Index: src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp |
diff --git a/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp b/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..516c155fcc984d8f9132c9979fab6cbe3ab4e271 |
--- /dev/null |
+++ b/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp |
@@ -0,0 +1,338 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+#include "SkOnce.h" |
+#include "gl/GrGLInterface.h" |
+#include "gl/GrGLAssembleInterface.h" |
+#include "gl/command_buffer/SkCommandBufferGLContext.h" |
+#include "../ports/SkOSEnvironment.h" |
+#include "../ports/SkOSLibrary.h" |
+ |
+#if defined SK_BUILD_FOR_MAC |
+ |
+// EGL doesn't exist on the mac, so expose what we need to get the command buffer's EGL running. |
+typedef void *EGLDisplay; |
+typedef unsigned int EGLBoolean; |
+typedef void *EGLConfig; |
+typedef void *EGLSurface; |
+typedef void *EGLContext; |
+typedef int32_t EGLint; |
+typedef void* EGLNativeDisplayType; |
+typedef void* EGLNativeWindowType; |
+typedef void (*__eglMustCastToProperFunctionPointerType)(void); |
+#define EGL_FALSE 0 |
+#define EGL_OPENGL_ES2_BIT 0x0004 |
+#define EGL_CONTEXT_CLIENT_VERSION 0x3098 |
+#define EGL_NO_SURFACE ((EGLSurface)0) |
+#define EGL_NO_DISPLAY ((EGLDisplay)0) |
+#define EGL_NO_CONTEXT ((EGLContext)0) |
+#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) |
+#define EGL_SURFACE_TYPE 0x3033 |
+#define EGL_PBUFFER_BIT 0x0001 |
+#define EGL_RENDERABLE_TYPE 0x3040 |
+#define EGL_RED_SIZE 0x3024 |
+#define EGL_GREEN_SIZE 0x3023 |
+#define EGL_BLUE_SIZE 0x3022 |
+#define EGL_ALPHA_SIZE 0x3021 |
+#define EGL_DEPTH_SIZE 0x3025 |
+#define EGL_STENCIL_SIZE 0x3025 |
+#define EGL_SAMPLES 0x3031 |
+#define EGL_SAMPLE_BUFFERS 0x3032 |
+#define EGL_NONE 0x3038 |
+#define EGL_WIDTH 0x3057 |
+#define EGL_HEIGHT 0x3056 |
+ |
+#else |
+ |
+#include <EGL/egl.h> |
+ |
+#endif |
+ |
+typedef EGLDisplay (*GetDisplayProc)(EGLNativeDisplayType display_id); |
+typedef EGLBoolean (*InitializeProc)(EGLDisplay dpy, EGLint *major, EGLint *minor); |
+typedef EGLBoolean (*TerminateProc)(EGLDisplay dpy); |
+typedef EGLBoolean (*ChooseConfigProc)(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config); |
+typedef EGLBoolean (*GetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value); |
+typedef EGLSurface (*CreateWindowSurfaceProc)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list); |
+typedef EGLSurface (*CreatePbufferSurfaceProc)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list); |
+typedef EGLBoolean (*DestroySurfaceProc)(EGLDisplay dpy, EGLSurface surface); |
+typedef EGLContext (*CreateContextProc)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list); |
+typedef EGLBoolean (*DestroyContextProc)(EGLDisplay dpy, EGLContext ctx); |
+typedef EGLBoolean (*MakeCurrentProc)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); |
+typedef EGLBoolean (*SwapBuffersProc)(EGLDisplay dpy, EGLSurface surface); |
