Index: src/gpu/gl/debug/GrTextureUnitObj.h |
diff --git a/src/gpu/gl/debug/GrTextureUnitObj.h b/src/gpu/gl/debug/GrTextureUnitObj.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5c7a03980bde05ae3364fca4e5c0888a1edd08c5 |
--- /dev/null |
+++ b/src/gpu/gl/debug/GrTextureUnitObj.h |
@@ -0,0 +1,44 @@ |
+/* |
+ * Copyright 2012 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef GrTextureUnitObj_DEFINED |
+#define GrTextureUnitObj_DEFINED |
+ |
+#include "GrFakeRefObj.h" |
+class GrTextureObj; |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// Although texture unit objects are allocated & deallocated like the other |
+// GL emulation objects they are derived from GrFakeRefObj to provide some |
+// uniformity in how the debug interface class manages resources |
+class GrTextureUnitObj : public GrFakeRefObj { |
+ GR_DEFINE_CREATOR(GrTextureUnitObj); |
+ |
+public: |
+ GrTextureUnitObj() |
+ : GrFakeRefObj() |
+ , fNumber(0) |
+ , fTexture(nullptr) { |
+ } |
+ |
+ void setNumber(GrGLenum number) { |
+ fNumber = number; |
+ } |
+ GrGLenum getNumber() const { return fNumber; } |
+ |
+ void setTexture(GrTextureObj *texture); |
+ GrTextureObj *getTexture() { return fTexture; } |
+ |
+protected: |
+private: |
+ GrGLenum fNumber; |
+ GrTextureObj *fTexture; |
+ |
+ typedef GrFakeRefObj INHERITED; |
+}; |
+ |
+#endif // GrTextureUnitObj_DEFINED |