Index: src/gpu/vk/GrVkCaps.cpp |
diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp |
index 88ff8ee3e060858256684533bc9766a974467e1e..680a3b2e8aa6fd44be0ac2d1e529073f301fff22 100644 |
--- a/src/gpu/vk/GrVkCaps.cpp |
+++ b/src/gpu/vk/GrVkCaps.cpp |
@@ -57,9 +57,8 @@ void GrVkCaps::init(const GrContextOptions& contextOptions, const GrVkInterface* |
this->initGrCaps(properties, memoryProperties, featureFlags); |
this->initGLSLCaps(properties, featureFlags); |
- this->initConfigTexturableTable(vkInterface, physDev); |
- this->initConfigRenderableTable(vkInterface, physDev); |
- this->initStencilFormats(vkInterface, physDev); |
+ this->initConfigTable(vkInterface, physDev); |
+ this->initStencilFormat(vkInterface, physDev); |
if (SkToBool(extensionFlags & kNV_glsl_shader_GrVkExtensionFlag)) { |
// Currently disabling this feature since it does not play well with validation layers which |
@@ -162,122 +161,70 @@ void GrVkCaps::initGLSLCaps(const VkPhysicalDeviceProperties& properties, |
properties.limits.maxDescriptorSetSamplers); |
} |
-static void format_supported_for_feature(const GrVkInterface* interface, |
- VkPhysicalDevice physDev, |
- VkFormat format, |
- VkFormatFeatureFlagBits featureBit, |
- bool* linearSupport, |
- bool* optimalSupport) { |
- VkFormatProperties props; |
+bool stencil_format_supported(const GrVkInterface* interface, |
+ VkPhysicalDevice physDev, |
+ VkFormat format) { |
+ VkFormatProperties props; |
memset(&props, 0, sizeof(VkFormatProperties)); |
GR_VK_CALL(interface, GetPhysicalDeviceFormatProperties(physDev, format, &props)); |
- *linearSupport = SkToBool(props.linearTilingFeatures & featureBit); |
- *optimalSupport = SkToBool(props.optimalTilingFeatures & featureBit); |
+ return SkToBool(VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT & props.optimalTilingFeatures); |
} |
-static void config_supported_for_feature(const GrVkInterface* interface, |
- VkPhysicalDevice physDev, |
- GrPixelConfig config, |
- VkFormatFeatureFlagBits featureBit, |
- bool* linearSupport, |
- bool* optimalSupport) { |
- VkFormat format; |
- if (!GrPixelConfigToVkFormat(config, &format)) { |
- *linearSupport = false; |
- *optimalSupport = false; |
- return; |
+void GrVkCaps::initStencilFormat(const GrVkInterface* interface, VkPhysicalDevice physDev) { |
+ // List of legal stencil formats (though perhaps not supported on |
+ // the particular gpu/driver) from most preferred to least. We are guaranteed to have either |
+ // VK_FORMAT_D24_UNORM_S8_UINT or VK_FORMAT_D24_SFLOAT_S8_UINT. VK_FORMAT_D32_SFLOAT_S8_UINT |
+ // can optionally have 24 unused bits at the end so we assume the total bits is 64. |
+ static const StencilFormat |
+ // internal Format stencil bits total bits packed? |
+ gS8 = { VK_FORMAT_S8_UINT, 8, 8, false }, |
+ gD24S8 = { VK_FORMAT_D24_UNORM_S8_UINT, 8, 32, true }, |
+ gD32S8 = { VK_FORMAT_D32_SFLOAT_S8_UINT, 8, 64, true }; |
+ |
+ if (stencil_format_supported(interface, physDev, VK_FORMAT_S8_UINT)) { |
+ fPreferedStencilFormat = gS8; |
+ } else if (stencil_format_supported(interface, physDev, VK_FORMAT_D24_UNORM_S8_UINT)) { |
+ fPreferedStencilFormat = gD24S8; |
+ } else { |
+ SkASSERT(stencil_format_supported(interface, physDev, VK_FORMAT_D32_SFLOAT_S8_UINT)); |
+ fPreferedStencilFormat = gD32S8; |
} |
- format_supported_for_feature(interface, physDev, format, featureBit, |
- linearSupport, optimalSupport); |
} |
-// Currently just assumeing if something can be rendered to without MSAA it also works for MSAAA |
-#define SET_CONFIG_IS_RENDERABLE(config) \ |
- config_supported_for_feature(interface, \ |
- physDev, \ |
- config, \ |
- VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT, \ |
- &fConfigLinearRenderSupport[config][kNo_MSAA], \ |
- &fConfigRenderSupport[config][kNo_MSAA] ); \ |
- fConfigRenderSupport[config][kYes_MSAA] = fConfigRenderSupport[config][kNo_MSAA]; \ |
- fConfigLinearRenderSupport[config][kYes_MSAA] = fConfigLinearRenderSupport[config][kNo_MSAA]; |
- |
- |
-void GrVkCaps::initConfigRenderableTable(const GrVkInterface* interface, VkPhysicalDevice physDev) { |
- enum { |
- kNo_MSAA = 0, |
- kYes_MSAA = 1, |
- }; |
- |
- // Base render support |
- SET_CONFIG_IS_RENDERABLE(kAlpha_8_GrPixelConfig); |
- SET_CONFIG_IS_RENDERABLE(kRGB_565_GrPixelConfig); |
- SET_CONFIG_IS_RENDERABLE(kRGBA_4444_GrPixelConfig); |
