| Index: cc/output/shader.h | 
| diff --git a/cc/output/shader.h b/cc/output/shader.h | 
| index 8b2a5d9bbafb390d38f49dc677b0e1aa8f2c8cb1..36430cc6cfbce2d18b212d3d184519816cb0be45 100644 | 
| --- a/cc/output/shader.h | 
| +++ b/cc/output/shader.h | 
| @@ -43,11 +43,11 @@ enum SamplerType { | 
| // the caching multi-thread/context safe in an easy low-overhead manner. | 
| // The caller must make sure to clear highp_threshold_cache to 0, so it can be | 
| // reinitialized, if a new or different context is used. | 
| -CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired( | 
| -    gpu::gles2::GLES2Interface* context, | 
| -    int *highp_threshold_cache, | 
| -    int highp_threshold_min, | 
| -    gfx::Point max_coordinate); | 
| +CC_EXPORT TexCoordPrecision | 
| +    TexCoordPrecisionRequired(gpu::gles2::GLES2Interface* context, | 
| +                              int* highp_threshold_cache, | 
| +                              int highp_threshold_min, | 
| +                              const gfx::Point& max_coordinate); | 
|  | 
| CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired( | 
| gpu::gles2::GLES2Interface* context, | 
|  |