| Index: cc/output/shader.h
|
| diff --git a/cc/output/shader.h b/cc/output/shader.h
|
| index 8b2a5d9bbafb390d38f49dc677b0e1aa8f2c8cb1..36430cc6cfbce2d18b212d3d184519816cb0be45 100644
|
| --- a/cc/output/shader.h
|
| +++ b/cc/output/shader.h
|
| @@ -43,11 +43,11 @@ enum SamplerType {
|
| // the caching multi-thread/context safe in an easy low-overhead manner.
|
| // The caller must make sure to clear highp_threshold_cache to 0, so it can be
|
| // reinitialized, if a new or different context is used.
|
| -CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired(
|
| - gpu::gles2::GLES2Interface* context,
|
| - int *highp_threshold_cache,
|
| - int highp_threshold_min,
|
| - gfx::Point max_coordinate);
|
| +CC_EXPORT TexCoordPrecision
|
| + TexCoordPrecisionRequired(gpu::gles2::GLES2Interface* context,
|
| + int* highp_threshold_cache,
|
| + int highp_threshold_min,
|
| + const gfx::Point& max_coordinate);
|
|
|
| CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired(
|
| gpu::gles2::GLES2Interface* context,
|
|
|