| Index: content/gpu/gpu_child_thread.h | 
| diff --git a/content/gpu/gpu_child_thread.h b/content/gpu/gpu_child_thread.h | 
| index e5f518972faf543c123e61f551858ef3594f9e97..ecdb660275bb81e4e97fa513d97d60ca9aadd8f6 100644 | 
| --- a/content/gpu/gpu_child_thread.h | 
| +++ b/content/gpu/gpu_child_thread.h | 
| @@ -17,19 +17,20 @@ | 
| #include "base/time/time.h" | 
| #include "build/build_config.h" | 
| #include "content/child/child_thread_impl.h" | 
| -#include "content/common/gpu/gpu_channel.h" | 
| -#include "content/common/gpu/gpu_channel_manager.h" | 
| -#include "content/common/gpu/gpu_channel_manager_delegate.h" | 
| -#include "content/common/gpu/gpu_config.h" | 
| -#include "content/common/gpu/x_util.h" | 
| #include "content/common/process_control.mojom.h" | 
| #include "gpu/command_buffer/service/gpu_preferences.h" | 
| #include "gpu/config/gpu_info.h" | 
| +#include "gpu/ipc/service/gpu_channel.h" | 
| +#include "gpu/ipc/service/gpu_channel_manager.h" | 
| +#include "gpu/ipc/service/gpu_channel_manager_delegate.h" | 
| +#include "gpu/ipc/service/gpu_config.h" | 
| +#include "gpu/ipc/service/x_util.h" | 
| #include "mojo/public/cpp/bindings/binding_set.h" | 
| #include "mojo/public/cpp/bindings/interface_request.h" | 
| #include "ui/gfx/native_widget_types.h" | 
|  | 
| namespace gpu { | 
| +class GpuMemoryBufferFactory; | 
| class SyncPointManager; | 
| } | 
|  | 
| @@ -38,7 +39,6 @@ class TargetServices; | 
| } | 
|  | 
| namespace content { | 
| -class GpuMemoryBufferFactory; | 
| class GpuProcessControlImpl; | 
| class GpuWatchdogThread; | 
| class MediaService; | 
| @@ -49,10 +49,10 @@ struct BufferPresentedParams; | 
|  | 
| // The main thread of the GPU child process. There will only ever be one of | 
| // these per process. It does process initialization and shutdown. It forwards | 
| -// IPC messages to GpuChannelManager, which is responsible for issuing rendering | 
| -// commands to the GPU. | 
| +// IPC messages to gpu::GpuChannelManager, which is responsible for issuing | 
| +// rendering commands to the GPU. | 
| class GpuChildThread : public ChildThreadImpl, | 
| -                       public GpuChannelManagerDelegate { | 
| +                       public gpu::GpuChannelManagerDelegate { | 
| public: | 
| typedef std::queue<IPC::Message*> DeferredMessages; | 
|  | 
| @@ -60,12 +60,12 @@ class GpuChildThread : public ChildThreadImpl, | 
| bool dead_on_arrival, | 
| const gpu::GPUInfo& gpu_info, | 
| const DeferredMessages& deferred_messages, | 
| -                 GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 
| +                 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 
| gpu::SyncPointManager* sync_point_manager); | 
|  | 
| GpuChildThread(const gpu::GpuPreferences& gpu_preferences, | 
| const InProcessChildThreadParams& params, | 
| -                 GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 
| +                 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 
| gpu::SyncPointManager* sync_point_manager); | 
|  | 
| ~GpuChildThread() override; | 
| @@ -81,7 +81,7 @@ class GpuChildThread : public ChildThreadImpl, | 
| bool OnControlMessageReceived(const IPC::Message& msg) override; | 
| bool OnMessageReceived(const IPC::Message& msg) override; | 
|  | 
| -  // GpuChannelManagerDelegate implementation. | 
| +  // gpu::GpuChannelManagerDelegate implementation. | 
| void SetActiveURL(const GURL& url) override; | 
| void AddSubscription(int32_t client_id, unsigned int target) override; | 
| void DidCreateOffscreenContext(const GURL& active_url) override; | 
| @@ -159,7 +159,7 @@ class GpuChildThread : public ChildThreadImpl, | 
| // Non-owning. | 
| gpu::SyncPointManager* sync_point_manager_; | 
|  | 
| -  scoped_ptr<GpuChannelManager> gpu_channel_manager_; | 
| +  scoped_ptr<gpu::GpuChannelManager> gpu_channel_manager_; | 
|  | 
| scoped_ptr<MediaService> media_service_; | 
|  | 
| @@ -172,8 +172,8 @@ class GpuChildThread : public ChildThreadImpl, | 
| // Whether the GPU thread is running in the browser process. | 
| bool in_browser_process_; | 
|  | 
| -  // The GpuMemoryBufferFactory instance used to allocate GpuMemoryBuffers. | 
| -  GpuMemoryBufferFactory* const gpu_memory_buffer_factory_; | 
| +  // The gpu::GpuMemoryBufferFactory instance used to allocate GpuMemoryBuffers. | 
| +  gpu::GpuMemoryBufferFactory* const gpu_memory_buffer_factory_; | 
|  | 
| // Process control for Mojo application hosting. | 
| scoped_ptr<GpuProcessControlImpl> process_control_; | 
|  |