this function returns src. If the filter has no GPU implementation, it
|
| - * will be processed in software and uploaded to the GPU.
|
| - */
|
| - static bool GetInputResultGPU(const SkImageFilter* filter, SkImageFilter::Proxy* proxy,
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| - const SkBitmap& src, const SkMatrix& ctm, SkBitmap* result,
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| - SkIPoint* offset);
|
| -};
|
| -
|
| -#endif
|
| -
|
| -#endif
|
|
|