| Index: src/image/SkImageShader.cpp
|
| diff --git a/src/image/SkImageShader.cpp b/src/image/SkImageShader.cpp
|
| index 00c038ab88511fb86c3f6aef4e12f96cb4242090..d12ee030a2a19a921a75d778e5521626a0f8a589 100644
|
| --- a/src/image/SkImageShader.cpp
|
| +++ b/src/image/SkImageShader.cpp
|
| @@ -19,7 +19,7 @@ SkImageShader::SkImageShader(const SkImage* img, TileMode tmx, TileMode tmy, con
|
| , fTileModeY(tmy)
|
| {}
|
|
|
| -SkFlattenable* SkImageShader::CreateProc(SkReadBuffer& buffer) {
|
| +sk_sp<SkFlattenable> SkImageShader::CreateProc(SkReadBuffer& buffer) {
|
| const TileMode tx = (TileMode)buffer.readUInt();
|
| const TileMode ty = (TileMode)buffer.readUInt();
|
| SkMatrix matrix;
|
| @@ -28,7 +28,7 @@ SkFlattenable* SkImageShader::CreateProc(SkReadBuffer& buffer) {
|
| if (!img) {
|
| return nullptr;
|
| }
|
| - return SkImageShader::Make(img, tx, ty, &matrix).release();
|
| + return SkImageShader::Make(img, tx, ty, &matrix);
|
| }
|
|
|
| void SkImageShader::flatten(SkWriteBuffer& buffer) const {
|
|
|