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Unified Diff: src/core/SkBitmapProcShader.h

Issue 1852613002: First blitter for linear pipeline. (Closed) Base URL: https://skia.googlesource.com/skia.git@clone-the-pipeline
Patch Set: Moved check and construction of blitter pipeline to SkLinearBitmapPipeline. Created 4 years, 8 months ago
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Index: src/core/SkBitmapProcShader.h
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index 4df2614ca408db95b8afeb0a0ae59f6c9d7f02c0..f6492f1887d5f9aa57b74cd7e3d6e8827fb56bf8 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -50,7 +50,7 @@ private:
typedef SkShader INHERITED;
};
-enum {kSkBlitterContextSize = 2400};
+enum {kSkBlitterContextSize = 3100};
// Commonly used allocator. It currently is only used to allocate up to 3 objects. The total
// bytes requested is calculated using one of our large shaders, its context size plus the size of
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