Index: third_party/polymer/v1_0/components-chromium/paper-behaviors/README.md |
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-This README is automatically generated from the comments in these files: |
-paper-button-behavior.html paper-checked-element-behavior.html paper-inky-focus-behavior.html paper-ripple-behavior.html |
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-Edit those files, and our readme bot will duplicate them over here! |
-Edit this file, and the bot will squash your changes :) |
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-The bot does some handling of markdown. Please file a bug if it does the wrong |
-thing! https://github.com/PolymerLabs/tedium/issues |
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---> |
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-[![Build Status](https://travis-ci.org/PolymerElements/paper-behaviors.svg?branch=master)](https://travis-ci.org/PolymerElements/paper-behaviors) |
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-_[Demo and API Docs](https://elements.polymer-project.org/elements/paper-behaviors)_ |
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-<!-- No docs for Polymer.PaperButtonBehavior found. --> |
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-##Polymer.PaperCheckedElementBehavior |
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-Use `Polymer.PaperCheckedElementBehavior` to implement a custom element |
-that has a `checked` property similar to `Polymer.IronCheckedElementBehavior` |
-and is compatible with having a ripple effect. |
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-##Polymer.PaperInkyFocusBehavior |
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-`Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboard focus. |
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-##Polymer.PaperRippleBehavior |
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-`Polymer.PaperRippleBehavior` dynamically implements a ripple |
-when the element has focus via pointer or keyboard. |
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-NOTE: This behavior is intended to be used in conjunction with and after |
-`Polymer.IronButtonState` and `Polymer.IronControlState`. |
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