Index: src/effects/SkGpuBlurUtils.h |
diff --git a/src/effects/SkGpuBlurUtils.h b/src/effects/SkGpuBlurUtils.h |
index 013d11b5172abfc73ab10ed50b1d04bab83ab240..e81e5daddb381d584a372f354edde3b08d847e7c 100644 |
--- a/src/effects/SkGpuBlurUtils.h |
+++ b/src/effects/SkGpuBlurUtils.h |
@@ -26,6 +26,7 @@ namespace SkGpuBlurUtils { |
* @param srcTexture The source texture to be blurred. |
* @param canClobberSrc If true, srcTexture may be overwritten, and |
* may be returned as the result. |
+ * @param allowSRGBInputs Should sRGB inputs be allowed to perform sRGB to linear conversion. |
* @param dstBounds The destination bounds, relative to the source texture. |
* @param srcBounds The source bounds, relative to the source texture. If non-null, |
* no pixels will be sampled outside of this rectangle. |
@@ -37,6 +38,7 @@ namespace SkGpuBlurUtils { |
GrTexture* GaussianBlur(GrContext* context, |
GrTexture* srcTexture, |
bool canClobberSrc, |
+ bool allowSRGBInputs, |
const SkRect& dstBounds, |
const SkRect* srcBounds, |
float sigmaX, |