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Side by Side Diff: third_party/WebKit/Source/modules/csspaint/CSSPaintDefinition.cpp

Issue 1834843002: [WIP] Plumbing for paint Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: \o/\o/ Created 4 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "modules/csspaint/CSSPaintDefinition.h"
6
7 #include "bindings/core/v8/ScriptState.h"
8 #include "bindings/core/v8/V8Binding.h"
9 #include "core/dom/ExecutionContext.h"
10 #include "core/frame/ConsoleTypes.h"
11 #include "core/inspector/ConsoleMessage.h"
12 #include "modules/csspaint/PaintRenderingContext2D.h"
13 #include "platform/graphics/ImageBuffer.h"
14 #include "platform/graphics/PaintGeneratedImage.h"
15 #include "platform/graphics/RecordingImageBufferSurface.h"
16 #include "platform/graphics/UnacceleratedImageBufferSurface.h"
17
18 namespace blink {
19
20 namespace {
21
22 class UnacceleratedSurfaceFactory : public RecordingImageBufferFallbackSurfaceFa ctory {
23 public:
24 virtual PassOwnPtr<ImageBufferSurface> createSurface(const IntSize& size, Op acityMode opacityMode)
25 {
26 // ASSERT_NOT_REACHED();
27 // return nullptr;
28 return adoptPtr(new UnacceleratedImageBufferSurface(size, opacityMode));
29 }
30
31 virtual ~UnacceleratedSurfaceFactory() { }
32 };
33
34 } // namespace
35
36 PassRefPtrWillBeRawPtr<CSSPaintDefinition> CSSPaintDefinition::create(ScriptStat e* scriptState, v8::Local<v8::Function> constructor, v8::Local<v8::Function> pai nt)
37 {
38 return adoptRefWillBeNoop(new CSSPaintDefinition(scriptState, constructor, p aint));
39 }
40
41 CSSPaintDefinition::CSSPaintDefinition(ScriptState* scriptState, v8::Local<v8::F unction> constructor, v8::Local<v8::Function> paint)
42 : m_scriptState(scriptState)
43 , m_constructor(scriptState->isolate(), constructor)
44 , m_paint(scriptState->isolate(), paint)
45 {
46 }
47
48 CSSPaintDefinition::~CSSPaintDefinition()
49 {
50 }
51
52 PassRefPtr<Image> CSSPaintDefinition::paint(const IntSize& size)
53 {
54 v8::Isolate* isolate = m_scriptState->isolate();
55
56 ScriptState::Scope scope(m_scriptState.get());
57 v8::MicrotasksScope microtasksScope(isolate, v8::MicrotasksScope::kRunMicrot asks);
58
59 v8::Local<v8::Object> instance = paintInstance();
60 if (isUndefinedOrNull(instance))
61 return nullptr;
62
63 OwnPtrWillBeRawPtr<PaintRenderingContext2D> renderingContext = PaintRenderin gContext2D::create(
64 ImageBuffer::create(adoptPtr(new RecordingImageBufferSurface(size, adopt Ptr(new UnacceleratedSurfaceFactory())))));
65
66 v8::Local<v8::Value> argv[] = {
67 toV8(renderingContext, m_scriptState->context()->Global(), isolate),
68 toV8(size.width(), m_scriptState->context()->Global(), isolate),
69 toV8(size.height(), m_scriptState->context()->Global(), isolate)
70 };
71
72 v8::Local<v8::Function> paint = m_paint.newLocal(isolate);
73
74 v8::TryCatch exceptionCatcher(isolate);
75 paint->Call(instance, 3, argv);
76
77 // TODO(ikilpatrick): error message if everything break, saaad trombone.
78 return PaintGeneratedImage::create(renderingContext->imageBuffer()->getPictu re(), size);
79 }
80
81 v8::Local<v8::Object> CSSPaintDefinition::paintInstance()
82 {
83 if (m_instance.isEmpty()) {
84 v8::Local<v8::Function> constructor = m_constructor.newLocal(m_scriptSta te->isolate());
85 ASSERT(!isUndefinedOrNull(constructor));
86
87 v8::Local<v8::Object> paintInstance;
88 if (!constructor->NewInstance(m_scriptState->context()).ToLocal(&paintIn stance)) {
89 m_scriptState->getExecutionContext()->addConsoleMessage(ConsoleMessa ge::create(JSMessageSource, ErrorMessageLevel, "Failed to create instance of cla ss."));
90 }
91
92 return paintInstance;
93 }
94
95 return m_instance.newLocal(m_scriptState->isolate());
96 }
97
98 } // namespace blink
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