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Unified Diff: src/gpu/gl/debug/GrFrameBufferObj.h

Issue 1845473004: Revert of Move SkGLContext and some GrGLInterface implementations to skgputest module (Closed) Base URL: https://chromium.googlesource.com/skia.git@debugobject
Patch Set: Created 4 years, 9 months ago
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Index: src/gpu/gl/debug/GrFrameBufferObj.h
diff --git a/src/gpu/gl/debug/GrFrameBufferObj.h b/src/gpu/gl/debug/GrFrameBufferObj.h
new file mode 100644
index 0000000000000000000000000000000000000000..40e123e49f618c3f15683ee7c832687355a39057
--- /dev/null
+++ b/src/gpu/gl/debug/GrFrameBufferObj.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef GrFrameBufferObj_DEFINED
+#define GrFrameBufferObj_DEFINED
+
+#include "GrFakeRefObj.h"
+class GrFBBindableObj;
+
+////////////////////////////////////////////////////////////////////////////////
+// TODO: when a framebuffer obj is bound the GL_SAMPLES query must return 0
+// TODO: GL_STENCIL_BITS must also be redirected to the framebuffer
+class GrFrameBufferObj : public GrFakeRefObj {
+ GR_DEFINE_CREATOR(GrFrameBufferObj);
+
+public:
+ GrFrameBufferObj()
+ : GrFakeRefObj()
+ , fBound(false)
+ , fColorBuffer(nullptr)
+ , fDepthBuffer(nullptr)
+ , fStencilBuffer(nullptr) {
+ }
+
+ virtual ~GrFrameBufferObj() {
+ fColorBuffer = nullptr;
+ fDepthBuffer = nullptr;
+ fStencilBuffer = nullptr;
+ }
+
+ void setBound() { fBound = true; }
+ void resetBound() { fBound = false; }
+ bool getBound() const { return fBound; }
+
+ void setColor(GrFBBindableObj *buffer);
+ GrFBBindableObj *getColor() { return fColorBuffer; }
+
+ void setDepth(GrFBBindableObj *buffer);
+ GrFBBindableObj *getDepth() { return fDepthBuffer; }
+
+ void setStencil(GrFBBindableObj *buffer);
+ GrFBBindableObj *getStencil() { return fStencilBuffer; }
+
+ void deleteAction() override {
+
+ setColor(nullptr);
+ setDepth(nullptr);
+ setStencil(nullptr);
+
+ this->INHERITED::deleteAction();
+ }
+
+protected:
+private:
+ bool fBound; // is this frame buffer currently bound via "glBindFramebuffer"?
+ GrFBBindableObj * fColorBuffer;
+ GrFBBindableObj * fDepthBuffer;
+ GrFBBindableObj * fStencilBuffer;
+
+ typedef GrFakeRefObj INHERITED;
+};
+
+#endif // GrFrameBufferObj_DEFINED
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