+typedef __eglMustCastToProperFunctionPointerType (*GetProcAddressProc)(const char* procname); |
+ |
+static GetDisplayProc gfGetDisplay = nullptr; |
+static InitializeProc gfInitialize = nullptr; |
+static TerminateProc gfTerminate = nullptr; |
+static ChooseConfigProc gfChooseConfig = nullptr; |
+static GetConfigAttrib gfGetConfigAttrib = nullptr; |
+static CreateWindowSurfaceProc gfCreateWindowSurface = nullptr; |
+static CreatePbufferSurfaceProc gfCreatePbufferSurface = nullptr; |
+static DestroySurfaceProc gfDestroySurface = nullptr; |
+static CreateContextProc gfCreateContext = nullptr; |
+static DestroyContextProc gfDestroyContext = nullptr; |
+static MakeCurrentProc gfMakeCurrent = nullptr; |
+static SwapBuffersProc gfSwapBuffers = nullptr; |
+static GetProcAddressProc gfGetProcAddress = nullptr; |
+ |
+static void* gLibrary = nullptr; |
+static bool gfFunctionsLoadedSuccessfully = false; |
+ |
+static void load_command_buffer_functions() { |
+ if (!gLibrary) { |
+#if defined _WIN32 |
+ gLibrary = DynamicLoadLibrary("command_buffer_gles2.dll"); |
+#elif defined SK_BUILD_FOR_MAC |
+ gLibrary = DynamicLoadLibrary("libcommand_buffer_gles2.dylib"); |
+#else |
+ gLibrary = DynamicLoadLibrary("libcommand_buffer_gles2.so"); |
+#endif // defined _WIN32 |
+ if (gLibrary) { |
+ gfGetDisplay = (GetDisplayProc)GetProcedureAddress(gLibrary, "eglGetDisplay"); |
+ gfInitialize = (InitializeProc)GetProcedureAddress(gLibrary, "eglInitialize"); |
+ gfTerminate = (TerminateProc)GetProcedureAddress(gLibrary, "eglTerminate"); |
+ gfChooseConfig = (ChooseConfigProc)GetProcedureAddress(gLibrary, "eglChooseConfig"); |
+ gfGetConfigAttrib = (GetConfigAttrib)GetProcedureAddress(gLibrary, "eglGetConfigAttrib"); |
+ gfCreateWindowSurface = (CreateWindowSurfaceProc)GetProcedureAddress(gLibrary, "eglCreateWindowSurface"); |
+ gfCreatePbufferSurface = (CreatePbufferSurfaceProc)GetProcedureAddress(gLibrary, "eglCreatePbufferSurface"); |
+ gfDestroySurface = (DestroySurfaceProc)GetProcedureAddress(gLibrary, "eglDestroySurface"); |
+ gfCreateContext = (CreateContextProc)GetProcedureAddress(gLibrary, "eglCreateContext"); |
+ gfDestroyContext = (DestroyContextProc)GetProcedureAddress(gLibrary, "eglDestroyContext"); |
+ gfMakeCurrent = (MakeCurrentProc)GetProcedureAddress(gLibrary, "eglMakeCurrent"); |
+ gfSwapBuffers = (SwapBuffersProc)GetProcedureAddress(gLibrary, "eglSwapBuffers"); |
+ gfGetProcAddress = (GetProcAddressProc)GetProcedureAddress(gLibrary, "eglGetProcAddress"); |
+ |
+ gfFunctionsLoadedSuccessfully = gfGetDisplay && gfInitialize && gfTerminate && |
+ gfChooseConfig && gfCreateWindowSurface && |
+ gfCreatePbufferSurface && gfDestroySurface && |
+ gfCreateContext && gfDestroyContext && gfMakeCurrent && |
+ gfSwapBuffers && gfGetProcAddress; |
+ |
+ } |
+ } |
+} |
+ |
+static GrGLFuncPtr command_buffer_get_gl_proc(void* ctx, const char name[]) { |
+ if (!gfFunctionsLoadedSuccessfully) { |
+ return nullptr; |
+ } |
+ return gfGetProcAddress(name); |
+} |
+ |
+SK_DECLARE_STATIC_ONCE(loadCommandBufferOnce); |
