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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/location.h" | 10 #include "base/location.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/single_thread_task_runner.h" | 13 #include "base/single_thread_task_runner.h" |
14 #include "base/stl_util.h" | 14 #include "base/stl_util.h" |
15 #include "base/thread_task_runner_handle.h" | 15 #include "base/thread_task_runner_handle.h" |
16 #include "build/build_config.h" | 16 #include "build/build_config.h" |
17 #include "content/common/gpu/gpu_channel.h" | |
18 #include "content/common/gpu/gpu_channel_manager.h" | |
19 #include "content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h" | 17 #include "content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h" |
20 #include "gpu/command_buffer/common/command_buffer.h" | 18 #include "gpu/command_buffer/common/command_buffer.h" |
| 19 #include "gpu/command_buffer/service/gpu_preferences.h" |
| 20 #include "gpu/ipc/service/gpu_channel.h" |
| 21 #include "gpu/ipc/service/gpu_channel_manager.h" |
21 #include "ipc/ipc_message_macros.h" | 22 #include "ipc/ipc_message_macros.h" |
22 #include "ipc/ipc_message_utils.h" | 23 #include "ipc/ipc_message_utils.h" |
23 #include "ipc/message_filter.h" | 24 #include "ipc/message_filter.h" |
24 #include "media/base/limits.h" | 25 #include "media/base/limits.h" |
| 26 #include "media/gpu/ipc/common/gpu_video_accelerator_util.h" |
25 #include "media/gpu/ipc/common/media_messages.h" | 27 #include "media/gpu/ipc/common/media_messages.h" |
26 #include "ui/gfx/geometry/size.h" | 28 #include "ui/gfx/geometry/size.h" |
27 #include "ui/gl/gl_context.h" | 29 #include "ui/gl/gl_context.h" |
28 #include "ui/gl/gl_image.h" | 30 #include "ui/gl/gl_image.h" |
29 | 31 |
30 namespace content { | 32 namespace content { |
31 | 33 |
32 namespace { | 34 namespace { |
33 static gfx::GLContext* GetGLContext( | 35 static gfx::GLContext* GetGLContext( |
34 const base::WeakPtr<GpuCommandBufferStub>& stub) { | 36 const base::WeakPtr<gpu::GpuCommandBufferStub>& stub) { |
35 if (!stub) { | 37 if (!stub) { |
36 DLOG(ERROR) << "Stub is gone; no GLContext."; | 38 DLOG(ERROR) << "Stub is gone; no GLContext."; |
37 return nullptr; | 39 return nullptr; |
38 } | 40 } |
39 | 41 |
40 return stub->decoder()->GetGLContext(); | 42 return stub->decoder()->GetGLContext(); |
41 } | 43 } |
42 | 44 |
43 static bool MakeDecoderContextCurrent( | 45 static bool MakeDecoderContextCurrent( |
44 const base::WeakPtr<GpuCommandBufferStub>& stub) { | 46 const base::WeakPtr<gpu::GpuCommandBufferStub>& stub) { |
45 if (!stub) { | 47 if (!stub) { |
46 DLOG(ERROR) << "Stub is gone; won't MakeCurrent()."; | 48 DLOG(ERROR) << "Stub is gone; won't MakeCurrent()."; |
47 return false; | 49 return false; |
48 } | 50 } |
49 | 51 |
50 if (!stub->decoder()->MakeCurrent()) { | 52 if (!stub->decoder()->MakeCurrent()) { |
51 DLOG(ERROR) << "Failed to MakeCurrent()"; | 53 DLOG(ERROR) << "Failed to MakeCurrent()"; |
52 return false; | 54 return false; |
53 } | 55 } |
54 | 56 |
55 return true; | 57 return true; |
56 } | 58 } |
57 | 59 |
58 #if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX) | 60 #if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX) |
59 static bool BindImage(const base::WeakPtr<GpuCommandBufferStub>& stub, | 61 static bool BindImage(const base::WeakPtr<gpu::GpuCommandBufferStub>& stub, |
60 uint32_t client_texture_id, | 62 uint32_t client_texture_id, |
61 uint32_t texture_target, | 63 uint32_t texture_target, |
62 const scoped_refptr<gl::GLImage>& image, | 64 const scoped_refptr<gl::GLImage>& image, |
63 bool can_bind_to_sampler) { | 65 bool can_bind_to_sampler) { |
64 if (!stub) { | 66 if (!stub) { |
65 DLOG(ERROR) << "Stub is gone; won't BindImage()."; | 67 DLOG(ERROR) << "Stub is gone; won't BindImage()."; |
66 return false; | 68 return false; |
67 } | 69 } |
68 | 70 |
69 gpu::gles2::GLES2Decoder* command_decoder = stub->decoder(); | 71 gpu::gles2::GLES2Decoder* command_decoder = stub->decoder(); |
