Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(261)

Unified Diff: content/common/gpu/stream_texture_android.cc

Issue 1845563005: Refactor content/common/gpu into gpu/ipc/service (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: content/common/gpu/stream_texture_android.cc
diff --git a/content/common/gpu/stream_texture_android.cc b/content/common/gpu/stream_texture_android.cc
deleted file mode 100644
index 15ebb532d492d4c60c9b6783aec71121d8cdacd1..0000000000000000000000000000000000000000
--- a/content/common/gpu/stream_texture_android.cc
+++ /dev/null
@@ -1,277 +0,0 @@
-// Copyright (c) 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/common/gpu/stream_texture_android.h"
-
-#include <string.h>
-
-#include "base/bind.h"
-#include "base/strings/stringize_macros.h"
-#include "content/common/gpu/gpu_channel.h"
-#include "gpu/command_buffer/service/context_group.h"
-#include "gpu/command_buffer/service/context_state.h"
-#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
-#include "gpu/command_buffer/service/texture_manager.h"
-#include "gpu/ipc/common/android/surface_texture_peer.h"
-#include "gpu/ipc/common/gpu_messages.h"
-#include "ui/gfx/geometry/size.h"
-#include "ui/gl/gl_context.h"
-#include "ui/gl/gl_helper.h"
-#include "ui/gl/scoped_binders.h"
-#include "ui/gl/scoped_make_current.h"
-
-namespace content {
-
-using gpu::gles2::ContextGroup;
-using gpu::gles2::GLES2Decoder;
-using gpu::gles2::TextureManager;
-using gpu::gles2::TextureRef;
-
-// static
-bool StreamTexture::Create(GpuCommandBufferStub* owner_stub,
- uint32_t client_texture_id,
- int stream_id) {
- GLES2Decoder* decoder = owner_stub->decoder();
- TextureManager* texture_manager =
- decoder->GetContextGroup()->texture_manager();
- TextureRef* texture = texture_manager->GetTexture(client_texture_id);
-
- if (texture && (!texture->texture()->target() ||
- texture->texture()->target() == GL_TEXTURE_EXTERNAL_OES)) {
-
- // TODO: Ideally a valid image id was returned to the client so that
- // it could then call glBindTexImage2D() for doing the following.
- scoped_refptr<gpu::gles2::GLStreamTextureImage> gl_image(
- new StreamTexture(owner_stub, stream_id, texture->service_id()));
- gfx::Size size = gl_image->GetSize();
- texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES);
- texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA,
- size.width(), size.height(), 1, 0, GL_RGBA,
- GL_UNSIGNED_BYTE, gfx::Rect(size));
- texture_manager->SetLevelStreamTextureImage(
- texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image.get(),
- gpu::gles2::Texture::UNBOUND);
- return true;
- }
-
- return false;
-}
-
-StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub,
- int32_t route_id,
- uint32_t texture_id)
- : surface_texture_(gfx::SurfaceTexture::Create(texture_id)),
- size_(0, 0),
- has_pending_frame_(false),
- owner_stub_(owner_stub),
- route_id_(route_id),
- has_listener_(false),
- texture_id_(texture_id),
- framebuffer_(0),
- vertex_shader_(0),
- fragment_shader_(0),
- program_(0),
- vertex_buffer_(0),
- u_xform_location_(-1),
- weak_factory_(this) {
- owner_stub->AddDestructionObserver(this);
- memset(current_matrix_, 0, sizeof(current_matrix_));
- owner_stub->channel()->AddRoute(route_id, owner_stub->stream_id(), this);
- surface_texture_->SetFrameAvailableCallback(base::Bind(
- &StreamTexture::OnFrameAvailable, weak_factory_.GetWeakPtr()));
-}
-
-StreamTexture::~StreamTexture() {
- if (owner_stub_) {
- owner_stub_->RemoveDestructionObserver(this);
- owner_stub_->channel()->RemoveRoute(route_id_);
- }
-}
-
-// gpu::gles2::GLStreamTextureMatrix implementation
-void StreamTexture::GetTextureMatrix(float xform[16]) {
- UpdateTexImage();
- surface_texture_->GetTransformMatrix(xform);
-}
-
-void StreamTexture::OnWillDestroyStub() {
- owner_stub_->RemoveDestructionObserver(this);
- owner_stub_->channel()->RemoveRoute(route_id_);
-
- if (framebuffer_) {
- scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current(MakeStubCurrent());
-
- glDeleteProgram(program_);
- glDeleteShader(vertex_shader_);
- glDeleteShader(fragment_shader_);
- glDeleteBuffersARB(1, &vertex_buffer_);
- glDeleteFramebuffersEXT(1, &framebuffer_);
- program_ = 0;
- vertex_shader_ = 0;
- fragment_shader_ = 0;
- vertex_buffer_ = 0;
- framebuffer_ = 0;
- u_xform_location_ = -1;
- }
-
- owner_stub_ = NULL;
-
- // If the owner goes away, there is no need to keep the SurfaceTexture around.
- // The GL texture will keep working regardless with the currently bound frame.
- surface_texture_ = NULL;
-}
-
-void StreamTexture::Destroy(bool have_context) {
- NOTREACHED();
-}
-
