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Side by Side Diff: src/effects/SkGpuBlurUtils.h

Issue 1845283003: Gamma-correctness pushed into Skia, top-down. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebase Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkGpuBlurUtils_DEFINED 8 #ifndef SkGpuBlurUtils_DEFINED
9 #define SkGpuBlurUtils_DEFINED 9 #define SkGpuBlurUtils_DEFINED
10 10
11 #if SK_SUPPORT_GPU 11 #if SK_SUPPORT_GPU
12 #include "GrTextureProvider.h" 12 #include "GrTextureProvider.h"
13 13
14 class GrTexture; 14 class GrTexture;
15 class GrContext; 15 class GrContext;
16 #endif 16 #endif
17 17
18 struct SkRect; 18 struct SkRect;
19 19
20 namespace SkGpuBlurUtils { 20 namespace SkGpuBlurUtils {
21 21
22 #if SK_SUPPORT_GPU 22 #if SK_SUPPORT_GPU
23 /** 23 /**
24 * Applies a 2D Gaussian blur to a given texture. 24 * Applies a 2D Gaussian blur to a given texture.
25 * @param context The GPU context 25 * @param context The GPU context
26 * @param srcTexture The source texture to be blurred. 26 * @param srcTexture The source texture to be blurred.
27 * @param canClobberSrc If true, srcTexture may be overwritten, and 27 * @param canClobberSrc If true, srcTexture may be overwritten, and
28 * may be returned as the result. 28 * may be returned as the result.
29 * @param allowSRGBInputs Should sRGB inputs be allowed to perform sRGB to li near conversion.
29 * @param dstBounds The destination bounds, relative to the source text ure. 30 * @param dstBounds The destination bounds, relative to the source text ure.
30 * @param srcBounds The source bounds, relative to the source texture. If non-null, 31 * @param srcBounds The source bounds, relative to the source texture. If non-null,
31 * no pixels will be sampled outside of this rectangle . 32 * no pixels will be sampled outside of this rectangle .
32 * @param sigmaX The blur's standard deviation in X. 33 * @param sigmaX The blur's standard deviation in X.
33 * @param sigmaY The blur's standard deviation in Y. 34 * @param sigmaY The blur's standard deviation in Y.
34 * @return the blurred texture, which may be srcTexture reffed, or a 35 * @return the blurred texture, which may be srcTexture reffed, or a
35 * new texture. It is the caller's responsibility to unref this texture. 36 * new texture. It is the caller's responsibility to unref this texture.
36 */ 37 */
37 GrTexture* GaussianBlur(GrContext* context, 38 GrTexture* GaussianBlur(GrContext* context,
38 GrTexture* srcTexture, 39 GrTexture* srcTexture,
39 bool canClobberSrc, 40 bool canClobberSrc,
41 bool allowSRGBInputs,
40 const SkRect& dstBounds, 42 const SkRect& dstBounds,
41 const SkRect* srcBounds, 43 const SkRect* srcBounds,
42 float sigmaX, 44 float sigmaX,
43 float sigmaY); 45 float sigmaY);
44 #endif 46 #endif
45 47
46 }; 48 };
47 49
48 #endif 50 #endif
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