Index: content/renderer/render_widget.cc |
diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc |
index 0f53306133004e870e0fbca12970d1156fdd0860..70d29d12e925aaf24d533b5dbed5cf56adea4e5f 100644 |
--- a/content/renderer/render_widget.cc |
+++ b/content/renderer/render_widget.cc |
@@ -218,8 +218,6 @@ RenderWidget::RenderWidget(CompositorDependencies* compositor_deps, |
webwidget_(nullptr), |
owner_delegate_(nullptr), |
opener_id_(MSG_ROUTING_NONE), |
- top_controls_shrink_blink_size_(false), |
- top_controls_height_(0.f), |
next_paint_flags_(0), |
auto_resize_mode_(false), |
need_update_rect_for_auto_resize_(false), |
@@ -515,8 +513,6 @@ void RenderWidget::SetWindowRectSynchronously( |
params.new_size = new_window_rect.size(); |
params.physical_backing_size = |
gfx::ScaleToCeiledSize(new_window_rect.size(), device_scale_factor_); |
- params.top_controls_shrink_blink_size = top_controls_shrink_blink_size_; |
- params.top_controls_height = top_controls_height_; |
params.visible_viewport_size = new_window_rect.size(); |
params.resizer_rect = gfx::Rect(); |
params.is_fullscreen_granted = is_fullscreen_granted_; |
@@ -584,9 +580,6 @@ void RenderWidget::OnEnableDeviceEmulation( |
resize_params.new_size = size_; |
resize_params.physical_backing_size = physical_backing_size_; |
resize_params.visible_viewport_size = visible_viewport_size_; |
- resize_params.top_controls_shrink_blink_size = |
- top_controls_shrink_blink_size_; |
- resize_params.top_controls_height = top_controls_height_; |
resize_params.resizer_rect = resizer_rect_; |
resize_params.is_fullscreen_granted = is_fullscreen_granted_; |
resize_params.display_mode = display_mode_; |
@@ -1098,6 +1091,23 @@ void RenderWidget::Redraw() { |
compositor_->SetNeedsRedrawRect(gfx::Rect(size_)); |
} |
+void RenderWidget::ResizeWebWidget(const ResizeParams& params) { |
+ bool resized = size_ != params.new_size || |
+ physical_backing_size_ != params.physical_backing_size; |
no sievers
2016/04/13 18:40:24
I'm wondering: If physical backing size changed to
bokan
2016/04/13 20:29:25
sgtm. I'll put up a new patch with that change (an
no sievers
2016/04/13 23:04:31
ok, lgtm if you want to do that in a separate patc
|
+ |
+ size_ = params.new_size; |
+ physical_backing_size_ = params.physical_backing_size; |
+ |
+ gfx::Size new_widget_size = size_; |
+ if (IsUseZoomForDSFEnabled()) { |
no sievers
2016/04/13 18:40:23
nit: and maybe line 1102-1105 can just be a helper
bokan
2016/04/13 20:29:25
Done.
|
+ new_widget_size = gfx::ScaleToCeiledSize(new_widget_size, |
+ GetOriginalDeviceScaleFactor()); |
+ } |
+ |
+ if (resized) |
+ webwidget_->resize(new_widget_size); |
+} |
+ |
void RenderWidget::Resize(const ResizeParams& params) { |
bool orientation_changed = |
screen_info_.orientationAngle != params.screen_info.orientationAngle || |
@@ -1119,14 +1129,6 @@ void RenderWidget::Resize(const ResizeParams& params) { |
if (compositor_) |
compositor_->setViewportSize(params.physical_backing_size); |
- bool resized = size_ != params.new_size || |
- physical_backing_size_ != params.physical_backing_size; |
- |
- size_ = params.new_size; |
- physical_backing_size_ = params.physical_backing_size; |
- |
- top_controls_shrink_blink_size_ = params.top_controls_shrink_blink_size; |
- top_controls_height_ = params.top_controls_height; |
visible_viewport_size_ = params.visible_viewport_size; |
resizer_rect_ = params.resizer_rect; |
@@ -1136,20 +1138,11 @@ void RenderWidget::Resize(const ResizeParams& params) { |
is_fullscreen_granted_ = params.is_fullscreen_granted; |
display_mode_ = params.display_mode; |
- webwidget_->setTopControlsHeight(params.top_controls_height, |
- top_controls_shrink_blink_size_); |
+ // When resizing, we want to wait to paint before ACK'ing the resize. This |
+ // ensures that we only resize as fast as we can paint. We only need to |
+ // send an ACK if we are resized to a non-empty rect. |
no sievers
2016/04/13 18:40:23
nit: This comment was a bit out of place even befo
bokan
2016/04/13 20:29:25
Done.
|
+ ResizeWebWidget(params); |
- if (resized) { |
- gfx::Size new_widget_size = size_; |
- if (IsUseZoomForDSFEnabled()) { |
- new_widget_size = gfx::ScaleToCeiledSize(new_widget_size, |
- GetOriginalDeviceScaleFactor()); |
- } |
- // When resizing, we want to wait to paint before ACK'ing the resize. This |
- // ensures that we only resize as fast as we can paint. We only need to |
- // send an ACK if we are resized to a non-empty rect. |
- webwidget_->resize(new_widget_size); |
- } |
WebSize visual_viewport_size; |
if (IsUseZoomForDSFEnabled()) { |