70 gpu::gles2::TextureManager* texture_manager = | 72 gpu::gles2::TextureManager* texture_manager = |
71 command_decoder->GetContextGroup()->texture_manager(); | 73 command_decoder->GetContextGroup()->texture_manager(); |
72 gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id); | 74 gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id); |
73 if (ref) { | 75 if (ref) { |
74 texture_manager->SetLevelImage(ref, texture_target, 0, image.get(), | 76 texture_manager->SetLevelImage(ref, texture_target, 0, image.get(), |
75 can_bind_to_sampler | 77 can_bind_to_sampler |
76 ? gpu::gles2::Texture::BOUND | 78 ? gpu::gles2::Texture::BOUND |
77 : gpu::gles2::Texture::UNBOUND); | 79 : gpu::gles2::Texture::UNBOUND); |
78 } | 80 } |
79 | 81 |
80 return true; | 82 return true; |
81 } | 83 } |
82 #endif | 84 #endif |
83 | 85 |
84 static base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( | 86 static base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( |
85 const base::WeakPtr<GpuCommandBufferStub>& stub) { | 87 const base::WeakPtr<gpu::GpuCommandBufferStub>& stub) { |
86 if (!stub) { | 88 if (!stub) { |
87 DLOG(ERROR) << "Stub is gone; no GLES2Decoder."; | 89 DLOG(ERROR) << "Stub is gone; no GLES2Decoder."; |
88 return base::WeakPtr<gpu::gles2::GLES2Decoder>(); | 90 return base::WeakPtr<gpu::gles2::GLES2Decoder>(); |
89 } | 91 } |
90 | 92 |
91 return stub->decoder()->AsWeakPtr(); | 93 return stub->decoder()->AsWeakPtr(); |
92 } | 94 } |
93 } // anonymous namespace | 95 } // anonymous namespace |
94 | 96 |
95 // DebugAutoLock works like AutoLock but only acquires the lock when | 97 // DebugAutoLock works like AutoLock but only acquires the lock when |
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145 | 147 |
146 private: | 148 private: |
147 GpuVideoDecodeAccelerator* const owner_; | 149 GpuVideoDecodeAccelerator* const owner_; |
148 const int32_t host_route_id_; | 150 const int32_t host_route_id_; |
149 // The sender to which this filter was added. | 151 // The sender to which this filter was added. |
150 IPC::Sender* sender_; | 152 IPC::Sender* sender_; |
151 }; | 153 }; |
152 | 154 |
153 GpuVideoDecodeAccelerator::GpuVideoDecodeAccelerator( | 155 GpuVideoDecodeAccelerator::GpuVideoDecodeAccelerator( |
154 int32_t host_route_id, | 156 int32_t host_route_id, |
155 GpuCommandBufferStub* stub, | 157 gpu::GpuCommandBufferStub* stub, |
156 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner) | 158 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner) |
157 : host_route_id_(host_route_id), | 159 : host_route_id_(host_route_id), |
158 stub_(stub), | 160 stub_(stub), |
159 texture_target_(0), | 161 texture_target_(0), |
160 textures_per_buffer_(0), | 162 textures_per_buffer_(0), |
161 filter_removed_(true, false), | 163 filter_removed_(true, false), |
162 child_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 164 child_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
163 io_task_runner_(io_task_runner), | 165 io_task_runner_(io_task_runner), |
164 weak_factory_for_io_(this) { | 166 weak_factory_for_io_(this) { |
165 DCHECK(stub_); | 167 DCHECK(stub_); |
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510 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; | 512 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; |
511 GLenum target = texture_ref->texture()->target(); | 513 GLenum target = texture_ref->texture()->target(); |
512 gpu::gles2::TextureManager* texture_manager = | 514 gpu::gles2::TextureManager* texture_manager = |
513 stub_->decoder()->GetContextGroup()->texture_manager(); | 515 stub_->decoder()->GetContextGroup()->texture_manager(); |
514 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); | 516 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); |
515 texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true); | 517 texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true); |
516 uncleared_textures_.erase(it); | 518 uncleared_textures_.erase(it); |
517 } | 519 } |
518 | 520 |
519 } // namespace content | 521 } // namespace content |
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