| Index: src/gpu/batches/GrAAConvexPathRenderer.cpp
|
| diff --git a/src/gpu/batches/GrAAConvexPathRenderer.cpp b/src/gpu/batches/GrAAConvexPathRenderer.cpp
|
| index 51c1c55837abdeb1b2b22c8a040cb1b6fa3e2951..8c55de7e79cc79d202992a03355c0cecb4a49e78 100644
|
| --- a/src/gpu/batches/GrAAConvexPathRenderer.cpp
|
| +++ b/src/gpu/batches/GrAAConvexPathRenderer.cpp
|
| @@ -792,8 +792,6 @@ private:
|
| return;
|
| }
|
|
|
| - target->initDraw(gp);
|
| -
|
| size_t vertexStride = gp->getVertexStride();
|
|
|
| SkASSERT(canTweakAlphaForCoverage ?
|
| @@ -839,7 +837,7 @@ private:
|
| vertexBuffer, indexBuffer,
|
| firstVertex, firstIndex,
|
| tess.numPts(), tess.numIndices());
|
| - target->draw(mesh);
|
| + target->draw(gp, mesh);
|
| }
|
| }
|
|
|
| @@ -863,8 +861,6 @@ private:
|
| SkAutoTUnref<GrGeometryProcessor> quadProcessor(
|
| QuadEdgeEffect::Create(this->color(), invert, this->usesLocalCoords()));
|
|
|
| - target->initDraw(quadProcessor);
|
| -
|
| // TODO generate all segments for all paths and use one vertex buffer
|
| for (int i = 0; i < instanceCount; i++) {
|
| const Geometry& args = fGeoData[i];
|
| @@ -929,7 +925,7 @@ private:
|
| const Draw& draw = draws[j];
|
| mesh.initIndexed(kTriangles_GrPrimitiveType, vertexBuffer, indexBuffer,
|
| firstVertex, firstIndex, draw.fVertexCnt, draw.fIndexCnt);
|
| - target->draw(mesh);
|
| + target->draw(quadProcessor, mesh);
|
| firstVertex += draw.fVertexCnt;
|
| firstIndex += draw.fIndexCnt;
|
| }
|
|
|