| Index: src/gpu/GrContextFactory.cpp
|
| diff --git a/src/gpu/GrContextFactory.cpp b/src/gpu/GrContextFactory.cpp
|
| new file mode 100755
|
| index 0000000000000000000000000000000000000000..00ae1226e8441c5885619b1b6b1c19a6df2bfb19
|
| --- /dev/null
|
| +++ b/src/gpu/GrContextFactory.cpp
|
| @@ -0,0 +1,158 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrContextFactory.h"
|
| +
|
| +#if SK_ANGLE
|
| + #include "gl/angle/SkANGLEGLContext.h"
|
| +#endif
|
| +#if SK_COMMAND_BUFFER
|
| + #include "gl/command_buffer/SkCommandBufferGLContext.h"
|
| +#endif
|
| +#include "gl/debug/SkDebugGLContext.h"
|
| +#if SK_MESA
|
| + #include "gl/mesa/SkMesaGLContext.h"
|
| +#endif
|
| +#if SK_VULKAN
|
| +#include "vk/GrVkBackendContext.h"
|
| +#endif
|
| +#include "gl/SkGLContext.h"
|
| +#include "gl/SkNullGLContext.h"
|
| +#include "gl/GrGLGpu.h"
|
| +#include "GrCaps.h"
|
| +
|
| +GrContextFactory::GrContextFactory() { }
|
| +
|
| +GrContextFactory::GrContextFactory(const GrContextOptions& opts)
|
| + : fGlobalOptions(opts) {
|
| +}
|
| +
|
| +GrContextFactory::~GrContextFactory() {
|
| + this->destroyContexts();
|
| +}
|
| +
|
| +void GrContextFactory::destroyContexts() {
|
| + for (Context& context : fContexts) {
|
| + if (context.fGLContext) {
|
| + context.fGLContext->makeCurrent();
|
| + }
|
| + if (!context.fGrContext->unique()) {
|
| + context.fGrContext->abandonContext();
|
| + }
|
| + context.fGrContext->unref();
|
| + delete(context.fGLContext);
|
| + }
|
| + fContexts.reset();
|
| +}
|
| +
|
| +void GrContextFactory::abandonContexts() {
|
| + for (Context& context : fContexts) {
|
| + if (context.fGLContext) {
|
| + context.fGLContext->makeCurrent();
|
| + context.fGLContext->testAbandon();
|
| + delete(context.fGLContext);
|
| + context.fGLContext = nullptr;
|
| + }
|
| + context.fGrContext->abandonContext();
|
| + }
|
| +}
|
| +
|
| +GrContextFactory::ContextInfo GrContextFactory::getContextInfo(GLContextType type,
|
| + GLContextOptions options) {
|
| + for (int i = 0; i < fContexts.count(); ++i) {
|
| + Context& context = fContexts[i];
|
| + if (!context.fGLContext) {
|
| + continue;
|
| + }
|
| + if (context.fType == type &&
|
| + context.fOptions == options) {
|
| + context.fGLContext->makeCurrent();
|
| + return ContextInfo(context.fGrContext, context.fGLContext);
|
| + }
|
| + }
|
| + SkAutoTDelete<SkGLContext> glCtx;
|
| + SkAutoTUnref<GrContext> grCtx;
|
| + switch (type) {
|
| + case kNative_GLContextType:
|
| + glCtx.reset(SkCreatePlatformGLContext(kNone_GrGLStandard));
|
| + break;
|
| + case kGL_GLContextType:
|
| + glCtx.reset(SkCreatePlatformGLContext(kGL_GrGLStandard));
|
| + break;
|
| + case kGLES_GLContextType:
|
| + glCtx.reset(SkCreatePlatformGLContext(kGLES_GrGLStandard));
|
| + break;
|
| +#if SK_ANGLE
|
| +#ifdef SK_BUILD_FOR_WIN
|
| + case kANGLE_GLContextType:
|
| + glCtx.reset(SkANGLEGLContext::CreateDirectX());
|
| + break;
|
| +#endif
|
| + case kANGLE_GL_GLContextType:
|
| + glCtx.reset(SkANGLEGLContext::CreateOpenGL());
|
| + break;
|
| +#endif
|
| +#if SK_COMMAND_BUFFER
|
| + case kCommandBuffer_GLContextType:
|
| + glCtx.reset(SkCommandBufferGLContext::Create());
|
| + break;
|
| +#endif
|
| +#if SK_MESA
|
| + case kMESA_GLContextType:
|
| + glCtx.reset(SkMesaGLContext::Create());
|
| + break;
|
| +#endif
|
| + case kNull_GLContextType:
|
| + glCtx.reset(SkNullGLContext::Create());
|
| + break;
|
| + case kDebug_GLContextType:
|
| + glCtx.reset(SkDebugGLContext::Create());
|
| + break;
|
| + }
|
| + if (nullptr == glCtx.get()) {
|
| + return ContextInfo();
|
| + }
|
| +
|
| + SkASSERT(glCtx->isValid());
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| +
|
| + // Block NVPR from non-NVPR types.
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| + SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
|
| + if (!(kEnableNVPR_GLContextOptions & options)) {
|
| + glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
|
| + if (!glInterface) {
|
| + return ContextInfo();
|
| + }
|
| + }
|
| +
|
| + glCtx->makeCurrent();
|
| +#ifdef SK_VULKAN
|
| + if (kEnableNVPR_GLContextOptions & options) {
|
| + return ContextInfo();
|
| + } else {
|
| + GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(GrVkBackendContext::Create());
|
| + grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions));
|
| + }
|
| +#else
|
| + GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get());
|
| + grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions));
|
| +#endif
|
| + if (!grCtx.get()) {
|
| + return ContextInfo();
|
| + }
|
| + if (kEnableNVPR_GLContextOptions & options) {
|
| + if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
|
| + return ContextInfo();
|
| + }
|
| + }
|
| +
|
| + Context& context = fContexts.push_back();
|
| + context.fGLContext = glCtx.release();
|
| + context.fGrContext = SkRef(grCtx.get());
|
| + context.fType = type;
|
| + context.fOptions = options;
|
| + return ContextInfo(context.fGrContext, context.fGLContext);
|
| +}
|
|
|