-scoped_ptr<ui::ScopedMakeCurrent> StreamTexture::MakeStubCurrent() {
- scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current;
- bool needs_make_current =
- !owner_stub_->decoder()->GetGLContext()->IsCurrent(NULL);
- if (needs_make_current) {
- scoped_make_current.reset(new ui::ScopedMakeCurrent(
- owner_stub_->decoder()->GetGLContext(), owner_stub_->surface()));
- }
- return scoped_make_current;
-}
-
-void StreamTexture::UpdateTexImage() {
- DCHECK(surface_texture_.get());
- DCHECK(owner_stub_);
-
- if (!has_pending_frame_) return;
-
- scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current(MakeStubCurrent());
-
- surface_texture_->UpdateTexImage();
-
- has_pending_frame_ = false;
-
- if (scoped_make_current.get()) {
- // UpdateTexImage() implies glBindTexture().
- // The cmd decoder takes care of restoring the binding for this GLImage as
- // far as the current context is concerned, but if we temporarily change
- // it, we have to keep the state intact in *that* context also.
- const gpu::gles2::ContextState* state =
- owner_stub_->decoder()->GetContextState();
- const gpu::gles2::TextureUnit& active_unit =
- state->texture_units[state->active_texture_unit];
- glBindTexture(GL_TEXTURE_EXTERNAL_OES,
- active_unit.bound_texture_external_oes.get()
- ? active_unit.bound_texture_external_oes->service_id()
- : 0);
- }
-}
-
-bool StreamTexture::CopyTexImage(unsigned target) {
- if (target != GL_TEXTURE_EXTERNAL_OES)
- return false;
-
- if (!owner_stub_ || !surface_texture_.get())
- return true;
-
- GLint texture_id;
- glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id);
-
- // The following code only works if we're being asked to copy into
- // |texture_id_|. Copying into a different texture is not supported.
- // On some devices GL_TEXTURE_BINDING_EXTERNAL_OES is not supported as
- // glGetIntegerv() parameter. In this case the value of |texture_id| will be
- // zero and we assume that it is properly bound to |texture_id_|.
- if (texture_id > 0 && static_cast<unsigned>(texture_id) != texture_id_)
- return false;
-
- UpdateTexImage();
-
- TextureManager* texture_manager =
- owner_stub_->decoder()->GetContextGroup()->texture_manager();
- gpu::gles2::Texture* texture =
- texture_manager->GetTextureForServiceId(texture_id_);
- if (texture) {
- // By setting image state to UNBOUND instead of COPIED we ensure that
- // CopyTexImage() is called each time the surface texture is used for
- // drawing.
- texture->SetLevelStreamTextureImage(GL_TEXTURE_EXTERNAL_OES, 0, this,
- gpu::gles2::Texture::UNBOUND);
- }
-
- return true;
-}
-
-void StreamTexture::OnFrameAvailable() {
- has_pending_frame_ = true;
- if (has_listener_ && owner_stub_) {
- owner_stub_->channel()->Send(
- new GpuStreamTextureMsg_FrameAvailable(route_id_));
- }
-}
-
-gfx::Size StreamTexture::GetSize() {
- return size_;
-}
-
-unsigned StreamTexture::GetInternalFormat() {
- return GL_RGBA;
-}
-
-bool StreamTexture::OnMessageReceived(const IPC::Message& message) {
- bool handled = true;
- IPC_BEGIN_MESSAGE_MAP(StreamTexture, message)
- IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_StartListening, OnStartListening)
- IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_EstablishPeer, OnEstablishPeer)
- IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_SetSize, OnSetSize)
- IPC_MESSAGE_UNHANDLED(handled = false)
- IPC_END_MESSAGE_MAP()
-
- DCHECK(handled);
- return handled;
-}
-
-void StreamTexture::OnStartListening() {
- DCHECK(!has_listener_);
- has_listener_ = true;
-}
-
-void StreamTexture::OnEstablishPeer(int32_t primary_id, int32_t secondary_id) {
- if (!owner_stub_)
- return;
-
- base::ProcessHandle process = owner_stub_->channel()->GetClientPID();
-
- gpu::SurfaceTexturePeer::GetInstance()->EstablishSurfaceTexturePeer(
- process, surface_texture_, primary_id, secondary_id);
-}
-
-bool StreamTexture::BindTexImage(unsigned target) {
- NOTREACHED();
- return false;
-}
-
-void StreamTexture::ReleaseTexImage(unsigned target) {
- NOTREACHED();
-}
-
-bool StreamTexture::CopyTexSubImage(unsigned target,
- const gfx::Point& offset,
- const gfx::Rect& rect) {
- return false;
-}
-
-bool StreamTexture::ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
- int z_order,
- gfx::OverlayTransform transform,
- const gfx::Rect& bounds_rect,
- const gfx::RectF& crop_rect) {
- NOTREACHED();
- return false;
-}
-
-void StreamTexture::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
- uint64_t process_tracing_id,
- const std::string& dump_name) {
- // TODO(ericrk): Add OnMemoryDump for GLImages. crbug.com/514914
-}
-
-} // namespace content

Powered by Google App Engine
This is Rietveld 408576698