Index: content/common/gpu/stream_texture_android.cc |
diff --git a/content/common/gpu/stream_texture_android.cc b/content/common/gpu/stream_texture_android.cc |
deleted file mode 100644 |
index 15ebb532d492d4c60c9b6783aec71121d8cdacd1..0000000000000000000000000000000000000000 |
--- a/content/common/gpu/stream_texture_android.cc |
+++ /dev/null |
@@ -1,277 +0,0 @@ |
-// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "content/common/gpu/stream_texture_android.h" |
- |
-#include <string.h> |
- |
-#include "base/bind.h" |
-#include "base/strings/stringize_macros.h" |
-#include "content/common/gpu/gpu_channel.h" |
-#include "gpu/command_buffer/service/context_group.h" |
-#include "gpu/command_buffer/service/context_state.h" |
-#include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
-#include "gpu/command_buffer/service/texture_manager.h" |
-#include "gpu/ipc/common/android/surface_texture_peer.h" |
-#include "gpu/ipc/common/gpu_messages.h" |
-#include "ui/gfx/geometry/size.h" |
-#include "ui/gl/gl_context.h" |
-#include "ui/gl/gl_helper.h" |
-#include "ui/gl/scoped_binders.h" |
-#include "ui/gl/scoped_make_current.h" |
- |
-namespace content { |
- |
-using gpu::gles2::ContextGroup; |
-using gpu::gles2::GLES2Decoder; |
-using gpu::gles2::TextureManager; |
-using gpu::gles2::TextureRef; |
- |
-// static |
-bool StreamTexture::Create(GpuCommandBufferStub* owner_stub, |
- uint32_t client_texture_id, |
- int stream_id) { |
- GLES2Decoder* decoder = owner_stub->decoder(); |
- TextureManager* texture_manager = |
- decoder->GetContextGroup()->texture_manager(); |
- TextureRef* texture = texture_manager->GetTexture(client_texture_id); |
- |
- if (texture && (!texture->texture()->target() || |
- texture->texture()->target() == GL_TEXTURE_EXTERNAL_OES)) { |
- |
- // TODO: Ideally a valid image id was returned to the client so that |
- // it could then call glBindTexImage2D() for doing the following. |
- scoped_refptr<gpu::gles2::GLStreamTextureImage> gl_image( |
- new StreamTexture(owner_stub, stream_id, texture->service_id())); |
- gfx::Size size = gl_image->GetSize(); |
- texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES); |
- texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA, |
- size.width(), size.height(), 1, 0, GL_RGBA, |
- GL_UNSIGNED_BYTE, gfx::Rect(size)); |
- texture_manager->SetLevelStreamTextureImage( |
- texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image.get(), |
- gpu::gles2::Texture::UNBOUND); |
- return true; |
- } |
- |
- return false; |
-} |
- |
-StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub, |
- int32_t route_id, |
- uint32_t texture_id) |
- : surface_texture_(gfx::SurfaceTexture::Create(texture_id)), |
- size_(0, 0), |
- has_pending_frame_(false), |
- owner_stub_(owner_stub), |
- route_id_(route_id), |
- has_listener_(false), |
- texture_id_(texture_id), |
- framebuffer_(0), |
- vertex_shader_(0), |
- fragment_shader_(0), |
- program_(0), |
- vertex_buffer_(0), |
- u_xform_location_(-1), |
- weak_factory_(this) { |
- owner_stub->AddDestructionObserver(this); |
- memset(current_matrix_, 0, sizeof(current_matrix_)); |
- owner_stub->channel()->AddRoute(route_id, owner_stub->stream_id(), this); |
- surface_texture_->SetFrameAvailableCallback(base::Bind( |
- &StreamTexture::OnFrameAvailable, weak_factory_.GetWeakPtr())); |
-} |
- |
-StreamTexture::~StreamTexture() { |
- if (owner_stub_) { |
- owner_stub_->RemoveDestructionObserver(this); |
- owner_stub_->channel()->RemoveRoute(route_id_); |
- } |
-} |
- |
-// gpu::gles2::GLStreamTextureMatrix implementation |
-void StreamTexture::GetTextureMatrix(float xform[16]) { |
- UpdateTexImage(); |
- surface_texture_->GetTransformMatrix(xform); |
-} |
- |
-void StreamTexture::OnWillDestroyStub() { |
- owner_stub_->RemoveDestructionObserver(this); |
- owner_stub_->channel()->RemoveRoute(route_id_); |
- |
- if (framebuffer_) { |
- scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current(MakeStubCurrent()); |
- |
- glDeleteProgram(program_); |
- glDeleteShader(vertex_shader_); |
- glDeleteShader(fragment_shader_); |
- glDeleteBuffersARB(1, &vertex_buffer_); |
- glDeleteFramebuffersEXT(1, &framebuffer_); |
- program_ = 0; |
- vertex_shader_ = 0; |
- fragment_shader_ = 0; |
- vertex_buffer_ = 0; |
- framebuffer_ = 0; |
- u_xform_location_ = -1; |
- } |
- |
- owner_stub_ = NULL; |
- |
- // If the owner goes away, there is no need to keep the SurfaceTexture around. |
- // The GL texture will keep working regardless with the currently bound frame. |
- surface_texture_ = NULL; |
-} |
- |
-void StreamTexture::Destroy(bool have_context) { |
- NOTREACHED(); |
-} |
- |
-scoped_ptr<ui::ScopedMakeCurrent> StreamTexture::MakeStubCurrent() { |
- scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; |
