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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/location.h" | 10 #include "base/location.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/single_thread_task_runner.h" | 13 #include "base/single_thread_task_runner.h" |
| 14 #include "base/stl_util.h" | 14 #include "base/stl_util.h" |
| 15 #include "base/thread_task_runner_handle.h" | 15 #include "base/thread_task_runner_handle.h" |
| 16 #include "build/build_config.h" | 16 #include "build/build_config.h" |
| 17 | 17 |
| 18 #include "content/common/gpu/gpu_channel.h" | |
| 19 #include "content/common/gpu/gpu_channel_manager.h" | |
| 20 #include "content/common/gpu/media/gpu_video_accelerator_util.h" | 18 #include "content/common/gpu/media/gpu_video_accelerator_util.h" |
| 21 #include "content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h" | 19 #include "content/common/gpu/media/gpu_video_decode_accelerator_factory_impl.h" |
| 22 #include "gpu/command_buffer/common/command_buffer.h" | 20 #include "gpu/command_buffer/common/command_buffer.h" |
| 21 #include "gpu/command_buffer/service/gpu_preferences.h" |
| 22 #include "gpu/ipc/service/gpu_channel.h" |
| 23 #include "gpu/ipc/service/gpu_channel_manager.h" |
| 23 #include "ipc/ipc_message_macros.h" | 24 #include "ipc/ipc_message_macros.h" |
| 24 #include "ipc/ipc_message_utils.h" | 25 #include "ipc/ipc_message_utils.h" |
| 25 #include "ipc/message_filter.h" | 26 #include "ipc/message_filter.h" |
| 26 #include "media/base/limits.h" | 27 #include "media/base/limits.h" |
| 27 #include "media/gpu/ipc/common/media_messages.h" | 28 #include "media/gpu/ipc/common/media_messages.h" |
| 28 #include "ui/gfx/geometry/size.h" | 29 #include "ui/gfx/geometry/size.h" |
| 29 #include "ui/gl/gl_context.h" | 30 #include "ui/gl/gl_context.h" |
| 30 #include "ui/gl/gl_image.h" | 31 #include "ui/gl/gl_image.h" |
| 31 | 32 |
| 32 namespace content { | 33 namespace content { |
| 33 | 34 |
| 34 namespace { | 35 namespace { |
| 35 static gfx::GLContext* GetGLContext( | 36 static gfx::GLContext* GetGLContext( |
| 36 const base::WeakPtr<GpuCommandBufferStub>& stub) { | 37 const base::WeakPtr<gpu::GpuCommandBufferStub>& stub) { |
| 37 if (!stub) { | 38 if (!stub) { |
| 38 DLOG(ERROR) << "Stub is gone; no GLContext."; | 39 DLOG(ERROR) << "Stub is gone; no GLContext."; |
| 39 return nullptr; | 40 return nullptr; |
| 40 } | 41 } |
| 41 | 42 |
| 42 return stub->decoder()->GetGLContext(); | 43 return stub->decoder()->GetGLContext(); |
| 43 } | 44 } |
| 44 | 45 |
| 45 static bool MakeDecoderContextCurrent( | 46 static bool MakeDecoderContextCurrent( |
| 46 const base::WeakPtr<GpuCommandBufferStub>& stub) { | 47 const base::WeakPtr<gpu::GpuCommandBufferStub>& stub) { |
| 47 if (!stub) { | 48 if (!stub) { |
| 48 DLOG(ERROR) << "Stub is gone; won't MakeCurrent()."; | 49 DLOG(ERROR) << "Stub is gone; won't MakeCurrent()."; |
| 49 return false; | 50 return false; |
| 50 } | 51 } |
| 51 | 52 |
| 52 if (!stub->decoder()->MakeCurrent()) { | 53 if (!stub->decoder()->MakeCurrent()) { |
| 53 DLOG(ERROR) << "Failed to MakeCurrent()"; | 54 DLOG(ERROR) << "Failed to MakeCurrent()"; |
| 54 return false; | 55 return false; |
| 55 } | 56 } |
| 56 | 57 |
| 57 return true; | 58 return true; |
| 58 } | 59 } |
| 59 | 60 |
| 60 #if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX) | 61 #if (defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)) || defined(OS_MACOSX) |
| 61 static bool BindImage(const base::WeakPtr<GpuCommandBufferStub>& stub, | 62 static bool BindImage(const base::WeakPtr<gpu::GpuCommandBufferStub>& stub, |
| 62 uint32_t client_texture_id, | 63 uint32_t client_texture_id, |
| 63 uint32_t texture_target, | 64 uint32_t texture_target, |
| 64 const scoped_refptr<gl::GLImage>& image, | 65 const scoped_refptr<gl::GLImage>& image, |
| 65 bool can_bind_to_sampler) { | 66 bool can_bind_to_sampler) { |
| 66 if (!stub) { | 67 if (!stub) { |
| 67 DLOG(ERROR) << "Stub is gone; won't BindImage()."; | 68 DLOG(ERROR) << "Stub is gone; won't BindImage()."; |
| 68 return false; | 69 return false; |
| 69 } | 70 } |
| 70 | 71 |
| 71 gpu::gles2::GLES2Decoder* command_decoder = stub->decoder(); | 72 gpu::gles2::GLES2Decoder* command_decoder = stub->decoder(); |
