| Index: third_party/WebKit/Source/platform/graphics/ImagePattern.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/ImagePattern.cpp b/third_party/WebKit/Source/platform/graphics/ImagePattern.cpp
|
| index 1e0b2b99ea58b3b0d9119941c7ca288f4e0ecf94..287fd124498edcfa51663c1da581a42f60292d0e 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/ImagePattern.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/ImagePattern.cpp
|
| @@ -57,8 +57,8 @@ sk_sp<SkShader> ImagePattern::createShader() const
|
| // Create a transparent image 1 pixel wider and/or taller than the
|
| // original, then copy the orignal into it.
|
| // FIXME: Is there a better way to pad (not scale) an image in skia?
|
| - RefPtr<SkSurface> surface = adoptRef(SkSurface::NewRasterN32Premul(
|
| - m_tileImage->width() + expandW, m_tileImage->height() + expandH));
|
| + sk_sp<SkSurface> surface = SkSurface::MakeRasterN32Premul(
|
| + m_tileImage->width() + expandW, m_tileImage->height() + expandH);
|
| if (!surface)
|
| return SkShader::MakeColorShader(SK_ColorTRANSPARENT);
|
|
|
|
|