| Index: gpu/ipc/service/child_window_surface_win.cc
|
| diff --git a/gpu/ipc/service/child_window_surface_win.cc b/gpu/ipc/service/child_window_surface_win.cc
|
| deleted file mode 100644
|
| index 535451ef1b81726b06c511a7191a0c52341ab174..0000000000000000000000000000000000000000
|
| --- a/gpu/ipc/service/child_window_surface_win.cc
|
| +++ /dev/null
|
| @@ -1,228 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "gpu/ipc/service/child_window_surface_win.h"
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/win/scoped_hdc.h"
|
| -#include "base/win/wrapped_window_proc.h"
|
| -#include "gpu/ipc/common/gpu_messages.h"
|
| -#include "gpu/ipc/service/gpu_channel_manager.h"
|
| -#include "gpu/ipc/service/gpu_channel_manager_delegate.h"
|
| -#include "ui/base/win/hidden_window.h"
|
| -#include "ui/gfx/native_widget_types.h"
|
| -#include "ui/gfx/win/hwnd_util.h"
|
| -#include "ui/gl/egl_util.h"
|
| -#include "ui/gl/gl_context.h"
|
| -#include "ui/gl/gl_surface_egl.h"
|
| -#include "ui/gl/scoped_make_current.h"
|
| -
|
| -namespace gpu {
|
| -
|
| -namespace {
|
| -
|
| -ATOM g_window_class;
|
| -
|
| -LRESULT CALLBACK IntermediateWindowProc(HWND window,
|
| - UINT message,
|
| - WPARAM w_param,
|
| - LPARAM l_param) {
|
| - switch (message) {
|
| - case WM_ERASEBKGND:
|
| - // Prevent windows from erasing the background.
|
| - return 1;
|
| - case WM_PAINT:
|
| - PAINTSTRUCT paint;
|
| - if (BeginPaint(window, &paint)) {
|
| - ChildWindowSurfaceWin* window_surface =
|
| - reinterpret_cast<ChildWindowSurfaceWin*>(
|
| - gfx::GetWindowUserData(window));
|
| - DCHECK(window_surface);
|
| -
|
| - // Wait to clear the contents until a GL draw occurs, as otherwise an
|
| - // unsightly black flash may happen if the GL contents are still
|
| - // transparent.
|
| - window_surface->InvalidateWindowRect(gfx::Rect(paint.rcPaint));
|
| - EndPaint(window, &paint);
|
| - }
|
| - return 0;
|
| - default:
|
| - return DefWindowProc(window, message, w_param, l_param);
|
| - }
|
| -}
|
| -
|
| -void InitializeWindowClass() {
|
| - if (g_window_class)
|
| - return;
|
| -
|
| - WNDCLASSEX intermediate_class;
|
| - base::win::InitializeWindowClass(
|
| - L"Intermediate D3D Window",
|
| - &base::win::WrappedWindowProc<IntermediateWindowProc>, CS_OWNDC, 0, 0,
|
| - nullptr, reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)), nullptr,
|
| - nullptr, nullptr, &intermediate_class);
|
| - g_window_class = RegisterClassEx(&intermediate_class);
|
| - if (!g_window_class) {
|
| - LOG(ERROR) << "RegisterClass failed.";
|
| - return;
|
| - }
|
| -}
|
| -}
|
| -
|
| -ChildWindowSurfaceWin::ChildWindowSurfaceWin(GpuChannelManager* manager,
|
| - HWND parent_window)
|
| - : gfx::NativeViewGLSurfaceEGL(0),
|
| - parent_window_(parent_window),
|
| - manager_(manager),
|
| - alpha_(true),
|
| - first_swap_(true) {
|
| - // Don't use EGL_ANGLE_window_fixed_size so that we can avoid recreating the
|
| - // window surface, which can cause flicker on DirectComposition.
