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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_SHADER_H_ | 5 #ifndef CC_OUTPUT_SHADER_H_ |
6 #define CC_OUTPUT_SHADER_H_ | 6 #define CC_OUTPUT_SHADER_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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36 SamplerType2D = 1, | 36 SamplerType2D = 1, |
37 SamplerType2DRect = 2, | 37 SamplerType2DRect = 2, |
38 SamplerTypeExternalOES = 3, | 38 SamplerTypeExternalOES = 3, |
39 NumSamplerTypes = 4 | 39 NumSamplerTypes = 4 |
40 }; | 40 }; |
41 | 41 |
42 // Note: The highp_threshold_cache must be provided by the caller to make | 42 // Note: The highp_threshold_cache must be provided by the caller to make |
43 // the caching multi-thread/context safe in an easy low-overhead manner. | 43 // the caching multi-thread/context safe in an easy low-overhead manner. |
44 // The caller must make sure to clear highp_threshold_cache to 0, so it can be | 44 // The caller must make sure to clear highp_threshold_cache to 0, so it can be |
45 // reinitialized, if a new or different context is used. | 45 // reinitialized, if a new or different context is used. |
46 CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired( | 46 CC_EXPORT TexCoordPrecision |
47 gpu::gles2::GLES2Interface* context, | 47 TexCoordPrecisionRequired(gpu::gles2::GLES2Interface* context, |
48 int *highp_threshold_cache, | 48 int* highp_threshold_cache, |
49 int highp_threshold_min, | 49 int highp_threshold_min, |
50 gfx::Point max_coordinate); | 50 const gfx::Point& max_coordinate); |
51 | 51 |
52 CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired( | 52 CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired( |
53 gpu::gles2::GLES2Interface* context, | 53 gpu::gles2::GLES2Interface* context, |
54 int *highp_threshold_cache, | 54 int *highp_threshold_cache, |
55 int highp_threshold_min, | 55 int highp_threshold_min, |
56 const gfx::Size& max_size); | 56 const gfx::Size& max_size); |
57 | 57 |
58 class VertexShaderPosTex { | 58 class VertexShaderPosTex { |
59 public: | 59 public: |
60 VertexShaderPosTex(); | 60 VertexShaderPosTex(); |
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724 int tex_transform_location_; | 724 int tex_transform_location_; |
725 int frequency_location_; | 725 int frequency_location_; |
726 int color_location_; | 726 int color_location_; |
727 | 727 |
728 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); | 728 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); |
729 }; | 729 }; |
730 | 730 |
731 } // namespace cc | 731 } // namespace cc |
732 | 732 |
733 #endif // CC_OUTPUT_SHADER_H_ | 733 #endif // CC_OUTPUT_SHADER_H_ |
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