| Index: net/socket/socks5_client_socket_fuzzer.cc
|
| diff --git a/net/socket/socks5_client_socket_fuzzer.cc b/net/socket/socks5_client_socket_fuzzer.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..290db9002c959de8e8dc83f4033a8d1f597c8071
|
| --- /dev/null
|
| +++ b/net/socket/socks5_client_socket_fuzzer.cc
|
| @@ -0,0 +1,46 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "net/socket/socks5_client_socket.h"
|
| +
|
| +#include <stddef.h>
|
| +#include <stdint.h>
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/message_loop/message_loop.h"
|
| +#include "net/base/address_list.h"
|
| +#include "net/base/net_errors.h"
|
| +#include "net/base/test_completion_callback.h"
|
| +#include "net/log/test_net_log.h"
|
| +#include "net/socket/client_socket_handle.h"
|
| +#include "net/socket/fuzzed_socket.h"
|
| +
|
| +// Fuzzer for Socks5ClientSocket. Only covers the SOCKS5 greeet and
|
| +// handshake.
|
| +//
|
| +// |data| is used to create a FuzzedSocket to fuzz reads and writes, see that
|
| +// class for details.
|
| +extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
|
| + // Needed for thread checks and waits.
|
| + base::MessageLoopForIO message_loop;
|
| +
|
| + // Use a test NetLog, to exercise logging code.
|
| + net::BoundTestNetLog bound_test_net_log;
|
| +
|
| + net::TestCompletionCallback callback;
|
| + scoped_ptr<net::FuzzedSocket> fuzzed_socket(
|
| + new net::FuzzedSocket(data, size, bound_test_net_log.bound()));
|
| + CHECK_EQ(net::OK, fuzzed_socket->Connect(callback.callback()));
|
| +
|
| + scoped_ptr<net::ClientSocketHandle> socket_handle(
|
| + new net::ClientSocketHandle());
|
| + socket_handle->SetSocket(std::move(fuzzed_socket));
|
| +
|
| + net::HostResolver::RequestInfo request_info(net::HostPortPair("foo", 80));
|
| + net::SOCKS5ClientSocket socket(std::move(socket_handle), request_info);
|
| + int result = socket.Connect(callback.callback());
|
| + callback.GetResult(result);
|
| + return 0;
|
| +}
|
|
|