| Index: src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.cpp b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| index 512d9d14d9302c272b55a94df65e619f9cc1caa3..4e9045292577c9a3e4d1fe2f8e1cd9f6aee5f69f 100644
|
| --- a/src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| +++ b/src/gpu/glsl/GrGLSLProgramBuilder.cpp
|
| @@ -241,10 +241,12 @@ void GrGLSLProgramBuilder::emitSamplers(const GrProcessor& processor,
|
| 1 << GrGLSLShaderBuilder::kExternalTexture_GLSLPrivateFeature,
|
| externalFeatureString);
|
| }
|
| + GrSLPrecision precision = this->glslCaps()->samplerPrecision(access.getTexture()->config(),
|
| + visibility);
|
| name.printf("Sampler%d", t);
|
| - localSamplerUniforms[t] = this->uniformHandler()->addUniform(access.getVisibility(),
|
| + localSamplerUniforms[t] = this->uniformHandler()->addUniform(visibility,
|
| samplerType,
|
| - access.getPrecision(),
|
| + precision,
|
| name.c_str());
|
| outSamplers->emplace_back(localSamplerUniforms[t], access);
|
| }
|
|
|