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Unified Diff: src/core/SkBlitter_PM4f.cpp

Issue 1842753002: Style bikeshed - remove extraneous whitespace (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 9 months ago
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Index: src/core/SkBlitter_PM4f.cpp
diff --git a/src/core/SkBlitter_PM4f.cpp b/src/core/SkBlitter_PM4f.cpp
index b7d8e7f8d3292a6ad51acec98eb25494538bcacc..820d72cc2e6da8dee07754cd3ab032af6b019565 100644
--- a/src/core/SkBlitter_PM4f.cpp
+++ b/src/core/SkBlitter_PM4f.cpp
@@ -26,17 +26,17 @@ public:
void blitH(int x, int y, int width) override {
SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width());
-
+
fState.fProc1(fState.fXfer, State::WritableAddr(fDevice, x, y),
&fState.fPM4f, width, nullptr);
}
void blitV(int x, int y, int height, SkAlpha alpha) override {
SkASSERT(x >= 0 && y >= 0 && y + height <= fDevice.height());
-
+
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
size_t deviceRB = fDevice.rowBytes();
-
+
for (int i = 0; i < height; ++i) {
fState.fProc1(fState.fXfer, device, &fState.fPM4f, 1, &alpha);
device = (typename State::DstType*)((char*)device + deviceRB);
@@ -46,10 +46,10 @@ public:
void blitRect(int x, int y, int width, int height) override {
SkASSERT(x >= 0 && y >= 0 &&
x + width <= fDevice.width() && y + height <= fDevice.height());
-
+
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
size_t deviceRB = fDevice.rowBytes();
-
+
do {
fState.fProc1(fState.fXfer, device, &fState.fPM4f, width, nullptr);
y += 1;
@@ -59,7 +59,7 @@ public:
void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override {
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
-
+
for (;;) {
int count = *runs;
if (count <= 0) {
@@ -84,24 +84,24 @@ public:
void blitLCDMask(const SkMask& mask, const SkIRect& clip) {
auto proc = fState.getLCDProc(SkXfermode::kSrcIsSingle_LCDFlag);
-
+
const int x = clip.fLeft;
const int width = clip.width();
const int y = clip.fTop;
const int height = clip.height();
-
+
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
const size_t dstRB = fDevice.rowBytes();
const uint16_t* maskRow = (const uint16_t*)mask.getAddr(x, y);
const size_t maskRB = mask.fRowBytes;
-
+
for (int i = 0; i < height; ++i) {
proc(device, &fState.fPM4f, width, maskRow);
device = (typename State::DstType*)((char*)device + dstRB);
maskRow = (const uint16_t*)((const char*)maskRow + maskRB);
}
}
-
+
void blitMask(const SkMask& mask, const SkIRect& clip) override {
if (SkMask::kLCD16_Format == mask.fFormat) {
this->blitLCDMask(mask, clip);
@@ -111,19 +111,19 @@ public:
this->INHERITED::blitMask(mask, clip);
return;
}
-
+
SkASSERT(mask.fBounds.contains(clip));
-
+
const int x = clip.fLeft;
const int width = clip.width();
const int y = clip.fTop;
const int height = clip.height();
-
+
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
const size_t dstRB = fDevice.rowBytes();
const uint8_t* maskRow = (const uint8_t*)mask.getAddr(x, y);
const size_t maskRB = mask.fRowBytes;
-
+
for (int i = 0; i < height; ++i) {
fState.fProc1(fState.fXfer, device, &fState.fPM4f, width, maskRow);
device = (typename State::DstType*)((char*)device + dstRB);
@@ -144,10 +144,10 @@ public:
, fBlitBW(bstate.fBlitBW)
, fBlitAA(bstate.fBlitAA)
{}
-
+
void blitH(int x, int y, int width) override {
SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width());
-
+
if (fBlitBW) {
fBlitBW(&fBState, x, y, fDevice, width);
return;
@@ -170,7 +170,7 @@ public:
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
size_t deviceRB = fDevice.rowBytes();
-
+
if (fConstInY) {
fShaderContext->shadeSpan4f(x, y, fState.fBuffer, 1);
}
@@ -186,17 +186,17 @@ public:
void blitRect(int x, int y, int width, int height) override {
SkASSERT(x >= 0 && y >= 0 &&
x + width <= fDevice.width() && y + height <= fDevice.height());
-
+
if (fBlitBW) {
for (const int bottom = y + height; y < bottom; ++y) {
fBlitBW(&fBState, x, y, fDevice, width);
}
return;
}
-
+
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
size_t deviceRB = fDevice.rowBytes();
-
+
if (fConstInY) {
fShaderContext->shadeSpan4f(x, y, fState.fBuffer, width);
}
@@ -211,7 +211,7 @@ public:
void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override {
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
-
+
for (;;) {
int count = *runs;
if (count <= 0) {
@@ -241,16 +241,16 @@ public:
void blitLCDMask(const SkMask& mask, const SkIRect& clip) {
auto proc = fState.getLCDProc(0);
-
+
const int x = clip.fLeft;
const int width = clip.width();
int y = clip.fTop;
-
+
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
const size_t deviceRB = fDevice.rowBytes();
const uint16_t* maskRow = (const uint16_t*)mask.getAddr(x, y);
const size_t maskRB = mask.fRowBytes;
-
+
if (fConstInY) {
fShaderContext->shadeSpan4f(x, y, fState.fBuffer, width);
}
@@ -292,7 +292,7 @@ public:
typename State::DstType* device = State::WritableAddr(fDevice, x, y);
const size_t deviceRB = fDevice.rowBytes();
-
+
if (fConstInY) {
fShaderContext->shadeSpan4f(x, y, fState.fBuffer, width);
}
@@ -305,7 +305,7 @@ public:
maskRow += maskRB;
}
}
-
+
protected:
State fState;
SkShader::Context::BlitState fBState;
@@ -344,10 +344,10 @@ struct State4f {
struct State32 : State4f {
typedef uint32_t DstType;
-
+
SkXfermode::D32Proc fProc1;
SkXfermode::D32Proc fProcN;
-
+
State32(const SkImageInfo& info, const SkPaint& paint, const SkShader::Context* shaderContext)
: State4f(info, paint, shaderContext)
{
@@ -360,7 +360,7 @@ struct State32 : State4f {
fProc1 = SkXfermode::GetD32Proc(fXfer, fFlags | SkXfermode::kSrcIsSingle_D32Flag);
fProcN = SkXfermode::GetD32Proc(fXfer, fFlags);
}
-
+
SkXfermode::LCD32Proc getLCDProc(uint32_t oneOrManyFlag) const {
uint32_t flags = fFlags & 1;
if (!(fFlags & SkXfermode::kDstIsSRGB_D32Flag)) {
@@ -376,10 +376,10 @@ struct State32 : State4f {
struct State64 : State4f {
typedef uint64_t DstType;
-
+
SkXfermode::D64Proc fProc1;
SkXfermode::D64Proc fProcN;
-
+
State64(const SkImageInfo& info, const SkPaint& paint, const SkShader::Context* shaderContext)
: State4f(info, paint, shaderContext)
{
@@ -400,7 +400,7 @@ struct State64 : State4f {
}
return SkXfermode::GetLCD64Proc(flags | oneOrManyFlag);
}
-
+
static DstType* WritableAddr(const SkPixmap& device, int x, int y) {
return device.writable_addr64(x, y);
}
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