+void LoadCommandBufferOnce() { |
+ SkOnce(&loadCommandBufferOnce, load_command_buffer_functions); |
+} |
+ |
+const GrGLInterface* GrGLCreateCommandBufferInterface() { |
+ LoadCommandBufferOnce(); |
+ if (!gfFunctionsLoadedSuccessfully) { |
+ return nullptr; |
+ } |
+ return GrGLAssembleGLESInterface(gLibrary, command_buffer_get_gl_proc); |
+} |
+ |
+SkCommandBufferGLContext::SkCommandBufferGLContext() |
+ : fContext(EGL_NO_CONTEXT) |
+ , fDisplay(EGL_NO_DISPLAY) |
+ , fSurface(EGL_NO_SURFACE) { |
+ |
+ static const EGLint configAttribs[] = { |
+ EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, |
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
+ EGL_RED_SIZE, 8, |
+ EGL_GREEN_SIZE, 8, |
+ EGL_BLUE_SIZE, 8, |
+ EGL_ALPHA_SIZE, 8, |
+ EGL_NONE |
+ }; |
+ |
+ static const EGLint surfaceAttribs[] = { |
+ EGL_WIDTH, 1, |
+ EGL_HEIGHT, 1, |
+ EGL_NONE |
+ }; |
+ |
+ initializeGLContext(nullptr, configAttribs, surfaceAttribs); |
+} |
+ |
+SkCommandBufferGLContext::SkCommandBufferGLContext(void* nativeWindow, int msaaSampleCount) { |
+ static const EGLint surfaceAttribs[] = { EGL_NONE }; |
+ |
+ EGLint configAttribs[] = { |
+ EGL_RED_SIZE, 8, |
+ EGL_GREEN_SIZE, 8, |
+ EGL_BLUE_SIZE, 8, |
+ EGL_ALPHA_SIZE, 8, |
+ EGL_DEPTH_SIZE, 8, |
+ EGL_STENCIL_SIZE, 8, |
+ EGL_SAMPLE_BUFFERS, 1, |
+ EGL_SAMPLES, msaaSampleCount, |
+ EGL_NONE |
+ }; |
+ if (msaaSampleCount == 0) { |
+ configAttribs[12] = EGL_NONE; |
+ } |
+ |
+ initializeGLContext(nativeWindow, configAttribs, surfaceAttribs); |
+} |
+ |
+void SkCommandBufferGLContext::initializeGLContext(void* nativeWindow, const int* configAttribs, |
+ const int* surfaceAttribs) { |
+ LoadCommandBufferOnce(); |
+ if (!gfFunctionsLoadedSuccessfully) { |
+ SkDebugf("Command Buffer: Could not load EGL functions.\n"); |
+ return; |
+ } |
+ |
+ // Make sure CHROMIUM_path_rendering is enabled for NVPR support. |
+ sk_setenv("CHROME_COMMAND_BUFFER_GLES2_ARGS", "--enable-gl-path-rendering"); |
+ fDisplay = gfGetDisplay(EGL_DEFAULT_DISPLAY); |
+ if (EGL_NO_DISPLAY == fDisplay) { |
+ SkDebugf("Command Buffer: Could not create EGL display.\n"); |
+ return; |
+ } |
+ |
+ EGLint majorVersion; |
+ EGLint minorVersion; |
+ if (!gfInitialize(fDisplay, &majorVersion, &minorVersion)) { |
+ SkDebugf("Command Buffer: Could not initialize EGL display.\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ EGLint numConfigs; |
+ if (!gfChooseConfig(fDisplay, configAttribs, static_cast<EGLConfig*>(&fConfig), 1, |
+ &numConfigs) || numConfigs != 1) { |
+ SkDebugf("Command Buffer: Could not choose EGL config.\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ if (nativeWindow) { |
+ fSurface = gfCreateWindowSurface(fDisplay, |
+ static_cast<EGLConfig>(fConfig), |
+ (EGLNativeWindowType)nativeWindow, |
+ surfaceAttribs); |
+ } else { |
+ fSurface = gfCreatePbufferSurface(fDisplay, |
+ static_cast<EGLConfig>(fConfig), |
+ surfaceAttribs); |
+ } |
+ if (EGL_NO_SURFACE == fSurface) { |
