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Side by Side Diff: content/common/gpu/gpu_command_buffer_stub.h

Issue 1845563005: Refactor content/common/gpu into gpu/ipc/service (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Drop ref to deleted content_tests_gypi_values.content_unittests_ozone_sources Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_
6 #define CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_
7
8 #include <stddef.h>
9 #include <stdint.h>
10
11 #include <deque>
12 #include <string>
13 #include <vector>
14
15 #include "base/macros.h"
16 #include "base/memory/weak_ptr.h"
17 #include "base/observer_list.h"
18 #include "base/time/time.h"
19 #include "content/common/content_export.h"
20 #include "content/common/gpu/gpu_memory_manager.h"
21 #include "gpu/command_buffer/common/command_buffer_id.h"
22 #include "gpu/command_buffer/common/constants.h"
23 #include "gpu/command_buffer/common/gpu_memory_allocation.h"
24 #include "gpu/command_buffer/service/command_buffer_service.h"
25 #include "gpu/command_buffer/service/command_executor.h"
26 #include "gpu/command_buffer/service/context_group.h"
27 #include "gpu/ipc/common/surface_handle.h"
28 #include "ipc/ipc_listener.h"
29 #include "ipc/ipc_sender.h"
30 #include "ui/events/latency_info.h"
31 #include "ui/gfx/geometry/size.h"
32 #include "ui/gfx/gpu_memory_buffer.h"
33 #include "ui/gfx/swap_result.h"
34 #include "ui/gl/gl_surface.h"
35 #include "ui/gl/gpu_preference.h"
36 #include "url/gurl.h"
37
38 namespace gpu {
39 struct Mailbox;
40 struct SyncToken;
41 class SyncPointClient;
42 class SyncPointManager;
43 class ValueStateMap;
44 namespace gles2 {
45 class MailboxManager;
46 class SubscriptionRefSet;
47 }
48 }
49
50 struct GpuCommandBufferMsg_CreateImage_Params;
51
52 namespace content {
53
54 class GpuChannel;
55 class GpuWatchdog;
56 struct WaitForCommandState;
57
58 class GpuCommandBufferStub
59 : public IPC::Listener,
60 public IPC::Sender,
61 public base::SupportsWeakPtr<GpuCommandBufferStub> {
62 public:
63 class DestructionObserver {
64 public:
65 // Called in Destroy(), before the context/surface are released.
66 virtual void OnWillDestroyStub() = 0;
67
68 protected:
69 virtual ~DestructionObserver() {}
70 };
71
72 typedef base::Callback<void(const std::vector<ui::LatencyInfo>&)>
73 LatencyInfoCallback;
74
75 GpuCommandBufferStub(
76 GpuChannel* channel,
77 gpu::SyncPointManager* sync_point_manager,
78 base::SingleThreadTaskRunner* task_runner,
79 GpuCommandBufferStub* share_group,
80 gpu::SurfaceHandle surface_handle,
81 gpu::gles2::MailboxManager* mailbox_manager,
82 gpu::PreemptionFlag* preempt_by_flag,
83 gpu::gles2::SubscriptionRefSet* subscription_ref_set,
84 gpu::ValueStateMap* pending_valuebuffer_state,
85 const gfx::Size& size,
86 const gpu::gles2::DisallowedFeatures& disallowed_features,
87 const std::vector<int32_t>& attribs,
88 gfx::GpuPreference gpu_preference,
89 int32_t stream_id,
90 int32_t route_id,
91 GpuWatchdog* watchdog,
92 const GURL& active_url);
93
94 ~GpuCommandBufferStub() override;
95
96 // IPC::Listener implementation:
97 bool OnMessageReceived(const IPC::Message& message) override;
98
99 // IPC::Sender implementation:
100 bool Send(IPC::Message* msg) override;
101
102 gpu::gles2::MemoryTracker* GetMemoryTracker() const;
103
104 // Whether this command buffer can currently handle IPC messages.
105 bool IsScheduled();
106
107 // Whether there are commands in the buffer that haven't been processed.
108 bool HasUnprocessedCommands();
109
110 gpu::gles2::GLES2Decoder* decoder() const { return decoder_.get(); }
111 gpu::CommandExecutor* scheduler() const { return executor_.get(); }
112 GpuChannel* channel() const { return channel_; }
113
114 // Unique command buffer ID for this command buffer stub.
115 gpu::CommandBufferId command_buffer_id() const { return command_buffer_id_; }
116
117 // Identifies the various GpuCommandBufferStubs in the GPU process belonging
118 // to the same renderer process.
119 int32_t route_id() const { return route_id_; }
120
121 // Identifies the stream for this command buffer.
122 int32_t stream_id() const { return stream_id_; }
123
124 gfx::GpuPreference gpu_preference() { return gpu_preference_; }
125
126 int32_t GetRequestedAttribute(int attr) const;
127
128 // Sends a message to the console.
129 void SendConsoleMessage(int32_t id, const std::string& message);
130
131 void SendCachedShader(const std::string& key, const std::string& shader);
132
133 gfx::GLSurface* surface() const { return surface_.get(); }
134
135 void AddDestructionObserver(DestructionObserver* observer);
136 void RemoveDestructionObserver(DestructionObserver* observer);
137
138 void SetLatencyInfoCallback(const LatencyInfoCallback& callback);
139
140 void MarkContextLost();
141
142 const gpu::gles2::FeatureInfo* GetFeatureInfo() const;
143
144 void SendSwapBuffersCompleted(
145 const std::vector<ui::LatencyInfo>& latency_info,
146 gfx::SwapResult result);
147 void SendUpdateVSyncParameters(base::TimeTicks timebase,
148 base::TimeDelta interval);
149
150 private:
151 GpuMemoryManager* GetMemoryManager() const;
152
153 void Destroy();
154
155 bool MakeCurrent();
156
157 // Cleans up and sends reply if OnInitialize failed.