- bool needs_make_current = |
- !owner_stub_->decoder()->GetGLContext()->IsCurrent(NULL); |
- if (needs_make_current) { |
- scoped_make_current.reset(new ui::ScopedMakeCurrent( |
- owner_stub_->decoder()->GetGLContext(), owner_stub_->surface())); |
- } |
- return scoped_make_current; |
-} |
- |
-void StreamTexture::UpdateTexImage() { |
- DCHECK(surface_texture_.get()); |
- DCHECK(owner_stub_); |
- |
- if (!has_pending_frame_) return; |
- |
- scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current(MakeStubCurrent()); |
- |
- surface_texture_->UpdateTexImage(); |
- |
- has_pending_frame_ = false; |
- |
- if (scoped_make_current.get()) { |
- // UpdateTexImage() implies glBindTexture(). |
- // The cmd decoder takes care of restoring the binding for this GLImage as |
- // far as the current context is concerned, but if we temporarily change |
- // it, we have to keep the state intact in *that* context also. |
- const gpu::gles2::ContextState* state = |
- owner_stub_->decoder()->GetContextState(); |
- const gpu::gles2::TextureUnit& active_unit = |
- state->texture_units[state->active_texture_unit]; |
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, |
- active_unit.bound_texture_external_oes.get() |
- ? active_unit.bound_texture_external_oes->service_id() |
- : 0); |
- } |
-} |
- |
-bool StreamTexture::CopyTexImage(unsigned target) { |
- if (target != GL_TEXTURE_EXTERNAL_OES) |
- return false; |
- |
- if (!owner_stub_ || !surface_texture_.get()) |
- return true; |
- |
- GLint texture_id; |
- glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &texture_id); |
- |
- // The following code only works if we're being asked to copy into |
- // |texture_id_|. Copying into a different texture is not supported. |
- // On some devices GL_TEXTURE_BINDING_EXTERNAL_OES is not supported as |
- // glGetIntegerv() parameter. In this case the value of |texture_id| will be |
- // zero and we assume that it is properly bound to |texture_id_|. |
- if (texture_id > 0 && static_cast<unsigned>(texture_id) != texture_id_) |
- return false; |
- |
- UpdateTexImage(); |
- |
- TextureManager* texture_manager = |
- owner_stub_->decoder()->GetContextGroup()->texture_manager(); |
- gpu::gles2::Texture* texture = |
- texture_manager->GetTextureForServiceId(texture_id_); |
- if (texture) { |
- // By setting image state to UNBOUND instead of COPIED we ensure that |
- // CopyTexImage() is called each time the surface texture is used for |
- // drawing. |
- texture->SetLevelStreamTextureImage(GL_TEXTURE_EXTERNAL_OES, 0, this, |
- gpu::gles2::Texture::UNBOUND); |
- } |
- |
- return true; |
-} |
- |
-void StreamTexture::OnFrameAvailable() { |
- has_pending_frame_ = true; |
- if (has_listener_ && owner_stub_) { |
- owner_stub_->channel()->Send( |
- new GpuStreamTextureMsg_FrameAvailable(route_id_)); |
- } |
-} |
- |
-gfx::Size StreamTexture::GetSize() { |
- return size_; |
-} |
- |
-unsigned StreamTexture::GetInternalFormat() { |
- return GL_RGBA; |
-} |
- |
-bool StreamTexture::OnMessageReceived(const IPC::Message& message) { |
- bool handled = true; |
- IPC_BEGIN_MESSAGE_MAP(StreamTexture, message) |
- IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_StartListening, OnStartListening) |
- IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_EstablishPeer, OnEstablishPeer) |
- IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_SetSize, OnSetSize) |
- IPC_MESSAGE_UNHANDLED(handled = false) |
- IPC_END_MESSAGE_MAP() |
- |
- DCHECK(handled); |
- return handled; |
-} |
- |
-void StreamTexture::OnStartListening() { |
- DCHECK(!has_listener_); |
- has_listener_ = true; |
-} |
- |
-void StreamTexture::OnEstablishPeer(int32_t primary_id, int32_t secondary_id) { |
- if (!owner_stub_) |
- return; |
- |
- base::ProcessHandle process = owner_stub_->channel()->GetClientPID(); |
- |
- gpu::SurfaceTexturePeer::GetInstance()->EstablishSurfaceTexturePeer( |
- process, surface_texture_, primary_id, secondary_id); |
-} |
- |
-bool StreamTexture::BindTexImage(unsigned target) { |
- NOTREACHED(); |
- return false; |
-} |
- |
-void StreamTexture::ReleaseTexImage(unsigned target) { |
- NOTREACHED(); |
-} |
- |
-bool StreamTexture::CopyTexSubImage(unsigned target, |
- const gfx::Point& offset, |
- const gfx::Rect& rect) { |
- return false; |
-} |
- |
-bool StreamTexture::ScheduleOverlayPlane(gfx::AcceleratedWidget widget, |
- int z_order, |
- gfx::OverlayTransform transform, |
- const gfx::Rect& bounds_rect, |
- const gfx::RectF& crop_rect) { |
- NOTREACHED(); |
- return false; |
-} |
- |
-void StreamTexture::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, |
- uint64_t process_tracing_id, |
- const std::string& dump_name) { |
- // TODO(ericrk): Add OnMemoryDump for GLImages. crbug.com/514914 |
-} |
- |
-} // namespace content |