| Index: src/gpu/GrContextFactory.cpp
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| diff --git a/src/gpu/GrContextFactory.cpp b/src/gpu/GrContextFactory.cpp
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| new file mode 100755
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| index 0000000000000000000000000000000000000000..00ae1226e8441c5885619b1b6b1c19a6df2bfb19
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| --- /dev/null
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| +++ b/src/gpu/GrContextFactory.cpp
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| @@ -0,0 +1,158 @@
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| +/*
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| + * Copyright 2014 Google Inc.
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| + *
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| + * Use of this source code is governed by a BSD-style license that can be
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| + * found in the LICENSE file.
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| + */
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| +
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| +#include "GrContextFactory.h"
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| +
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| +#if SK_ANGLE
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| +    #include "gl/angle/SkANGLEGLContext.h"
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| +#endif
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| +#if SK_COMMAND_BUFFER
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| +    #include "gl/command_buffer/SkCommandBufferGLContext.h"
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| +#endif
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| +#include "gl/debug/SkDebugGLContext.h"
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| +#if SK_MESA
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| +    #include "gl/mesa/SkMesaGLContext.h"
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| +#endif
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| +#if SK_VULKAN
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| +#include "vk/GrVkBackendContext.h"
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| +#endif
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| +#include "gl/SkGLContext.h"
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| +#include "gl/SkNullGLContext.h"
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| +#include "gl/GrGLGpu.h"
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| +#include "GrCaps.h"
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| +
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| +GrContextFactory::GrContextFactory() { }
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| +
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| +GrContextFactory::GrContextFactory(const GrContextOptions& opts)
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| +    : fGlobalOptions(opts) {
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| +}
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| +
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| +GrContextFactory::~GrContextFactory() {
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| +    this->destroyContexts();
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| +}
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| +
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| +void GrContextFactory::destroyContexts() {
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| +    for (Context& context : fContexts) {
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| +        if (context.fGLContext) {
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| +            context.fGLContext->makeCurrent();
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| +        }
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| +        if (!context.fGrContext->unique()) {
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| +            context.fGrContext->abandonContext();
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| +        }
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| +        context.fGrContext->unref();
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| +        delete(context.fGLContext);
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| +    }
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| +    fContexts.reset();
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| +}
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| +
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| +void GrContextFactory::abandonContexts() {
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| +    for (Context& context : fContexts) {
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| +        if (context.fGLContext) {
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| +            context.fGLContext->makeCurrent();
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| +            context.fGLContext->testAbandon();
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| +            delete(context.fGLContext);
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| +            context.fGLContext = nullptr;
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| +        }
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| +        context.fGrContext->abandonContext();
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| +    }
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| +}
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| +
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| +GrContextFactory::ContextInfo GrContextFactory::getContextInfo(GLContextType type,
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| +                                                               GLContextOptions options) {
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| +    for (int i = 0; i < fContexts.count(); ++i) {
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| +        Context& context = fContexts[i];
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| +        if (!context.fGLContext) {
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| +            continue;
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| +        }
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| +        if (context.fType == type &&
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| +            context.fOptions == options) {
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| +            context.fGLContext->makeCurrent();
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| +            return ContextInfo(context.fGrContext, context.fGLContext);
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| +        }
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| +    }
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| +    SkAutoTDelete<SkGLContext> glCtx;
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| +    SkAutoTUnref<GrContext> grCtx;
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| +    switch (type) {
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| +        case kNative_GLContextType:
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| +            glCtx.reset(SkCreatePlatformGLContext(kNone_GrGLStandard));
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| +            break;
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| +        case kGL_GLContextType:
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| +            glCtx.reset(SkCreatePlatformGLContext(kGL_GrGLStandard));
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| +            break;
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| +        case kGLES_GLContextType:
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| +            glCtx.reset(SkCreatePlatformGLContext(kGLES_GrGLStandard));
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| +            break;
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| +#if SK_ANGLE
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| +#ifdef SK_BUILD_FOR_WIN
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| +        case kANGLE_GLContextType:
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| +            glCtx.reset(SkANGLEGLContext::CreateDirectX());
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| +            break;
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| +#endif
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| +        case kANGLE_GL_GLContextType:
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| +            glCtx.reset(SkANGLEGLContext::CreateOpenGL());
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| +            break;
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| +#endif
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| +#if SK_COMMAND_BUFFER
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| +        case kCommandBuffer_GLContextType:
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| +            glCtx.reset(SkCommandBufferGLContext::Create());
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| +            break;
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| +#endif
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| +#if SK_MESA
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| +        case kMESA_GLContextType:
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| +            glCtx.reset(SkMesaGLContext::Create());
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| +            break;
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| +#endif
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| +        case kNull_GLContextType:
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| +            glCtx.reset(SkNullGLContext::Create());
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| +            break;
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| +        case kDebug_GLContextType:
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| +            glCtx.reset(SkDebugGLContext::Create());
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| +            break;
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| +    }
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| +    if (nullptr == glCtx.get()) {
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| +        return ContextInfo();
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| +    }
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| +
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| +    SkASSERT(glCtx->isValid());
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| +
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| +    // Block NVPR from non-NVPR types.
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| +    SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
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| +    if (!(kEnableNVPR_GLContextOptions & options)) {
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| +        glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
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| +        if (!glInterface) {
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| +            return ContextInfo();
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| +        }
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| +    }
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| +
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| +    glCtx->makeCurrent();
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| +#ifdef SK_VULKAN
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| +    if (kEnableNVPR_GLContextOptions & options) {
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| +        return ContextInfo();
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| +    } else {
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| +        GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackendContext::Create());
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| +        grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions));
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| +    }
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| +#else
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| +    GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get());
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| +    grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions));
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| +#endif
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| +    if (!grCtx.get()) {
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| +        return ContextInfo();
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| +    }
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| +    if (kEnableNVPR_GLContextOptions & options) {
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| +        if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
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| +            return ContextInfo();
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| +        }
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| +    }
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| +
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| +    Context& context = fContexts.push_back();
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| +    context.fGLContext = glCtx.release();
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| +    context.fGrContext = SkRef(grCtx.get());
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| +    context.fType = type;
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| +    context.fOptions = options;
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| +    return ContextInfo(context.fGrContext, context.fGLContext);
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| +}
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| 
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