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Unified Diff: Source/platform/graphics/filters/FEDropShadow.h

Issue 184293003: Remove calculateStdDeviation function from Blur effect. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Nice catch! Created 6 years, 10 months ago
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Index: Source/platform/graphics/filters/FEDropShadow.h
diff --git a/Source/platform/graphics/filters/FEDropShadow.h b/Source/platform/graphics/filters/FEDropShadow.h
index bd9519c58705759c840b500ef2f9b08746bd1276..38d643ee135d67fe76ca0a9cb58c6febffa64ebb 100644
--- a/Source/platform/graphics/filters/FEDropShadow.h
+++ b/Source/platform/graphics/filters/FEDropShadow.h
@@ -49,8 +49,6 @@ public:
float shadowOpacity() const { return m_shadowOpacity; }
void setShadowOpacity(float shadowOpacity) { m_shadowOpacity = shadowOpacity; }
- static float calculateStdDeviation(float);
-
virtual FloatRect mapRect(const FloatRect&, bool forward = true) OVERRIDE FINAL;
virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
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