Chromium Code Reviews
DescriptionMac h264: Use GLImageIOSurface to bind frames to textures
A framework for binding IOSurfaces to textures was added after accelerated
h264 decode landed. Move the accelerated h264 code over to using this
path.
This is a slow re-introduction of the previous patch to enable h264
decode to 4:2:0 IOSurfaces, to see where we started causing instability.
BUG=594452
Committed: https://crrev.com/aa1cd6f9624e83497223680ac8d3e75da2665bd7
Cr-Commit-Position: refs/heads/master@{#384712}
Patch Set 1 #
Dependent Patchsets: Messages
Total messages: 13 (6 generated)
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