158 void OnInitializeFailed(IPC::Message* reply_message);
159
160 scoped_refptr<gfx::GLSurface> CreateSurface();
161
162 // Message handlers:
163 void OnInitialize(base::SharedMemoryHandle shared_state_shm,
164 IPC::Message* reply_message);
165 void OnSetGetBuffer(int32_t shm_id, IPC::Message* reply_message);
166 void OnProduceFrontBuffer(const gpu::Mailbox& mailbox);
167 void OnGetState(IPC::Message* reply_message);
168 void OnWaitForTokenInRange(int32_t start,
169 int32_t end,
170 IPC::Message* reply_message);
171 void OnWaitForGetOffsetInRange(int32_t start,
172 int32_t end,
173 IPC::Message* reply_message);
174 void OnAsyncFlush(int32_t put_offset,
175 uint32_t flush_count,
176 const std::vector<ui::LatencyInfo>& latency_info);
177 void OnRegisterTransferBuffer(int32_t id,
178 base::SharedMemoryHandle transfer_buffer,
179 uint32_t size);
180 void OnDestroyTransferBuffer(int32_t id);
181 void OnGetTransferBuffer(int32_t id, IPC::Message* reply_message);
182
183 void OnEnsureBackbuffer();
184
185 void OnSignalSyncToken(const gpu::SyncToken& sync_token, uint32_t id);
186 void OnSignalAck(uint32_t id);
187 void OnSignalQuery(uint32_t query, uint32_t id);
188
189 void OnFenceSyncRelease(uint64_t release);
190 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id,
191 gpu::CommandBufferId command_buffer_id,
192 uint64_t release);
193 void OnWaitFenceSyncCompleted(gpu::CommandBufferNamespace namespace_id,
194 gpu::CommandBufferId command_buffer_id,
195 uint64_t release);
196
197 void OnCreateImage(const GpuCommandBufferMsg_CreateImage_Params& params);
198 void OnDestroyImage(int32_t id);
199 void OnCreateStreamTexture(uint32_t texture_id,
200 int32_t stream_id,
201 bool* succeeded);
202
203 void OnCommandProcessed();
204 void OnParseError();
205 void OnSchedulingChanged(bool scheduled);
206
207 void ReportState();
208
209 // Wrapper for CommandExecutor::PutChanged that sets the crash report URL.
210 void PutChanged();
211
212 // Poll the command buffer to execute work.
213 void PollWork();
214 void PerformWork();
215
216 // Schedule processing of delayed work. This updates the time at which
217 // delayed work should be processed. |process_delayed_work_time_| is
218 // updated to current time + delay. Call this after processing some amount
219 // of delayed work.
220 void ScheduleDelayedWork(base::TimeDelta delay);
221
222 bool CheckContextLost();
223 void CheckCompleteWaits();
224 void PullTextureUpdates(gpu::CommandBufferNamespace namespace_id,
225 gpu::CommandBufferId command_buffer_id,
226 uint32_t release);
227
228 // The lifetime of objects of this class is managed by a GpuChannel. The
229 // GpuChannels destroy all the GpuCommandBufferStubs that they own when they
230 // are destroyed. So a raw pointer is safe.
231 GpuChannel* const channel_;
232
233 // Outlives the stub.
234 gpu::SyncPointManager* const sync_point_manager_;
235
236 // Task runner for main thread.
237 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
238
239 // The group of contexts that share namespaces with this context.
240 scoped_refptr<gpu::gles2::ContextGroup> context_group_;
241
242 bool initialized_;
243 const gpu::SurfaceHandle surface_handle_;
244 gfx::Size initial_size_;
245 gpu::gles2::DisallowedFeatures disallowed_features_;
246 std::vector<int32_t> requested_attribs_;
247 gfx::GpuPreference gpu_preference_;
248 bool use_virtualized_gl_context_;
249 const gpu::CommandBufferId command_buffer_id_;
250 const int32_t stream_id_;
251 const int32_t route_id_;
252 uint32_t last_flush_count_;
253
254 scoped_ptr<gpu::CommandBufferService> command_buffer_;
255 scoped_ptr<gpu::gles2::GLES2Decoder> decoder_;
256 scoped_ptr<gpu::CommandExecutor> executor_;
257 scoped_ptr<gpu::SyncPointClient> sync_point_client_;
258 scoped_refptr<gfx::GLSurface> surface_;
259 gfx::GLSurface::Format surface_format_;
260
261 GpuWatchdog* watchdog_;
262
263 base::ObserverList<DestructionObserver> destruction_observers_;
264
265 bool waiting_for_sync_point_;
266
267 base::TimeTicks process_delayed_work_time_;
268 uint32_t previous_processed_num_;
269 base::TimeTicks last_idle_time_;
270
271 scoped_refptr<gpu::PreemptionFlag> preemption_flag_;
272
273 LatencyInfoCallback latency_info_callback_;
274
275 GURL active_url_;
276 size_t active_url_hash_;
277
278 scoped_ptr<WaitForCommandState> wait_for_token_;
279 scoped_ptr<WaitForCommandState> wait_for_get_offset_;
280
281 DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferStub);
282 };
283
284 } // namespace content
285
286 #endif // CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_
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