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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CSSPaintDefinition_h | |
6 #define CSSPaintDefinition_h | |
7 | |
8 #include "bindings/core/v8/ScopedPersistent.h" | |
9 #include "platform/geometry/IntSize.h" | |
10 #include "platform/heap/Handle.h" | |
11 #include <v8.h> | |
12 | |
13 namespace blink { | |
14 | |
15 class ScriptState; | |
16 | |
17 class CSSPaintDefinition final : public RefCountedWillBeGarbageCollectedFinalize d<CSSPaintDefinition> { | |
18 public: | |
19 static PassRefPtrWillBeRawPtr<CSSPaintDefinition> create(ScriptState*, v8::L ocal<v8::Function> constructor, v8::Local<v8::Function> paint); | |
20 virtual ~CSSPaintDefinition(); | |
21 | |
22 v8::Local<v8::Function> paintFunctionForTesting(v8::Isolate* isolate) { retu rn m_paint.newLocal(isolate); } | |
23 | |
24 DEFINE_INLINE_TRACE() { }; | |
25 | |
26 private: | |
27 CSSPaintDefinition(ScriptState*, v8::Local<v8::Function> constructor, v8::Lo cal<v8::Function> paint); | |
28 | |
29 RefPtr<ScriptState> m_scriptState; | |
30 | |
31 ScopedPersistent<v8::Function> m_constructor; | |
32 ScopedPersistent<v8::Function> m_paint; | |
haraken
2016/03/31 02:01:59
What's the point of making CSSPaintDefinition hold
ikilpatrick
2016/03/31 21:59:05
This is the next patch in the pipeline. CSSPaintDe
| |
33 }; | |
34 | |
35 } // namespace blink | |
36 | |
37 #endif // CSSPaintDefinition_h | |
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