| Index: gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc
|
| diff --git a/gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc b/gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc
|
| index d3d51a6b976ef344fcc59848559e746f290369a3..d05810f3965d259ffb847324190fad428f4c7109 100644
|
| --- a/gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc
|
| +++ b/gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc
|
| @@ -154,7 +154,7 @@ TEST_F(EXTMultisampleCompatibilityTest, DrawAndResolve) {
|
| // values. These might be due to different MSAA sample counts causing
|
| // different samples to hit. Other option is driver bugs. Just test that
|
| // disabling multisample causes a difference.
|
| - scoped_ptr<uint8_t[]> results[3];
|
| + std::unique_ptr<uint8_t[]> results[3];
|
| const GLint kResultSize = kWidth * kHeight * 4;
|
| for (int pass = 0; pass < 3; pass++) {
|
| PrepareForDraw();
|
| @@ -206,7 +206,7 @@ TEST_F(EXTMultisampleCompatibilityTest, DrawAlphaOneAndResolve) {
|
| // even approximate sample values is not that easy. Thus, just test
|
| // representative positions which have fractional pixels, inspecting that
|
| // normal rendering is different to SAMPLE_ALPHA_TO_ONE rendering.
|
| - scoped_ptr<uint8_t[]> results[3];
|
| + std::unique_ptr<uint8_t[]> results[3];
|
| const GLint kResultSize = kWidth * kHeight * 4;
|
|
|
| for (int pass = 0; pass < 3; ++pass) {
|
|
|