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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef InspectedContext_h | 5 #ifndef InspectedContext_h |
6 #define InspectedContext_h | 6 #define InspectedContext_h |
7 | 7 |
8 #include "platform/inspector_protocol/Allocator.h" | 8 #include "platform/inspector_protocol/Allocator.h" |
9 #include "platform/inspector_protocol/Collections.h" | 9 #include "platform/inspector_protocol/Collections.h" |
10 #include "platform/inspector_protocol/String16.h" | 10 #include "platform/inspector_protocol/String16.h" |
11 #include <v8.h> | 11 #include <v8.h> |
12 | 12 |
13 namespace blink { | 13 namespace blink { |
14 | 14 |
15 class InjectedScript; | 15 class InjectedScript; |
16 class InjectedScriptHost; | 16 class InjectedScriptHost; |
17 class V8ContextInfo; | 17 class V8ContextInfo; |
18 class V8DebuggerImpl; | 18 class V8DebuggerImpl; |
19 | 19 |
20 class InspectedContext { | 20 class InspectedContext { |
21 PROTOCOL_DISALLOW_COPY(InspectedContext); | 21 PROTOCOL_DISALLOW_COPY(InspectedContext); |
22 public: | 22 public: |
23 ~InspectedContext(); | 23 ~InspectedContext(); |
24 | 24 |
25 v8::Local<v8::Context> context() const; | 25 v8::Local<v8::Context> context() const; |
26 int contextId() const { return m_contextId; } | 26 int contextId() const { return m_contextId; } |
27 int contextGroupId() const { return m_contextGroupId; } | |
27 bool isDefault() const { return m_isDefault; } | 28 bool isDefault() const { return m_isDefault; } |
28 String16 origin() const { return m_origin; } | 29 String16 origin() const { return m_origin; } |
29 String16 humanReadableName() const { return m_humanReadableName; } | 30 String16 humanReadableName() const { return m_humanReadableName; } |
30 String16 frameId() const { return m_frameId; } | 31 String16 frameId() const { return m_frameId; } |
31 | 32 |
32 bool isReported() const { return m_reported; } | 33 bool isReported() const { return m_reported; } |
33 void setReported(bool reported) { m_reported = reported; } | 34 void setReported(bool reported) { m_reported = reported; } |
34 | 35 |
35 v8::Isolate* isolate() const; | 36 v8::Isolate* isolate() const; |
36 V8DebuggerImpl* debugger() const { return m_debugger; } | 37 V8DebuggerImpl* debugger() const { return m_debugger; } |
37 | 38 |
38 InjectedScript* getInjectedScript() { return m_injectedScript.get(); } | 39 InjectedScript* getInjectedScript() { return m_injectedScript.get(); } |
39 void createInjectedScript(InjectedScriptHost*); | 40 void createInjectedScript(InjectedScriptHost*); |
40 void discardInjectedScript(); | 41 void discardInjectedScript(); |
41 | 42 |
42 private: | 43 private: |
43 friend class V8DebuggerImpl; | 44 friend class V8DebuggerImpl; |
44 InspectedContext(V8DebuggerImpl*, const V8ContextInfo&, int contextId); | 45 InspectedContext(V8DebuggerImpl*, const V8ContextInfo&, int contextId, bool hasMemoryAttribute); |
dgozman
2016/04/12 23:21:57
hasMemoryAttribute is already a part of V8ContextI
kozy
2016/04/12 23:34:25
Done.
| |
45 static void weakCallback(const v8::WeakCallbackInfo<InspectedContext>&); | 46 static void weakCallback(const v8::WeakCallbackInfo<InspectedContext>&); |
46 | 47 |
47 V8DebuggerImpl* m_debugger; | 48 V8DebuggerImpl* m_debugger; |
48 v8::Global<v8::Context> m_context; | 49 v8::Global<v8::Context> m_context; |
49 int m_contextId; | 50 int m_contextId; |
50 int m_contextGroupId; | 51 int m_contextGroupId; |
51 bool m_isDefault; | 52 bool m_isDefault; |
52 const String16 m_origin; | 53 const String16 m_origin; |
53 const String16 m_humanReadableName; | 54 const String16 m_humanReadableName; |
54 const String16 m_frameId; | 55 const String16 m_frameId; |
55 bool m_reported; | 56 bool m_reported; |
56 OwnPtr<InjectedScript> m_injectedScript; | 57 OwnPtr<InjectedScript> m_injectedScript; |
57 }; | 58 }; |
58 | 59 |
59 } // namespace blink | 60 } // namespace blink |
60 | 61 |
61 #endif | 62 #endif |
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