| 72 gpu::gles2::TextureManager* texture_manager = | 73 gpu::gles2::TextureManager* texture_manager = |
| 73 command_decoder->GetContextGroup()->texture_manager(); | 74 command_decoder->GetContextGroup()->texture_manager(); |
| 74 gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id); | 75 gpu::gles2::TextureRef* ref = texture_manager->GetTexture(client_texture_id); |
| 75 if (ref) { | 76 if (ref) { |
| 76 texture_manager->SetLevelImage(ref, texture_target, 0, image.get(), | 77 texture_manager->SetLevelImage(ref, texture_target, 0, image.get(), |
| 77 can_bind_to_sampler | 78 can_bind_to_sampler |
| 78 ? gpu::gles2::Texture::BOUND | 79 ? gpu::gles2::Texture::BOUND |
| 79 : gpu::gles2::Texture::UNBOUND); | 80 : gpu::gles2::Texture::UNBOUND); |
| 80 } | 81 } |
| 81 | 82 |
| 82 return true; | 83 return true; |
| 83 } | 84 } |
| 84 #endif | 85 #endif |
| 85 | 86 |
| 86 static base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( | 87 static base::WeakPtr<gpu::gles2::GLES2Decoder> GetGLES2Decoder( |
| 87 const base::WeakPtr<GpuCommandBufferStub>& stub) { | 88 const base::WeakPtr<gpu::GpuCommandBufferStub>& stub) { |
| 88 if (!stub) { | 89 if (!stub) { |
| 89 DLOG(ERROR) << "Stub is gone; no GLES2Decoder."; | 90 DLOG(ERROR) << "Stub is gone; no GLES2Decoder."; |
| 90 return base::WeakPtr<gpu::gles2::GLES2Decoder>(); | 91 return base::WeakPtr<gpu::gles2::GLES2Decoder>(); |
| 91 } | 92 } |
| 92 | 93 |
| 93 return stub->decoder()->AsWeakPtr(); | 94 return stub->decoder()->AsWeakPtr(); |
| 94 } | 95 } |
| 95 } // anonymous namespace | 96 } // anonymous namespace |
| 96 | 97 |
| 97 // DebugAutoLock works like AutoLock but only acquires the lock when | 98 // DebugAutoLock works like AutoLock but only acquires the lock when |
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| 147 | 148 |
| 148 private: | 149 private: |
| 149 GpuVideoDecodeAccelerator* const owner_; | 150 GpuVideoDecodeAccelerator* const owner_; |
| 150 const int32_t host_route_id_; | 151 const int32_t host_route_id_; |
| 151 // The sender to which this filter was added. | 152 // The sender to which this filter was added. |
| 152 IPC::Sender* sender_; | 153 IPC::Sender* sender_; |
| 153 }; | 154 }; |
| 154 | 155 |
| 155 GpuVideoDecodeAccelerator::GpuVideoDecodeAccelerator( | 156 GpuVideoDecodeAccelerator::GpuVideoDecodeAccelerator( |
| 156 int32_t host_route_id, | 157 int32_t host_route_id, |
| 157 GpuCommandBufferStub* stub, | 158 gpu::GpuCommandBufferStub* stub, |
| 158 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner) | 159 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner) |
| 159 : host_route_id_(host_route_id), | 160 : host_route_id_(host_route_id), |
| 160 stub_(stub), | 161 stub_(stub), |
| 161 texture_target_(0), | 162 texture_target_(0), |
| 162 textures_per_buffer_(0), | 163 textures_per_buffer_(0), |
| 163 filter_removed_(true, false), | 164 filter_removed_(true, false), |
| 164 child_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 165 child_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| 165 io_task_runner_(io_task_runner), | 166 io_task_runner_(io_task_runner), |
| 166 weak_factory_for_io_(this) { | 167 weak_factory_for_io_(this) { |
| 167 DCHECK(stub_); | 168 DCHECK(stub_); |
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| 512 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; | 513 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; |
| 513 GLenum target = texture_ref->texture()->target(); | 514 GLenum target = texture_ref->texture()->target(); |
| 514 gpu::gles2::TextureManager* texture_manager = | 515 gpu::gles2::TextureManager* texture_manager = |
| 515 stub_->decoder()->GetContextGroup()->texture_manager(); | 516 stub_->decoder()->GetContextGroup()->texture_manager(); |
| 516 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); | 517 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); |
| 517 texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true); | 518 texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true); |
| 518 uncleared_textures_.erase(it); | 519 uncleared_textures_.erase(it); |
| 519 } | 520 } |
| 520 | 521 |
| 521 } // namespace content | 522 } // namespace content |
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