- SET_CONFIG_IS_RENDERABLE(kRGBA_8888_GrPixelConfig); |
- SET_CONFIG_IS_RENDERABLE(kBGRA_8888_GrPixelConfig); |
- |
- SET_CONFIG_IS_RENDERABLE(kSRGBA_8888_GrPixelConfig); |
- |
- // Float render support |
- SET_CONFIG_IS_RENDERABLE(kRGBA_float_GrPixelConfig); |
- SET_CONFIG_IS_RENDERABLE(kRGBA_half_GrPixelConfig); |
- SET_CONFIG_IS_RENDERABLE(kAlpha_half_GrPixelConfig); |
+void GrVkCaps::initConfigTable(const GrVkInterface* interface, VkPhysicalDevice physDev) { |
+ for (int i = 0; i < kGrPixelConfigCnt; ++i) { |
+ VkFormat format; |
+ if (GrPixelConfigToVkFormat(static_cast<GrPixelConfig>(i), &format)) { |
+ fConfigTable[i].init(interface, physDev, format); |
+ } |
+ } |
} |
-#define SET_CONFIG_IS_TEXTURABLE(config) \ |
- config_supported_for_feature(interface, \ |
- physDev, \ |
- config, \ |
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT, \ |
- &fConfigLinearTextureSupport[config], \ |
- &fConfigTextureSupport[config]); |
- |
-void GrVkCaps::initConfigTexturableTable(const GrVkInterface* interface, VkPhysicalDevice physDev) { |
- // Base texture support |
- SET_CONFIG_IS_TEXTURABLE(kAlpha_8_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kRGB_565_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kRGBA_4444_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kRGBA_8888_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kBGRA_8888_GrPixelConfig); |
- |
- SET_CONFIG_IS_TEXTURABLE(kIndex_8_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kSRGBA_8888_GrPixelConfig); |
- |
- // Compressed texture support |
- SET_CONFIG_IS_TEXTURABLE(kETC1_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kLATC_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kR11_EAC_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kASTC_12x12_GrPixelConfig); |
- |
- // Float texture support |
- SET_CONFIG_IS_TEXTURABLE(kRGBA_float_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kRGBA_half_GrPixelConfig); |
- SET_CONFIG_IS_TEXTURABLE(kAlpha_half_GrPixelConfig); |
-} |
+void GrVkCaps::ConfigInfo::InitConfigFlags(VkFormatFeatureFlags vkFlags, uint16_t* flags) { |
+ if (SkToBool(VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT & vkFlags) && |
+ SkToBool(VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT & vkFlags)) { |
+ *flags = *flags | kTextureable_Flag; |
+ } |
-#define SET_CONFIG_CAN_STENCIL(config) \ |
- bool SK_MACRO_APPEND_LINE(linearSupported); \ |
- bool SK_MACRO_APPEND_LINE(optimalSupported); \ |
- format_supported_for_feature(interface, \ |
- physDev, \ |
- config.fInternalFormat, \ |
- VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, \ |
- &SK_MACRO_APPEND_LINE(linearSupported), \ |
- &SK_MACRO_APPEND_LINE(optimalSupported)); \ |
- if (SK_MACRO_APPEND_LINE(linearSupported)) fLinearStencilFormats.push_back(config); \ |
- if (SK_MACRO_APPEND_LINE(optimalSupported)) fStencilFormats.push_back(config); |
- |
-void GrVkCaps::initStencilFormats(const GrVkInterface* interface, VkPhysicalDevice physDev) { |
- // Build up list of legal stencil formats (though perhaps not supported on |
- // the particular gpu/driver) from most preferred to least. |
+ if (SkToBool(VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT & vkFlags)) { |
+ *flags = *flags | kRenderable_Flag; |
+ } |
- static const StencilFormat |
- // internal Format stencil bits total bits packed? |
- gS8 = { VK_FORMAT_S8_UINT, 8, 8, false }, |
- gD24S8 = { VK_FORMAT_D24_UNORM_S8_UINT, 8, 32, true }; |
+ if (SkToBool(VK_FORMAT_FEATURE_BLIT_SRC_BIT & vkFlags)) { |
+ *flags = *flags | kBlitSrc_Flag; |
+ } |
+ |
+ if (SkToBool(VK_FORMAT_FEATURE_BLIT_DST_BIT & vkFlags)) { |
+ *flags = *flags | kBlitDst_Flag; |
+ } |
+} |
- // I'm simply assuming that these two will be supported since they are used in example code. |
- // TODO: Actaully figure this out |
- SET_CONFIG_CAN_STENCIL(gS8); |
- SET_CONFIG_CAN_STENCIL(gD24S8); |
+void GrVkCaps::ConfigInfo::init(const GrVkInterface* interface, |
+ VkPhysicalDevice physDev, |
+ VkFormat format) { |
+ VkFormatProperties props; |
+ memset(&props, 0, sizeof(VkFormatProperties)); |
+ GR_VK_CALL(interface, GetPhysicalDeviceFormatProperties(physDev, format, &props)); |
+ InitConfigFlags(props.linearTilingFeatures, &fLinearFlags); |
+ InitConfigFlags(props.optimalTilingFeatures, &fOptimalFlags); |
} |