| Index: gpu/command_buffer/service/stream_texture_manager_in_process_android.h
|
| diff --git a/gpu/command_buffer/service/stream_texture_manager_in_process_android.h b/gpu/command_buffer/service/stream_texture_manager_in_process_android.h
|
| deleted file mode 100644
|
| index 1f503bf192e3a82c7761672378af5394d862dfb1..0000000000000000000000000000000000000000
|
| --- a/gpu/command_buffer/service/stream_texture_manager_in_process_android.h
|
| +++ /dev/null
|
| @@ -1,53 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_
|
| -#define GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_
|
| -
|
| -#include <stdint.h>
|
| -
|
| -#include <map>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/memory/weak_ptr.h"
|
| -#include "base/synchronization/lock.h"
|
| -#include "base/threading/non_thread_safe.h"
|
| -
|
| -namespace gfx {
|
| -class SurfaceTexture;
|
| -}
|
| -
|
| -namespace gpu {
|
| -
|
| -namespace gles2 {
|
| -class TextureManager;
|
| -}
|
| -
|
| -class StreamTextureManagerInProcess : public base::NonThreadSafe {
|
| - public:
|
| - StreamTextureManagerInProcess();
|
| - ~StreamTextureManagerInProcess();
|
| -
|
| - uint32_t CreateStreamTexture(uint32_t client_texture_id,
|
| - gles2::TextureManager* texture_manager);
|
| -
|
| - // This method can be called from any thread.
|
| - scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture(uint32_t stream_id);
|
| -
|
| - private:
|
| - void OnReleaseStreamTexture(uint32_t stream_id);
|
| -
|
| - typedef std::map<uint32_t, scoped_refptr<gfx::SurfaceTexture>> TextureMap;
|
| - TextureMap textures_;
|
| - base::Lock map_lock_;
|
| - uint32_t next_id_;
|
| -
|
| - base::WeakPtrFactory<StreamTextureManagerInProcess> weak_factory_;
|
| - DISALLOW_COPY_AND_ASSIGN(StreamTextureManagerInProcess);
|
| -};
|
| -
|
| -} // gpu
|
| -
|
| -#endif // GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_
|
|
|