| Index: src/gpu/gl/debug/GrFakeRefObj.h
|
| diff --git a/src/gpu/gl/debug/GrFakeRefObj.h b/src/gpu/gl/debug/GrFakeRefObj.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..30580516fa5a0c2955296b31706d000c1bf1920f
|
| --- /dev/null
|
| +++ b/src/gpu/gl/debug/GrFakeRefObj.h
|
| @@ -0,0 +1,86 @@
|
| +/*
|
| + * Copyright 2012 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef GrFakeRefObj_DEFINED
|
| +#define GrFakeRefObj_DEFINED
|
| +
|
| +#include "SkTypes.h"
|
| +#include "gl/GrGLInterface.h"
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// This object is used to track the OpenGL objects. We don't use real
|
| +// reference counting (i.e., we don't free the objects when their ref count
|
| +// goes to 0) so that we can detect invalid memory accesses. The refs we
|
| +// are tracking in this class are actually OpenGL's references to the objects
|
| +// not "ours"
|
| +// Each object also gets a unique globally identifying ID
|
| +class GrFakeRefObj : SkNoncopyable {
|
| +public:
|
| + GrFakeRefObj()
|
| + : fRef(0)
|
| + , fMarkedForDeletion(false)
|
| + , fDeleted(false) {
|
| +
|
| + // source for globally unique IDs - 0 is reserved!
|
| + static int fNextID = 0;
|
| +
|
| + fID = ++fNextID;
|
| + }
|
| + virtual ~GrFakeRefObj() {};
|
| +
|
| + void ref() {
|
| + fRef++;
|
| + }
|
| + void unref() {
|
| + fRef--;
|
| + GrAlwaysAssert(fRef >= 0);
|
| +
|
| + // often in OpenGL a given object may still be in use when the
|
| + // delete call is made. In these cases the object is marked
|
| + // for deletion and then freed when it is no longer in use
|
| + if (0 == fRef && fMarkedForDeletion) {
|
| + this->deleteAction();
|
| + }
|
| + }
|
| + int getRefCount() const { return fRef; }
|
| +
|
| + GrGLuint getID() const { return fID; }
|
| +
|
| + void setMarkedForDeletion() { fMarkedForDeletion = true; }
|
| + bool getMarkedForDeletion() const { return fMarkedForDeletion; }
|
| +
|
| + bool getDeleted() const { return fDeleted; }
|
| +
|
| + // The deleteAction fires if the object has been marked for deletion but
|
| + // couldn't be deleted earlier due to refs
|
| + virtual void deleteAction() {
|
| + this->setDeleted();
|
| + }
|
| +
|
| +protected:
|
| +private:
|
| + int fRef; // ref count
|
| + GrGLuint fID; // globally unique ID
|
| + bool fMarkedForDeletion;
|
| + // The deleted flag is only set when OpenGL thinks the object is deleted
|
| + // It is obviously still allocated w/in this framework
|
| + bool fDeleted;
|
| +
|
| + // setDeleted should only ever appear in the deleteAction method!
|
| + void setDeleted() { fDeleted = true; }
|
| +};
|
| +
|
| +////////////////////////////////////////////////////////////////////////////////
|
| +// Each class derived from GrFakeRefObj should use this macro to add a
|
| +// factory creation entry point. This entry point is used by the GrGLDebug
|
| +// object to instantiate the various objects
|
| +// all globally unique IDs
|
| +#define GR_DEFINE_CREATOR(className) \
|
| +public: \
|
| + static GrFakeRefObj *create##className() { return new className; }
|
| +
|
| +#endif // GrFakeRefObj_DEFINED
|
|
|