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Unified Diff: LayoutTests/fast/canvas/webgl/canvas-test.html

Issue 183703003: Remove more testRunner.display() calls from LayoutTests (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 10 months ago
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Index: LayoutTests/fast/canvas/webgl/canvas-test.html
diff --git a/LayoutTests/fast/canvas/webgl/canvas-test.html b/LayoutTests/fast/canvas/webgl/canvas-test.html
index 99ec31b5b7d6328597902c18df0ce3cc1b42acc0..64ec616afaa42a35548352e2f444adeb5125d88f 100644
--- a/LayoutTests/fast/canvas/webgl/canvas-test.html
+++ b/LayoutTests/fast/canvas/webgl/canvas-test.html
@@ -6,6 +6,7 @@
<title>WebGL Canvas Conformance Tests</title>
<script src="resources/desktop-gl-constants.js" type="text/javascript"></script>
<script src="../../../resources/js-test.js"></script>
+<script src="../../../resources/run-after-display.js"></script>
<script src="resources/webgl-test.js"></script>
</head>
<body>
@@ -133,50 +134,45 @@ if (!gl) {
debug("change display size of canvas and see that viewport does not change");
canvas.style.width = "100px";
canvas.style.height = "25px";
- var intervalId;
- intervalId = window.setInterval(function() {
- if (window.testRunner)
- testRunner.display();
- if (canvas.clientWidth == 100 &&
- canvas.clientHeight == 25) {
- window.clearInterval(intervalId);
- shouldBe('getViewport()', '"0,0,300,150"');
- shouldBe('canvas.width', '300');
- shouldBe('canvas.height', '150');
-
- // Change the actual size of the canvas
- // Check that the viewport does not change.
- // Check that the clear color does not change.
- // Check that the color mask does not change.
- debug("");
- debug("change the actual size of the canvas and see that the viewport does not change");
- gl.clearColor(0.25, 0.5, 0.75, 1);
- gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
- checkCanvasContentIs(64, 128, 192, 255);
- gl.colorMask(0,0,0,0);
- canvas.width = 400;
- canvas.height = 10;
-
- var v = gl.getParameter(gl.COLOR_CLEAR_VALUE);
- assertMsg(isAboutEqual(v[0], 0.25) &&
- isAboutEqual(v[1], 0.5) &&
- isAboutEqual(v[2], 0.75) &&
- isAboutEqual(v[3], 1),
- "gl.clearColor should not change after canvas resize");
- v = gl.getParameter(gl.COLOR_WRITEMASK);
- assertMsg(isAboutEqual(v[0], 0) &&
- isAboutEqual(v[1], 0) &&
- isAboutEqual(v[2], 0) &&
- isAboutEqual(v[3], 0),
- "gl.colorMask should not change after canvas resize");
- shouldBe('getViewport()', '"0,0,300,150"');
- checkCanvasContentIs(0, 0, 0, 0);
-
- debug("");
-
- finishJSTest();
- }
- }, 1000/30);
+ runAfterDisplay(function() {
+ shouldBe('canvas.clientWidth', '100');
+ shouldBe('canvas.clientHeight', '25');
+ shouldBe('getViewport()', '"0,0,300,150"');
+ shouldBe('canvas.width', '300');
+ shouldBe('canvas.height', '150');
+
+ // Change the actual size of the canvas
+ // Check that the viewport does not change.
+ // Check that the clear color does not change.
+ // Check that the color mask does not change.
+ debug("");
+ debug("change the actual size of the canvas and see that the viewport does not change");
+ gl.clearColor(0.25, 0.5, 0.75, 1);
+ gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
+ checkCanvasContentIs(64, 128, 192, 255);
+ gl.colorMask(0,0,0,0);
+ canvas.width = 400;
+ canvas.height = 10;
+
+ var v = gl.getParameter(gl.COLOR_CLEAR_VALUE);
+ assertMsg(isAboutEqual(v[0], 0.25) &&
+ isAboutEqual(v[1], 0.5) &&
+ isAboutEqual(v[2], 0.75) &&
+ isAboutEqual(v[3], 1),
+ "gl.clearColor should not change after canvas resize");
+ v = gl.getParameter(gl.COLOR_WRITEMASK);
+ assertMsg(isAboutEqual(v[0], 0) &&
+ isAboutEqual(v[1], 0) &&
+ isAboutEqual(v[2], 0) &&
+ isAboutEqual(v[3], 0),
+ "gl.colorMask should not change after canvas resize");
+ shouldBe('getViewport()', '"0,0,300,150"');
+ checkCanvasContentIs(0, 0, 0, 0);
+
+ debug("");
+
+ finishJSTest();
+ });
}
</script>

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