Index: gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc |
diff --git a/gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc b/gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc |
index d3d51a6b976ef344fcc59848559e746f290369a3..d05810f3965d259ffb847324190fad428f4c7109 100644 |
--- a/gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc |
+++ b/gpu/command_buffer/tests/gl_ext_multisample_compatibility_unittest.cc |
@@ -154,7 +154,7 @@ TEST_F(EXTMultisampleCompatibilityTest, DrawAndResolve) { |
// values. These might be due to different MSAA sample counts causing |
// different samples to hit. Other option is driver bugs. Just test that |
// disabling multisample causes a difference. |
- scoped_ptr<uint8_t[]> results[3]; |
+ std::unique_ptr<uint8_t[]> results[3]; |
const GLint kResultSize = kWidth * kHeight * 4; |
for (int pass = 0; pass < 3; pass++) { |
PrepareForDraw(); |
@@ -206,7 +206,7 @@ TEST_F(EXTMultisampleCompatibilityTest, DrawAlphaOneAndResolve) { |
// even approximate sample values is not that easy. Thus, just test |
// representative positions which have fractional pixels, inspecting that |
// normal rendering is different to SAMPLE_ALPHA_TO_ONE rendering. |
- scoped_ptr<uint8_t[]> results[3]; |
+ std::unique_ptr<uint8_t[]> results[3]; |
const GLint kResultSize = kWidth * kHeight * 4; |
for (int pass = 0; pass < 3; ++pass) { |