Index: base/threading/sequenced_task_runner_handle_unittest.cc |
diff --git a/base/threading/sequenced_task_runner_handle_unittest.cc b/base/threading/sequenced_task_runner_handle_unittest.cc |
index 1e624f4dce954194ddcbd0927239544972d8ee41..ad7d70c01a4e00b5e60b06f8d6e30b3580e00473 100644 |
--- a/base/threading/sequenced_task_runner_handle_unittest.cc |
+++ b/base/threading/sequenced_task_runner_handle_unittest.cc |
@@ -2,18 +2,20 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
+#include "base/threading/sequenced_task_runner_handle.h" |
+ |
+#include <memory> |
+ |
#include "base/bind.h" |
#include "base/callback.h" |
#include "base/location.h" |
#include "base/memory/ref_counted.h" |
-#include "base/memory/scoped_ptr.h" |
#include "base/message_loop/message_loop.h" |
#include "base/run_loop.h" |
#include "base/sequence_checker_impl.h" |
#include "base/sequenced_task_runner.h" |
#include "base/synchronization/waitable_event.h" |
#include "base/test/sequenced_worker_pool_owner.h" |
-#include "base/threading/sequenced_task_runner_handle.h" |
#include "base/threading/sequenced_worker_pool.h" |
#include "base/threading/simple_thread.h" |
#include "testing/gtest/include/gtest/gtest.h" |
@@ -30,7 +32,8 @@ class SequencedTaskRunnerHandleTest : public ::testing::Test { |
ASSERT_TRUE(task_runner); |
// Use SequenceCheckerImpl to make sure it's not a no-op in Release builds. |
- scoped_ptr<SequenceCheckerImpl> sequence_checker(new SequenceCheckerImpl); |
+ std::unique_ptr<SequenceCheckerImpl> sequence_checker( |
+ new SequenceCheckerImpl); |
task_runner->PostTask( |
FROM_HERE, |
base::Bind(&SequencedTaskRunnerHandleTest::CheckValidSequence, |
@@ -39,7 +42,7 @@ class SequencedTaskRunnerHandleTest : public ::testing::Test { |
private: |
static void CheckValidSequence( |
- scoped_ptr<SequenceCheckerImpl> sequence_checker, |
+ std::unique_ptr<SequenceCheckerImpl> sequence_checker, |
const Closure& callback) { |
EXPECT_TRUE(sequence_checker->CalledOnValidSequencedThread()); |
callback.Run(); |