+ SkDebugf("Command Buffer: Could not create EGL surface.\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ static const EGLint contextAttribs[] = { |
+ EGL_CONTEXT_CLIENT_VERSION, 2, |
+ EGL_NONE |
+ }; |
+ fContext = gfCreateContext(fDisplay, static_cast<EGLConfig>(fConfig), nullptr, contextAttribs); |
+ if (EGL_NO_CONTEXT == fContext) { |
+ SkDebugf("Command Buffer: Could not create EGL context.\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { |
+ SkDebugf("Command Buffer: Could not make EGL context current.\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ SkAutoTUnref<const GrGLInterface> gl(GrGLCreateCommandBufferInterface()); |
+ if (nullptr == gl.get()) { |
+ SkDebugf("Command Buffer: Could not create CommandBuffer GL interface.\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ if (!gl->validate()) { |
+ SkDebugf("Command Buffer: Could not validate CommandBuffer GL interface.\n"); |
+ this->destroyGLContext(); |
+ return; |
+ } |
+ |
+ this->init(gl.release()); |
+} |
+ |
+SkCommandBufferGLContext::~SkCommandBufferGLContext() { |
+ this->teardown(); |
+ this->destroyGLContext(); |
+} |
+ |
+void SkCommandBufferGLContext::destroyGLContext() { |
+ if (!gfFunctionsLoadedSuccessfully) { |
+ return; |
+ } |
+ if (fDisplay) { |
+ gfMakeCurrent(fDisplay, 0, 0, 0); |
+ |
+ if (fContext) { |
+ gfDestroyContext(fDisplay, fContext); |
+ fContext = EGL_NO_CONTEXT; |
+ } |
+ |
+ if (fSurface) { |
+ gfDestroySurface(fDisplay, fSurface); |
+ fSurface = EGL_NO_SURFACE; |
+ } |
+ |
+ gfTerminate(fDisplay); |
+ fDisplay = EGL_NO_DISPLAY; |
+ } |
+} |
+ |
+void SkCommandBufferGLContext::onPlatformMakeCurrent() const { |
+ if (!gfFunctionsLoadedSuccessfully) { |
+ return; |
+ } |
+ if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { |
+ SkDebugf("Command Buffer: Could not make EGL context current.\n"); |
+ } |
+} |
+ |
+void SkCommandBufferGLContext::onPlatformSwapBuffers() const { |
+ if (!gfFunctionsLoadedSuccessfully) { |
+ return; |
+ } |
+ if (!gfSwapBuffers(fDisplay, fSurface)) { |
+ SkDebugf("Command Buffer: Could not complete gfSwapBuffers.\n"); |
+ } |
+} |
+ |
+GrGLFuncPtr SkCommandBufferGLContext::onPlatformGetProcAddress(const char* name) const { |
+ if (!gfFunctionsLoadedSuccessfully) { |
+ return nullptr; |
+ } |
+ return gfGetProcAddress(name); |
+} |
+ |
+void SkCommandBufferGLContext::presentCommandBuffer() { |
+ if (this->gl()) { |
+ this->gl()->fFunctions.fFlush(); |
+ } |
+ |
+ this->onPlatformSwapBuffers(); |
+} |
+ |
+bool SkCommandBufferGLContext::makeCurrent() { |
+ return gfMakeCurrent(fDisplay, fSurface, fSurface, fContext) != EGL_FALSE; |
+} |
+ |
+int SkCommandBufferGLContext::getStencilBits() { |
+ EGLint result = 0; |
+ gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_STENCIL_SIZE, &result); |
+ return result; |
+} |
+ |
+int SkCommandBufferGLContext::getSampleCount() { |
+ EGLint result = 0; |
+ gfGetConfigAttrib(fDisplay, static_cast<EGLConfig>(fConfig), EGL_SAMPLES, &result); |
+ return result; |
+} |