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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_ | 5 #ifndef GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_H_ |
6 #define CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_ | 6 #define GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "build/build_config.h" | 12 #include "build/build_config.h" |
13 #include "content/common/content_export.h" | 13 #include "gpu/gpu_export.h" |
14 #include "gpu/ipc/common/surface_handle.h" | 14 #include "gpu/ipc/common/surface_handle.h" |
15 #include "ui/gl/gl_surface.h" | 15 #include "ui/gl/gl_surface.h" |
16 | 16 |
17 namespace content { | 17 namespace gpu { |
18 class GpuChannelManager; | 18 class GpuChannelManager; |
19 class GpuCommandBufferStub; | 19 class GpuCommandBufferStub; |
20 | 20 |
21 // The GPU process is agnostic as to how it displays results. On some platforms | 21 // The GPU process is agnostic as to how it displays results. On some platforms |
22 // it renders directly to window. On others it renders offscreen and transports | 22 // it renders directly to window. On others it renders offscreen and transports |
23 // the results to the browser process to display. This file provides a simple | 23 // the results to the browser process to display. This file provides a simple |
24 // framework for making the offscreen path seem more like the onscreen path. | 24 // framework for making the offscreen path seem more like the onscreen path. |
25 | 25 |
26 class ImageTransportSurface { | 26 class ImageTransportSurface { |
27 public: | 27 public: |
28 #if defined(OS_MACOSX) | 28 #if defined(OS_MACOSX) |
29 CONTENT_EXPORT static void SetAllowOSMesaForTesting(bool allow); | 29 GPU_EXPORT static void SetAllowOSMesaForTesting(bool allow); |
30 #endif | 30 #endif |
31 | 31 |
32 // Creates the appropriate native surface depending on the GL implementation. | 32 // Creates the appropriate native surface depending on the GL implementation. |
33 // This will be implemented separately by each platform. On failure, a null | 33 // This will be implemented separately by each platform. On failure, a null |
34 // scoped_refptr should be returned. | 34 // scoped_refptr should be returned. |
35 static scoped_refptr<gfx::GLSurface> CreateNativeSurface( | 35 static scoped_refptr<gfx::GLSurface> CreateNativeSurface( |
36 GpuChannelManager* manager, | 36 GpuChannelManager* manager, |
37 GpuCommandBufferStub* stub, | 37 GpuCommandBufferStub* stub, |
38 gpu::SurfaceHandle surface_handle, | 38 SurfaceHandle surface_handle, |
39 gfx::GLSurface::Format format); | 39 gfx::GLSurface::Format format); |
40 | 40 |
41 private: | 41 private: |
42 DISALLOW_COPY_AND_ASSIGN(ImageTransportSurface); | 42 DISALLOW_COPY_AND_ASSIGN(ImageTransportSurface); |
43 }; | 43 }; |
44 | 44 |
45 } // namespace content | 45 } // namespace gpu |
46 | 46 |
47 #endif // CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_ | 47 #endif // GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_H_ |
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