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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_ | |
6 #define CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include "base/compiler_specific.h" | |
11 #include "base/macros.h" | |
12 #include "build/build_config.h" | |
13 #include "content/common/content_export.h" | |
14 #include "gpu/ipc/common/surface_handle.h" | |
15 #include "ui/gl/gl_surface.h" | |
16 | |
17 namespace content { | |
18 class GpuChannelManager; | |
19 class GpuCommandBufferStub; | |
20 | |
21 // The GPU process is agnostic as to how it displays results. On some platforms | |
22 // it renders directly to window. On others it renders offscreen and transports | |
23 // the results to the browser process to display. This file provides a simple | |
24 // framework for making the offscreen path seem more like the onscreen path. | |
25 | |
26 class ImageTransportSurface { | |
27 public: | |
28 #if defined(OS_MACOSX) | |
29 CONTENT_EXPORT static void SetAllowOSMesaForTesting(bool allow); | |
30 #endif | |
31 | |
32 // Creates the appropriate native surface depending on the GL implementation. | |
33 // This will be implemented separately by each platform. On failure, a null | |
34 // scoped_refptr should be returned. | |
35 static scoped_refptr<gfx::GLSurface> CreateNativeSurface( | |
36 GpuChannelManager* manager, | |
37 GpuCommandBufferStub* stub, | |
38 gpu::SurfaceHandle surface_handle, | |
39 gfx::GLSurface::Format format); | |
40 | |
41 private: | |
42 DISALLOW_COPY_AND_ASSIGN(ImageTransportSurface); | |
43 }; | |
44 | |
45 } // namespace content | |
46 | |
47 #endif // CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_ | |
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