|
| - enable_fixed_size_angle_ = false;
|
| -}
|
| -
|
| -EGLConfig ChildWindowSurfaceWin::GetConfig() {
|
| - if (!config_) {
|
| - int alpha_size = alpha_ ? 8 : EGL_DONT_CARE;
|
| -
|
| - EGLint config_attribs[] = {EGL_ALPHA_SIZE,
|
| - alpha_size,
|
| - EGL_BLUE_SIZE,
|
| - 8,
|
| - EGL_GREEN_SIZE,
|
| - 8,
|
| - EGL_RED_SIZE,
|
| - 8,
|
| - EGL_RENDERABLE_TYPE,
|
| - EGL_OPENGL_ES2_BIT,
|
| - EGL_SURFACE_TYPE,
|
| - EGL_WINDOW_BIT | EGL_PBUFFER_BIT,
|
| - EGL_NONE};
|
| -
|
| - EGLDisplay display = GetHardwareDisplay();
|
| - EGLint num_configs;
|
| - if (!eglChooseConfig(display, config_attribs, &config_, 1, &num_configs)) {
|
| - LOG(ERROR) << "eglChooseConfig failed with error "
|
| - << ui::GetLastEGLErrorString();
|
| - return NULL;
|
| - }
|
| - }
|
| -
|
| - return config_;
|
| -}
|
| -
|
| -bool ChildWindowSurfaceWin::InitializeNativeWindow() {
|
| - if (window_)
|
| - return true;
|
| - InitializeWindowClass();
|
| - DCHECK(g_window_class);
|
| -
|
| - RECT windowRect;
|
| - GetClientRect(parent_window_, &windowRect);
|
| -
|
| - window_ = CreateWindowEx(
|
| - WS_EX_NOPARENTNOTIFY, reinterpret_cast<wchar_t*>(g_window_class), L"",
|
| - WS_CHILDWINDOW | WS_DISABLED | WS_VISIBLE, 0, 0,
|
| - windowRect.right - windowRect.left, windowRect.bottom - windowRect.top,
|
| - ui::GetHiddenWindow(), NULL, NULL, NULL);
|
| - gfx::SetWindowUserData(window_, this);
|
| - manager_->delegate()->SendAcceleratedSurfaceCreatedChildWindow(parent_window_,
|
| - window_);
|
| - return true;
|
| -}
|
| -
|
| -bool ChildWindowSurfaceWin::Resize(const gfx::Size& size,
|
| - float scale_factor,
|
| - bool has_alpha) {
|
| - if (!SupportsPostSubBuffer()) {
|
| - if (!MoveWindow(window_, 0, 0, size.width(), size.height(), FALSE)) {
|
| - return false;
|
| - }
|
| - alpha_ = has_alpha;
|
| - return gfx::NativeViewGLSurfaceEGL::Resize(size, scale_factor, has_alpha);
|
| - } else {
|
| - if (size == GetSize() && has_alpha == alpha_)
|
| - return true;
|
| -
|
| - // Force a resize and redraw (but not a move, activate, etc.).
|
| - if (!SetWindowPos(window_, nullptr, 0, 0, size.width(), size.height(),
|
| - SWP_NOMOVE | SWP_NOACTIVATE | SWP_NOCOPYBITS |
|
| - SWP_NOOWNERZORDER | SWP_NOZORDER)) {
|
| - return false;
|
| - }
|
| - size_ = size;
|
| - if (has_alpha == alpha_) {
|
| - // A 0-size PostSubBuffer doesn't swap but forces the swap chain to resize
|
| - // to match the window.
|
| - PostSubBuffer(0, 0, 0, 0);
|
| - } else {
|
| - alpha_ = has_alpha;
|
| - config_ = nullptr;
|
| -
|
| - scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current;
|
| - gfx::GLContext* current_context = gfx::GLContext::GetCurrent();
|
| - bool was_current = current_context && current_context->IsCurrent(this);
|
| - if (was_current) {
|
| - scoped_make_current.reset(
|
| - new ui::ScopedMakeCurrent(current_context, this));
|
| - current_context->ReleaseCurrent(this);
|
| - }
|
| -
|
| - Destroy();
|
| -
|
| - if (!Initialize()) {
|
| - LOG(ERROR) << "Failed to resize window.";
|
| - return false;
|
| - }
|
| - }
|
| - return true;
|
| - }
|
| -}
|
| -
|
| -gfx::SwapResult ChildWindowSurfaceWin::SwapBuffers() {
|
| - gfx::SwapResult result = NativeViewGLSurfaceEGL::SwapBuffers();
|
| - // Force the driver to finish drawing before clearing the contents to
|
| - // transparent, to reduce or eliminate the period of time where the contents
|
| - // have flashed black.
|
| - if (first_swap_) {
|
| - glFinish();
|
| - first_swap_ = false;
|
| - }
|
| - ClearInvalidContents();
|
| - return result;
|
| -}
|
| -
|
| -gfx::SwapResult ChildWindowSurfaceWin::PostSubBuffer(int x,
|
| - int y,
|
| - int width,
|
| - int height) {
|
| - gfx::SwapResult result =
|
| - NativeViewGLSurfaceEGL::PostSubBuffer(x, y, width, height);
|
| - ClearInvalidContents();
|
| - return result;
|
| -}
|
| -
|
| -void ChildWindowSurfaceWin::InvalidateWindowRect(const gfx::Rect& rect) {
|
| - rect_to_clear_.Union(rect);
|
| -}
|
| -
|
| -void ChildWindowSurfaceWin::ClearInvalidContents() {
|
| - if (!rect_to_clear_.IsEmpty()) {
|
| - base::win::ScopedGetDC dc(window_);
|
| -
|
| - RECT rect = rect_to_clear_.ToRECT();
|
| -
|
| - // DirectComposition composites with the contents under the SwapChain,
|
| - // so ensure that's cleared. GDI treats black as transparent.
|
| - FillRect(dc, &rect, reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)));
|
| - rect_to_clear_ = gfx::Rect();
|
| - }
|
| -}
|
| -
|
| -ChildWindowSurfaceWin::~ChildWindowSurfaceWin() {
|
| - gfx::SetWindowUserData(window_, nullptr);
|
| - DestroyWindow(window_);
|
| -}
|
| -
|
| -} // namespace gpu
|
|
|